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Render Network x @solana present BEYOND THE FRAME, an immersive art night at FRAMELESS London themed around a cyberpunk utopia during #Breakpoint2026 week.
15 artists will take over @framelessldn with original 3D works created for its immersive rooms, all rendered on @rendernetwork.
November 16 | 7:30–10 PM
Cocktails + hors d’oeuvres
Free to attend, but space is limited.
RSVP: luma.com/frzpha3k
Meet Numo! 🌱
@eyedesyn's first short film, brought to life with the help of Render Network, premieres this Sat at @Mo_Plus_Design Paris!
A story about creativity, believing in yourself, and what happens when something you create is taken away.
Catch the premiere Nov 14 at 1 PM Paris time.
From short films to new ideas in motion design and 3D art, there's a lot to look forward to at @Mo_Plus_Design Paris.
We'll be there with a booth, and @SunnyOsahn will be on stage talking about what's next for GPU rendering and creative workflows.
motion-plus-design.com/event…
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A big week for Render Network 🧵
Mon, Nov 9: RNP-024 passed the final vote (Yes 143.3K, No 0). Forth is approved as a privacy-first AI gateway for the Render Network ecosystem.
This Sat, Nov 14:
@Mo_Plus_Design in Paris, a day of talks for motion designers and 3D artists. @SunnyOsahn speaks, and you can experience SUBMERGE @artechouse DC in VR at our booth.
Next Mon, Nov 16:
London for Beyond the Frame @framelessldn + @solana BP2026.
Less than a week until BEYOND THE FRAME at @framelessldn!
On Nov 16, during #Breakpoint2026, we’re bringing 13 unique worlds of immersive 3D art to London with @solana.
Featuring @scaprendering’s Recursive Reality, a fractal landscape where connections emerge as the music kicks in.
.@Dispersed_ai builds the sculpture, @rendernetwork renders the frames. Bitmap went from 35 hours to 15 minutes.
A 35-hour job can't run once a day.
@MhxAlt's Bitmap turns a Bitcoin block from the day before into a 3D sculpture every 24 hours. Dispersed runs his Houdini pipeline, then the @rendernetwork API renders the frames.
Now it takes 15 minutes.
October’s Render Network Foundation report is live.
rendernetwork.medium.com/ren…
Highlights:
· Render Network redesigned web app launched
· A new @rendernetwork performance tier was rolled out
· RNP-024 introduces Forth, a privacy-first AI gateway accessing top-tier AI models
· Sunspark Hits 60 Film Festivals & continued media coverage
· BEYOND THE FRAME: An immersive Art Event in London is coming up Nov 16th
Full report:
Final day to vote on RNP-024 (Forth).
The proposal covers a privacy-first AI gateway and incentives for paid usage, RENDER payments, and Render compute.
Expected close: 5 PM PT today.
Vote: nation.io/a/RenderNetwork/pr…
Read the full proposal: github.com/rendernetwork/RNP…
RNP-023 Update:
@Salad_Chefs has begun daily RENDER burns on Solana as part of testing ahead of Milestone 3.
The automated burns are an early step toward full Burn-Mint Equilibrium (BME) settlement, which remains in development.
blog.salad.com/daily-render-…
More details on the progress:
The Render Network retweeted
From the latest Star Trek to the oldest, Trek Shorts has brought it all back your screens
We also love taking famous encounters and bringing new life with new angles/perspectives
Big thank you to the @rendernetwork for giving us the power to make this entire fan film in a week!
A year ago this week, STURDY. began production on @rauwalejandro's @LatinGRAMMYs visuals.
Show day: Nov 13.
Final renders: 10 days locally, under 24 hours on Render Network.
A single 1,471-frame sequence: 12 hours on a workstation, 40-50 minutes on RN.
Read the full case study:
RNP-024 (Forth) final voting is still open.
The proposal covers a privacy-first AI gateway and incentives tied to paid usage, RENDER payments, and Render Network compute.
Review the proposal and cast your vote before November 9 at 5 PM PT: nation.io/a/RenderNetwork/pr…
The Render Network retweeted
Elements of Star Trek that were only seen once, the Holoship from Insurrection find their way being major plot points in our fan films!
We love bringing new stories to the fans!
We would not have done these sort of complex interiors with out the power of @rendernetwork












