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Joined May 2026
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The things classic andys hate to hear
i respect the “friction in games” criticism, but so much of it is rooted in the same mentality as boomers who said they walked 30 miles to school every day with cinderblocks on their feet and were better for it
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When people think Classic wow requires thinking 🤣🤣🤣
It’s ironic you guys are arguing “depth” the reason you don’t enjoy classic is because it’s not a modern live service that you can shut your brain off too. You don’t read quest, you don’t understand anything that you’re doing. All you know is next reward, and click to claim.
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the wow players yearn for the low fantasy forever has
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Hot take: WoW Forever is worse than season of discovery. Can't wait to do this again in 5 years with wow eternal. #WoWForever
Honestly, I don't understand the direction Blizzard is taking with WoWForever. Instead of making the very thing they advertised as the core experience - questing together - more enjoyable and viable, they're once again buffing dungeon XP and encouraging people to move away from it. Why not address the actual problems with group questing? Allow players to share loot quests, make objectives more group - friendly and give people a genuine reason to explore and level together. You marketed WoWForever around the social experience and the journey of levelling together, yet your changes keep pushing players towards dungeon/Mob grinding instead. At some point, you have to ask yourself: are you actually trying to preserve the experience you promised, or are you just repeating the same design decisions that pushed people away from Retail in the first place? Stop moving the goalposts and start supporting the gameplay experience you originally sold us.
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Better nerf dungeon xp
Hey guys here's a super easy streamlined way for level 34-40 if you don't want to quest :)
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We’re at the “go play classic stage”
Lmao I play with 12 people. Youre a fucking retard Go play classic faggot
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I love the WoW Forever community. They post the most unhinged shit if you criticize their game and you go to their feed and see shit like celebrating minority suicide rates or just blatant misogyny. Blizzard really loves this demographic.
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So weird that people act like “enjoying the world” is a new thing. We’re out here making up asinine things to pretend Forever is a good game. 🤣
I spent the other night doing a grand total of three quests. The rest of the night was spent sitting around, fishing, and enjoying the world. Didn't gain a single level but felt like time better spent than most nights I've played WoW in years.
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Classic players be normal challenge: impossible
Yeah. Thats right! Again. Women DO NOT like questing. Men do. Stop trying to force retail BS into forever. WE DONT WANT IT and this time we will FIGHT to stop any retail wow woman from trying to change the game into retail.
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Alpha retweeted
insane how Blizzard can keep releasing the same game over and over again and people will eat it up. like hogs to a trough
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Love the Forever team just absolutely dropping a hot steamer on the anti-dungeon crowd.
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Some of you don't actually miss "old WoW." You miss being 16, having 6 hours of free time, and discovering the game for the first time.
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Replying to @TheYuki12
It’s not even retail and it just shows reductionist your opinions are. You just cry at any opposition as “retail retail hurr durr”. Give me a legit concern if you have any functional brain cells left.
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Damn the high key racist response from Yuki, love these purists outing themselves as nazis
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This you? Antisocial people really stay blaming others for their own social shortcomings.
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I mean it is. Facts don’t revolve around your world, I know that may be hard for you to understand. Some people play MMOs to interact with others and your view on other players being bots really speaks to your disposition. Keep projecting, but at the end of the day, it’s you.
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Aw, little baby can’t make friends so no one else is allowed to make friends. :(
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they nerfed the xp gain from content I don’t like so now everyone is forced to do content that I do like…thank you blizz
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The way people are celebrating a game direction idea from an art designer needs to be studied. This guy has 0 impact in the things being discussed and even clarifies these opinions are not shared by his team in a public capacity. Notice the lack of interaction from Aggrend etc…
I'm seeing a lot of discourse about who WoW Forever is being made for and while I cannot speak for anyone else on the team I can speak for myself. I am making WoW forever for the classic gamer and for the millions of people who have had their accounts lapse over the years because they were not satisfied with changes that were made to the game. Whether those changes were to the art style, the story, social aspects, game design, or changes to their favorite class. I did not spend the last year of my life relearning and mastering how to do things like we did it 20+ years ago for retail players. I could have taken it easy and just kept doing things like I had done for the past 8 years on retail...because I was much more familiar with it and it actually takes a lot less time to do (height maps on textures do a ton of heavy lifting). Because the reality is that the majority of retail players wouldn't care and would probably actually prefer it. But I felt I had a duty to uphold an artistic vision and integrity that millions of people expect from us. But not just for our players, but for my co-workers past and present who worked on it over 20 years ago. If I could not create something that resembled their work then I failed not only them...but myself. Please do not take this as me throwing any shade at retail players or the retail team because I am one myself...but I wanted to make Forever as authentic of a Vanilla experience as possible. This involves making decisions wildly different than retail. It means holding the line against changes that create a domino affect down the road. It means keeping friction and inconveniences in the game. It means finding friends and forming groups with strangers and being social!! Because WoWs social aspects have always been the pillar of the game and over the years it has slowly been chiseled away at with changes that allow you play alone. Since the day I started working on the Riverglades I have lived by three sayings. "Convenience is the death of the journey." "If you're making a game for everyone then you're making it for no one." "Every change we make incurs a debt to the authenticity of the game and sooner or later that debt will be paid." These are my core beliefs and I had a specific group of people I was targeting with my work. These beliefs cannot be shaken and I will try to hold the line against anything that goes against them and will continue to pester the team about things that feel out of place. That being said, my hope is that Forever will pull in as many people as possible, whether you are a retail gamer, a classic gamer, someone who hasn't played in years, or even a new player. I hope you can all remember what made this game so special in the first place and that starts with understanding why we are so passionate about keeping it authentic.
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Damn… The terminally online 14twt is a real cash cow.
I wanna shout out the #FFXIV reddit and twitter community! Some of you watched my stream for two weeks straight with ads cranked to max during the ultimate prog while I was 9th man. I know it wasnt a "normal" stream but you guys pulled through. I cant thank you guys enough 🙏
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14 TL is so quiet today
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Xeno made almost $4k in ad revenue from all the angry weirdos hate watching. I love their inability to critically think funding the man they hate.
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