🎉 Big news! We’re launching the AccelByte Developer Community Discord!
A hub for devs to connect, collaborate & get support while using AccelByte’s products.
🔗 Learn more & get the invite: go.accelbyte.io/42cgiw0
#GameDev #AccelByte
🎊 GDC 2025 is almost here, and AccelByte has an epic lineup of events!
Panels, networking, and expert meetups—don’t miss out on the future of online games and connected experiences!
Check out the full lineup & register now! 🔗 go.accelbyte.io/3FqxR2s
#GDC2025 #GameDev
🚀 AMS is now independent! 🎮
Use AccelByte Multiplayer Servers (AMS) with any backend—AGS, third-party, or custom. More flexibility, lower costs, and intelligent scaling.
🚀 Learn more and get started for free: go.accelbyte.io/4iMLVBF
#GameDev #AccelByte #dedicatedservers
🚀 Big news! AccelByte Multiplayer Servers (AMS) now works with Microsoft Azure, expanding multi-cloud + baremetal flexibility for game developers. More VM options, more regions, more control.
Learn more here! 👉go.accelbyte.io/3EEc7Qs
#Accelbyte #GameDev #Azure
How did Ten Trillion Triangles save $350K on backend costs?
With AccelByte Gaming Services, they scaled their game Revolution without hiring extra engineers. 🎮
Discover how: go.accelbyte.io/4hKE0V2
#GameDev #BackendSolutions #AccelByte #IndieGames
We're proud to have partnered with @TripwireInt and @sweet_bandits on launching DECEIVE INC. on four different platforms - and now you can get the game for free until November 14th!
🎮go.accelbyte.io/3Z0vH0O
Check out the case study here:
🚀go.accelbyte.io/3Z6GeI8
We've launched a simplified and predictable pricing model across all our products and transitioned to a PCCU usage model! Choose between shared or private cloud environments & select a support plan that fits your business needs. Get started for free: go.accelbyte.io/3XF4XRO
@elodie_games partnered with AccelByte to simplify game development with when building their flagship project Seekers of Skyveil (@playseekers). Read the full story and watch the video here:
go.accelbyte.io/3XvP0gq
Replying to @GENUNGames
@GENUNGames Leads the Way in Multiplayer Game Development!
Check out our customer story on the development of @AscentRivals using AccelByte Gaming Services and watch the interview with CEO and co-founder Michael Yagi!
go.accelbyte.io/3TdPd6T
Replying to @GENUNGames
@GENUNGames Leads the Way in Multiplayer Game Development!
Check out our customer story on the development of @AscentRivals using AccelByte Gaming Services and watch the interview with CEO and co-founder Michael Yagi!
go.accelbyte.io/3ZcZS5C
Join our session at @gamescom Aug 19th at 2PM - “Enabling the Game as a Service Approach”! Learn how @GENUNGames @UpshotGames #TenTrillionTriangles implemented virtual stores, matchmaking, progression-saving systems, cross-platform accessibility, and more. go.accelbyte.io/3Xbok65











