wiwy 🌟 Live2D rigger (@wiwyvt) header
wiwy 🌟 Live2D rigger (@wiwyvt) profile picture

wiwy✨24 | Live2D buzz creator | bay area | waitlist open! 🌟 follow me on bsky! same username ^^ 💕 logo by @louvevt 📃 h:@whybe123 i:@milkillustrates

she/her
Joined April 2022
Photo by wiwy 🌟 Live2D rigger (@wiwyvt)Photo by wiwy 🌟 Live2D rigger (@wiwyvt)Photo by wiwy 🌟 Live2D rigger (@wiwyvt)Photo by wiwy 🌟 Live2D rigger (@wiwyvt)Photo by wiwy 🌟 Live2D rigger (@wiwyvt)Photo by wiwy 🌟 Live2D rigger (@wiwyvt)Photo by wiwy 🌟 Live2D rigger (@wiwyvt)Photo by wiwy 🌟 Live2D rigger (@wiwyvt)Photo by wiwy 🌟 Live2D rigger (@wiwyvt)Photo by wiwy 🌟 Live2D rigger (@wiwyvt)
hi, i'm wiwy, and i rig vtubers!✨ 🌟comms: wiwyvt.carrd.co 🌟twitch: twitch.tv/wiwyyyyy 🌟examples: wakelet.com/wake/EmSxVdBVXCs…
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Sad puppy dog eyes breakdown 🥺 Vtuber: Anonymous until debut! Artist: @yowuyoru #Live2D
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YESS PHYSICS BAKING
📢New Updates✨ 《PICKUP》 ・Added Live2D physics baking feature. ・Enabled copy & paste of scenes and layers between projects. ・Unlimited project creation for registered users (anonymous users limited to 3 projects). ・Improved initialization time and memory usage of Live2D models. ・Supported batch editing of effects, decorations, and animations for multiple selected layers. ▼Update History and More Details docs.live2d.com/nizimaaction… ▼Try it for Free site.nizima-action.com/en/ #Live2D #nizimaACTION
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wiwy 🌟 Live2D rigger retweeted
my first ever posed vtuber model, and I'm in love🤍
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wiwy 🌟 Live2D rigger retweeted
❥・・┈┈┈༚༅༚˳.୨୧.˳༚༅༚┈┈・・❥ 3.0 Outfit Debut Neko Boss's Day Out! Don't miss it! ❥・・┈┈┈༚༅༚˳.୨୧.˳༚༅༚┈┈・・❥ 📆March 28, 2026 ⏳10AM EDT | 2PM GMT | 11PM JST 🔗 Links below! #vtuber #envtuber #vtuberdebut
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wiwy 🌟 Live2D rigger retweeted
Math is not my strong point but I think after adding all reactions from all reveal posts, it would be over 100 now so here's the mascot reveal! 💙💜 Subtle color change to match me! Should I configure VTS Pog for this? So excited! 🤩✨ Tomorrow, I will reveal my reference sheet! 🌸 Thank you for the support!!! Model: @AronesLens Rig: @wiwyvt #vtuber #vtuberdebut
Expressions Reveal!!! 😍😥😨😮 Thank you so much for the support! One last milestone to go! Our mascot has a small update! I hope you like it! Bossu Fun Fact: My favorite dessert is tiramisu! I love it soooo much! What's yours? 💙💜 #vtuber #vtuberdebut #modelreveal
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ᓚ₍⑅^..^₎♡ meow
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truly hate going to watch youtube videos, seeing "6 year ago", going "wow this video is old bet it's gonna be like 480p", and then realizing 6 years ago is 2020 and not 2008 🥴
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wiwy 🌟 Live2D rigger retweeted
Posed/ asymmetrical model wip 🫶
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hehe i update me carrd..
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Pssst. Whatcha doin???
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made a quick tip/guide for model artists! hope this is useful to somebody out there :)
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genuinely this is the best argument for it but if live2d devs ever add special copy paste for meshes it's over for deformers gang 🤓
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***the correct mirroring ability for special copy paste JUST TO BE CLEAR ‼️
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wiwy 🌟 Live2D rigger retweeted
it's time for a battle of ideologies between me and @wiwyvt which method you prefer when rigging mouths in live2d
30%30x30 warp deformer
70%directly on the mesh
147 votes • Final results
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wiwy 🌟 Live2D rigger retweeted
Everyone’s commenting on how nice cursor shapes blending etc, but lowkey this one is the best for me 😭
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wiwy 🌟 Live2D rigger retweeted
【📢 Notice regarding Live2D Cubism 5.3 】 VTube Studio may support Live2D Cubism 5.3 later this year, but the required Unity SDK from Live2D Inc. has not been released yet. Full transparency below: 👇🧵 1⃣ 【 Background: Status of the SDK 】 • While the Cubism 5.3 Editor has been released, the Live2D Unity SDK for 5.3 currently only exists as an early beta. It is not feature-complete, tested, or suitable for production use. • At this point, I have not been provided with a timeline for when the Live2D 5.3 Unity SDK will be finished. As long as that remains unclear, I cannot give an estimate for 5.3 support in VTube Studio. • Until Live2D Inc. release a stable, fully functional SDK, I cannot integrate it into VTube Studio. • The new 5.3 Unity SDK uses an entirely new rendering system and switches from Unity's built-in render pipeline to Unity URP (Universal Render Pipeline). This makes it fundamentally incompatible with how the old SDK works. 2⃣ 【 Next Steps 】 • I have made it clear to Live2D Inc. that complete and correct 5.3 support is of the highest importance to VTube Studio's users. They have acknowledged this and agreed to prioritize it accordingly. • Once the new SDK is finalized, large parts of VTube Studio will need to be re-implemented to restore full functionality. In addition, VTube Studio itself will have to be migrated to Unity's URP, which is a major project on its own. Many existing systems are not compatible with URP and must be rewritten from scratch, including the entire VFX system and other core components. This is currently in progress but will take significant time. • After discussions with Live2D Inc., I was given assurances that all functionality VTube Studio depends on (including Live2D items and in-between-layer items) will be supported in the new system. However, these features will be implemented differently under the new system, which will require substantial rework on the VTS side. • After the upcoming February release for VTube Studio and assuming the Live2D 5.3 Unity SDK is nearing completion, implementing 5.3 support will be my sole focus. Because of the scope of changes, I will rely heavily on community testing. 3⃣ 【 Additional Context 】 Since the first early beta versions of the 5.3 Unity SDK last year, I have been in continuous contact with Live2D Inc. and provided technical feedback. After a while, it became clear that their initial implementation would not be able to correctly render models at full scale, broke existing functionality and could not realistically be fixed. That implementation was ultimately scrapped in December, which led to Live2D's decision to switch to a new URP-based rendering approach in order to restore missing functionality. Careful coordination and validation are necessary to make sure 5.3 support can be implemented properly, even if that means it takes more time. I am working closely with Live2D Inc. to ensure that the final implementation will be able to support all features that users of VTube Studio rely on. Again, as soon as I can realistically estimate a timeline for this, I will let you know on all VTube Studio social media. At the moment, the best ETA I can confidently give you is "sometime this year". Thank you for your patience.
Cubism Editor update✨ 5.3.00 is now released! Long-awaited features are finally here! 📢Watch intro video!📢 New Features: ・Blend mode ・Offscreen drawing ・Brush Tool Enhancements ・Warp Deformer Resize Support ・Added option to reverse Rotation Deformer position ・Added WebM to Video output settings. ■ Download live2d.com/en/download/cubis… ■ Introducing Ver 5.3 Features live2d.com/en/cubism/update/ docs.live2d.com/en/cubism-ed… ■ Update History docs.live2d.com/en/cubism-ed… #Live2D
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wiwy 🌟 Live2D rigger retweeted
Activating healer mode. . . 01/20/2026 4:00 PM GMT+8 #Live2D #VTuberDebut
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yikes just had a visual aura for the first time ever and it was like a disco in my peripheral vision 😟
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wiwy 🌟 Live2D rigger retweeted
See guys? I'm not that lazy! I record stuff to post online sometimes, here are a few of my 2025 works. I may or may not have been taught some stuff, so I'm testing something out here. #2025年のLive2Dを振り返る #MyLive2DRigging2025
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the bots are running out of names....
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