andrew chen (@andrewchen) header
andrew chen (@andrewchen) profile picture

🇺🇸 a16z speedrun

Joined April 2007
Photo by andrew chen (@andrewchen)Photo by andrew chen (@andrewchen)Photo by andrew chen (@andrewchen)Photo by andrew chen (@andrewchen)Photo by andrew chen (@andrewchen)Photo by andrew chen (@andrewchen)Photo by andrew chen (@andrewchen)Photo by andrew chen (@andrewchen)Photo by andrew chen (@andrewchen)Photo by andrew chen (@andrewchen)
had to do it. been getting dumber every year.
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he'll be back.
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andrew chen retweeted
we're entering a golden age in game development - new models & tools are enabling everyday gamers to turn raw ideas into working prototypes. games have long had a rich history of modding & remixing - AI is turbocharging this creation loop 🚀 at the studio level, as time between idea & prototype compresses, new IP & games in niche genres become economically viable. this will expand the diversity and richness of games overall, as well as bring net-new players into the industry really enjoyed this conversation with @illscience @VirtualElena!
AI is making games faster and cheaper to build, giving developers more room to take creative risks, revive overlooked genres, and let players reshape the worlds they play in. In this conversation, a16z's Jon Lai and Anish Acharya join Elena Burger to discuss why human taste still determines what makes a game fun, how modding created some of gaming's biggest franchises, the opportunity for new distribution platforms, and games that adapt to whatever players choose to do. 0:00 Intro 0:57 How AI can now build a game 6:21 What shorter dev cycles unlock 10:08 Can AI make a game fun? 12:27 When creating is the game 14:01 Building a Habbo Hotel record shop 16:16 His son rebuilt Ghost of Tsushima in Minecraft 17:54 Mods: where billion-dollar franchises come from 20:36 Decompiling and reviving dead games 22:45 The renaissance of niche genres 25:51 Managing AI agents like an RTS game 28:02 The business of AI games 33:53 What excites and scares studios 35:16 The never-ending game 37:56 The games they'd finally buQild YouTube: youtu.be/HDRy6XmE2RQ @VirtualElena @illscience @Tocelot
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Request for product Waymo or uber feature where I can turn off prices in the app + charge it to my credit card so that my very frugal elderly parents will use it without freaking out at the prices
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congrats @AzraGames and its fearless leader @markotero! Can't wait to play this on my iPhone Duo :)
We got tired of waiting for God of War on mobile, so we made UnGodly. ⚔️ And it's so good we've forgotten about that other game. Download it now and you will too. #ungodly #LaunchWeek
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andrew chen retweeted
Replying to @rabois
@rabois led our Series A in February. Today he's leading our Series B. This year: 30M+ plays a day, 40M+ mini apps made, daily users up 20x+. We made this announcement as a mini app you can play. link.prod.sekai.chat/lYm9lR
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andrew chen retweeted
The most in depth conversation I’ve ever had on the practice of venture. It’s a good overview of what I’ve learned over the last decade.
My third conversation with Martin Casado (@martin_casado), general partner at @a16z. - The case for consensus investing - Why moats are overrated - Frontier model economics - What happens when AI growth slows - Why private markets are efficient - Lessons from Cursor, OpenRouter, and World Labs acquisitions Enjoy! TIMESTAMPS Intro Four Types of Venture Investors What Everyone Gets Wrong About Network Effects Moats, Market Growth, and Disruptive Technologies How AI Is Rebuilding Computing Infrastructure Anthropic, Frontier Models, and the Future of AI Competition Why AI Is Bigger Than Software AI's Capital Revolution and Infrastructure Bottlenecks Market Efficiency, Valuations, and Venture Capital Lessons from AI's Biggest Acquisitions and the Future of VC
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andrew chen retweeted
a16z's Andrew Chen: “You can’t go direct by copy-pasting AI”
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andrew chen retweeted
Last call for SR008. apply for speedrun if you want to get access to: > up to $1M in funding > over $10M in startup credits > intros to 150+ C-suite execs from the Fortune 500 & the a16z portfolio, plus a full day demoing live to buyers at AI Faire > hiring support through our Talent Network, with 171K+ engineers, designers & product people and $0 in fees > office access at our new North Beach HQ > a 40-person team helping with GTM, talent, marketing & fundraising. Mega recap of helpful resources below 👇
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andrew chen retweeted
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Ask me anything we’re investing up to $1M in new startups. $10M credits. Cowork with us at our new offices in SF last 48 hours to apply reply with questions/comments!
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hey all - update for SR008: It's now the FINAL weekend to apply for our next residency in San Francisco. Applications close this Sunday, Nov 1 at 11:59 PM PT. Here's the link: speedrun.a16z.com/apply How it works: - you apply - we review, reach out to get introduced, etc - if there's a fit, we handshake and sign - we wire our investment right away! - plus you get access to >$10M in credits right away - you'll onboard + start working with us immediately, have access to working out of our SF offices, etc The official residency starts Feb 2027 where we'll have speakers, office hours, and much more. I plan to be on site and look forward to meeting many of you You might ask- who's the best fit for this? We want to talk to you as early as possible, and that means: - no company yet - no deck - no huge insight tweet thread - sometimes not even fully committed yet You don't need the perfect idea. We can start working together when you're iterating and getting the idea off the ground. That's the whole point of speedrun - it's our way of backing you from Day 0. More official stuff below: - Deadline is this Sunday, Nov 1 at 11:59 PM PT (this weekend!) - SR008 runs Feb 1 through April 18, 2027 in San Francisco -- twelve weeks of firesides, office hours, and sessions, closing out with Demo Day on April 13 in front of thousands of investors - Capital: up to $1M with a two-week close target, plus $10M+ in credits from 200+ partners - Customers: SR Insiders gets you in front of 10,000+ buyers and operators, including 150+ C-suite execs, plus a full day of live demos at AI Faire - Talent: our Talent Network of 171,000+ engineers, designers, and product people. 230+ hires so far, $0 in fees. Plus visa, banking, and housing help if you're coming from abroad - A team of ~40 battle-tested investors and operators who help cover your gaps without adding headcount -- GTM, marketing, brand, talent, fundraising, and more - a16z speedrun is super selective -- fewer than 0.4% of applicants get in. You'll join a tight-knit community of founders from 20+ countries who stay involved as speakers, advisors, and often each other's first customers - Still in school or still finding your idea/team? Check out the alpha fellowship too -- up to $250K for students, recent grads, and dropouts
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andrew chen retweeted
Introducing Reality-Aware Rendering in @Simulon, a completely new way to create with the real world. Place neural assets with your phone and act out the scene. When you stop recording, Simulon renders the take, reading everything in it (what you do, what you say and the place around you), and your assets respond to all of it. The final is regenerated from your recording: a new performance of the scene, not a copy of the footage. Available now on iPhone. Coming to Android soon.
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should I be worried that I have 10 different agents with full access permissions to my personal email and running automations and I’m not sure who is running what Filtering a lot of spam, though!!!! Worth it?
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andrew chen retweeted
4 days left to complete the heart. apply to sr008🫶🏼
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touching your monitor is an abomination other people touching your monitor even more so! no one can convince me otherwise
Here’s the first touchscreen Mac
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we're going to run out of 415 area code numbers bc they'll all be used up by agents, aren't we
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fun metric: % of what you type that goes to AI versus to humans a few years ago it was 0/100 - dominated by email/texts then it was 10/90 - initially stealing all my Google searches today I feel like it’s 25/75? Maybe more? When does it cross >50%?
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