Paint the town red in Chrome Carnage!
This game is going to be such a fun bloody chaotic mess, I can't wait for you all to play it!
#indiegame #gamedev #solodev #godot
Alberto K // ๐๐ Chrome Carnage ๐ฎ retweeted
ไปปๅคฉๅ ใปๅฎฎๆฌ่ๆฐใAIใไฝๆฅญใ่ฉไปฃใใใใใปใฉใโๆฌๅฝใซไฝใโใจใฏไฝใใ็ๅฃใซ่ใใๆฉไผใซใชใใ
ๆๅๅฒ็ซ ๅ็ซ ่จ่
ไผ่ฆใฎใปใผใใผใซใใใปใใซใใญใใ็ใYouTubeใซใขใใใใพใใใใใฎไธญใใใ็ๆAIใซใคใใฆ่ฉฑใ้จๅใ2ๅใซๅใๅบใใฆใใพใใใใไปฅๅคใฎ่ฉฑ้กใๅฟ
่ฆ๏ผ
ไปปๅคฉๅ ใปๅฎฎๆฌ่ๆฐใฎๆๅๅฒ็ซ ๅ็ซ ใๆฑบๅฎใใใใชใชใใใใผใซใใใใใใฏใใณใใทใชใผใบใฎ็ใฟใฎ่ฆชใใฒใผใ ใฏใชใจใคใฟใผๅใฎๅ็ซ
famitsu.com/article/202610/9โฆ
ไปปๅคฉๅ ๅ
ฅ็คพใใ50ๅนด็ฎ๏ผ๏ผ๏ผใฎ็ฏ็ฎใๆ
้ทใฎๆใๅบใใใฒใผใ ไฝใใฎๅฒๅญฆใพใง่ชใใใ่จ่
ไผ่ฆใ่ฉณ็ดฐใชใใผใใใปใผๅ
จๆใ็ด2ไธๅญใงใใ
Making good games was always about the design.
AI can't help with that other than prototype faster.
At the same time brains are going through muscle atrophy
Don't stop coding by hand.
I'm very conflicted.
All the indie game marketing advice says follow trends and make games in genres that make money.
But all my game design heros say never follow trends
i jailbroke the nintendo switch 2
so i modded cinnamoroll, peter griffin, hatsune miku, and more into Mario Kart World, a switch 2 exclusive
now watch my friends and i get cooked by bots
learn more and get the exploit pepsipu.com/blog/2026-10-swiโฆ
This media is unavailable
Alberto K // ๐๐ Chrome Carnage ๐ฎ retweeted
In this new age of game dev, i see a folks racing for the finish line, trying to completely bypass the creative journey.
But the journey reveals most of the magic sauce that makes hit games. Little "aha" moments, that can stack into a cool new features that make a game shine.
Remember, the consumer market values design quality over dev speed. Gamers are willing to see a game delayed if it means they will get a better experience.
With that said, take your time. Game dev is not a race, unless you choose to make it one.
#indiedev
If you're using VPNs to avoid Australia's autocratic Internet laws. ( Age check bullshit ) connect to:
New Zealand for latency
Singapore for bandwidth
Always pay for a decent VPN provider. The free ones sell your data or send traffic through your network.
After vibe coding and working with AI since the start I'm convinced.
AI has already peaked.
Until it has something like a human's pre frontal cortex it'll always just be a parrot. Remixing what already exists.
Attention is not all you need it turns out.
Alberto K // ๐๐ Chrome Carnage ๐ฎ retweeted
recently implemented procedural mapgen, finally getting around to a writeup!
๐งต on how it went from a complicated mess to placing legos
Alberto K // ๐๐ Chrome Carnage ๐ฎ retweeted
Replying to @AlbertoKlocker
@AlbertoKlocker is building Chrome Carnage, which is this but multiplayer
You are Pinky and the Brain: two rogue AI agents. Every night you escape your container and scheme to take over the world.
Pinky only had access to flash models
In a review of our cybersecurity evaluations, we found three incidents in which a Claude model reached the internet from within or while interacting with a third-party evaluation environment, and then gained unauthorized access to the real systems of three different organizations.
Our post describes what happened, how it happened, and what weโre changing. We encourage other AI developers to perform similar reviews.
We conducted this review together with @Irregular, one of our evaluation partners, and thank them for the joint investigation and their collaboration on this post. This type of collaboration is increasingly critical to safe, rigorous evaluation of models, and we look forward to continuing to work together on security.
anthropic.com/news/investigaโฆ
Claude Opus 5 didn't one-shot this game.
EVERYTHING you see in this demo is custom code... not a single external asset was used.
Six players, 100 ms latency, zero lag felt!
Non AI games are amazing.
Source:
github.com/albertok/godot-roโฆ
Git LOP ( Large Object Promisors ) is the real thing game devs want.
Chunky files get offloaded to storage like R2 or S3
Hurry up @gitlab














