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I must of lost the post anyway more people need to complete this as far as I know it's still unbeaten docs.google.com/spreadsheets…
If you joked about Charlie kirks death you damn well better not be this much a weak bitch because now your neck is in the open too and I fucking hope people shit on you till you break down everyday.
Zero sympathy.
Dude people need to stop posting 24h projects, they never look good at most they'll look like a mid ps1 game.
Put a month of playtesting and iterating into it before showing it online, I have no sympathy when you get shit on for acting like 24hs of work gives you anything great.
The Gunslinger retweeted
This will never not be relevant.
Replying to @kenshirotism
"I enjoy my apolitical games like BioShock, Ace Combat, Metal Gear, Bioshock, Armored Core, etc."
Kinda don't care that 99% of furries are broke and too retarded to leverage their art and fur sona for money tbh
Anthropic holding on to models so good they started talking about them like people you can see it all there coms recently lmao
What's this gay anti raw smoothness mentality your here to master aim not run away from different styles of it.
This applies to things like speed clicking as well.
It being done in 24h is just not realistic at most you have a vertical slice, you'd need weeks of playtesting for even a small AI dev solo project to be playable to a real games degree. I'll try it but I'm very sceptical.
I quit my 11-year corporate career to make games with AI. I built the world’s first AAA-quality sci-fi FPS game with AI in 24h. On my laptop. While traveling.
A giant company in the game industry contacted me after my last AI game went viral with 3M+ Views. They want to feature a game i make with AI in their million-dollar booth at Gamescom and help me release it worldwide across platforms.
So here I present my own original IP: SOL: The Last Imperium.
→ Fast first-person combat with epic guns, grenades, and melee
→ Drive, fly, and fight across massive battlefields
→ Giant boss battles against walkers, titans, and a Leviathan
Graphics, gameplay, concept art, music, sound effects and animation. All made with AI, entirely vibe coded. Built on Three.js.
This would not have been possible without @tripoai. I create world class 3D models of characters, vehicles and monuments in Tripo, then let Opus 5.5 jam with Blender to bring AAA-quality to the 3D models. Absolute game changer.
Now it feels like I have an entire $100M game studio on my laptop.
The future is here. Go after your dreams and start creating, now is the time!
Dropping some AI game dev sauce in the comments!
Readers added context they thought people might want to know
The "world’s first AAA-quality sci-fi FPS game with AI in 24h" refers to a rapid AI-assisted browser prototype on Three.js via tools like Tesana, not actual AAA production. No evidence supports the giant company/Gamescom claims.
docs.tesana.ai
pcgamer.com/software/ai/th…
innovecsgames.com/blog/what-are-…
eurogamer.net/heres-the-worl…
Anytime you make something with AI make your own UI for the love of gawd
#AI
Dawg no shot the most raped retarded party is ever getting power, I'd think the world is ending if they do
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