Software Neos (@Angelo_Fortress) header
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Top Player In Lego Brawls https://teapawt.net/t.co/MiTNAYCC4a

Joined September 2022
Photo by Software Neos (@Angelo_Fortress)Photo by Software Neos (@Angelo_Fortress)Photo by Software Neos (@Angelo_Fortress)Photo by Software Neos (@Angelo_Fortress)Photo by Software Neos (@Angelo_Fortress)Photo by Software Neos (@Angelo_Fortress)Photo by Software Neos (@Angelo_Fortress)Photo by Software Neos (@Angelo_Fortress)
"Playtime's over, Star Fox!" A port of Wolf is out now on workshop, one of the highest quality characters yet! Taking inspiration from all of his different iterations and sporting some new tools, this oppressive bruiser is here to prove that old dogs can learn new tricks! 🚀
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This is the month for costumes, right...? #KFPicasso #ShiorinSketch #FWMCpix #kronillust
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Platform Fighter meets Creature Tamer in Soul Bonders! Explore an open world, build your team, and battle in real time! Join our discord and help us shape the game or just hang out =D discord.gg/GvnSEUCW72
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Thank you all so much for the reception! I’m pretty terrible at marketing, so every Retweet or Steam Wishlist means the world to me right now. ​Also if you're a streamer who loves Nintendo games, DM me! I'm sure you'll have a blast playing this 💛💙❤️
Marketing-wise I'm forced to describe my game as a roguelite But to me it's just a spiritual successor to the Smash Run mode in Smash 3DS 😳
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Vyse demo. Havent added a new fighter in a while and I'm really proud of this one, I think people might like it because he deals massive DPS, and has a generous amount of iframes like Bayonetta. Very high risk/reward with a killer move at the end. #大乱闘ファンタシーファイターズ
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✨Royalty Free-For-All wraps production TODAY! ✨ Thank you all so much for your support throughout development. Let's run a quick recap of what we've accomplished, starting with our Kickstarter promises: 💥 Eight fighters - Now 11! 🔞 19 Fun-Filled Stages 🛜 Rollback Netcode! 📽️ Re-watchable Battle Replays 🎮 Completely Customizable Controls 🥔 Performance Mode for laptops etc. ⏩ Online Quickplay (1v1 and FFA Formats) 👥 Private Lobbies for custom rules with friends 🎼 Menu and Victory music by @David_Wise 🍇 20 Wacky Items to shake up the flow of battle! 💅 Additional polish out the wazoo! And that's not all! We've also taken some extra time to achieve the following: 🏆 Achievements 🏋️ Training Mode 3️⃣ ALL-NEW Single-Player modes! 🎉 New PARTY MODE dials mayhem to the extreme 🚀 Credits minigame based on 1962’s “Spacewar!” 🪕 An exciting Guest Musician to be announced 🍎 Native support for Mac and Linux Stay 'tooned' for launch information—coming soon!!
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"Did they just turn brawls story mode into their own game?" You're goddamn right. #NintendoSwitch #indiegame #DeclinesDrops
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Needed a bigger clip reel so here's some more Shadow stuff for y'all Sonic plat fighter real
Update on Sonic Scramble cause its been awhile Shadow's about 75% done, just gotta work on his Supers and EX Moves Once I finish him I'll have a few more things to work on before dropping the patch but its happening soon, AMA on anything if youre interested
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Calling all Press, Content Creator and Media people! My first game Decline's Drops finally comes to Nintendo Switch and Xbox this May 8th and I'd love to share many things about it with you! Reply below or DM me so we can be in touch! (❤️/RTs much appreciated!)
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I see so many people upset about the recent patches play indies, there's literally so many out there and they're so fun and it's right around the corner no need to doom about fighting games, they're in a great position.
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Working on a roguelite platform fighter - let me know what you think! #screenshotsaturday #gamedev #indiedev
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The people hating on this don’t play enough fighting games. The character silhouettes are still very readable. I remember in rivals 1, we had an update where we doubled the size of most vfx. And everyone complained for 2 weeks, but nowadays they can still feel small.
The importance of juice in fighting games! Making a satisfying hit starts with great animation, but requires so much more
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We wanted to put together a video to showcase everything we've been working on so far! Development is ongoing and we're all working hard! #ShiorinSketch #KFPicasso #gawrt (All footage shown is from development builds, everything is subject to change)
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The importance of juice in fighting games! Making a satisfying hit starts with great animation, but requires so much more
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You don't need a hook for your game. Here is what actually sells on Steam. (Thread)
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An exclusive 1-hour interview with @Angelo_Fortress been posted! We're covering the development of Ascendance Fighters, single player content, and thoughts about fighting games! youtu.be/z7mJ70X3czk?si=xo26…
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The Platform Fighter Universe Has Started. I covered Ascendance Fighters. A Platform Fighter thats more into the Mortal Kombat side than Smash Bros side. I Plan to do more like it for every Plat Fighter I can get my hands on. The link is below
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