Im Ascenial | Environment Artist | FPS Lover °•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°

LOOKING FOR WORK
Joined April 2020
[Where the City Pauses] "Time stands still the way it did the moment after" // made with UE5 / Blender / Substance3D // #UE5 #EnvironmentArt #GameArt #Art
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Currently very deep in development of an unannounced FPS. We have reached a point requiring additional programmers. (Familiarity w/ C++ & UR5.8) If you are interested in supporting our project, & or know a programmer that might be interested Please comment. Thanks.
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She's so beautiful! this has been the most fun project I've worked on!
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Can't thank everyone enough who has helped me along the way in this crazy journey!! Matt has helped me a ton in the short time ive known him & now were on the big stage!! #haughties come support your boys!!! My normal match post will come a bit later!!! #mustachemanmans!
More #ESLChallengerLeague Cup 1 action is coming and this time from South America! Join @MisterHenryBatt & @_haughtsauce_ for @VivoKeyd vs. @teamisurus at 18:00 BRT!
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☄️🛸
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more space shuttle WIP to show off! having so much fun blocking out the textures it already is looking so good!!! #3dmodeling #environmentart
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just a wip!, finally starting to texture this bad boy!
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ASCENIAL retweeted
THANK YOU FOR 20,000 DOWNLOADS!!! Never thought we'd be 1/5th of the way to 100,000 😁
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You know I’ve been killing it with personal projects, as always BUT I am still looking for work. I’m looking for a Level Design Lead or Director role. Potentially LD work, if it’s something really cool! I see a lot of positions open but not much interests me there. So HMU. <3
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ASCENIAL retweeted
🚨 Gunstoppable is OUT NOW! 🚨 - Roguelite FPS where speed is damage - Dual-wield overpowered weapons - Fully voice-acted story campaign - Indie-priced under 10 bucks I worked extremely hard on this for 2 years. Enjoy my 4th indie game! ❤️ – at Los Angeles, CA
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I hate gunsmith because it throws out all intentional design, removes gun identity, and just turns guns into a numbers game. each attachment should do niche things except for sights which are cosmetic prefference and should have plenty of options.
FIRST LOOK at Modern Warfare 4 Gunsmith 🔥
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Probably logging off for the weekend but I got permission to post some of the cut content that I worked on in Splitgate 2 and Arena Reloaded. I'll drop a link to my artstation post, if you want to check out more about them!
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///What is PRÆCEPT?/// >Single-player narrative exploration game. >You are cursed flesh - no purpose, no destiny - a machine. Other machine tribes cling to life on an alien world, marooned by their Makers. Many choose faith; others, usurpation. >T̷o Know i̷s to D̸e̶s̷t̸r̷o̶y
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Just a blockout! Im getting good with making foliage! ⚒️
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Here’s an update on my Halo 3: Sierra 117 remake in Unreal Engine 5
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ASCENIAL retweeted
[Where the City Pauses] "Time stands still the way it did the moment after" // made with UE5 / Blender / Substance3D // #UE5 #EnvironmentArt #GameArt #Art
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[Resilience] "From the ashes a fire shall be woken, a light from the shadows shall spring; renewed shall be blade that was broken, the crownless again shall be king." ~ J.R.R Tolkien Credit: - @DavyJonesVFX for letting me use his pelican model #HaloSpotlight #Halo #HaloUE5
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ASCENIAL retweeted
Final lighting updates i THINK i may do small stuff for artstation but i think this is it, this is the picture.
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So glad to have worked on Gunstoppable! I was contracted to do level art on multiple levels, help with materials, and minor bits of modelling! ultimately my goals were to keep levels readable and to let the enemies standout in the specific levels I worked on! #UE5 #Gunstoppable
Gunstoppable launches August 5th on PC/Steam and Xbox! 🚀 🔥 A fast-paced roguelite FPS where speed is damage. 🔫 Dual wield overpowered weapon combos and bend time. 🤑 Obliterate billionaire bosses in a fully voice-acted story campaign.
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