
🎮 19YO UEFN Dev 🪷 LIVE EVENTS 🎵 Musician 🛍️ Environmental & Level Design @GenesisStudios 🏝️ COMMISSIONS OPEN 🔥 @PlayXRoyale Developer
✨ UEFN
Joined October 2021
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You will make it one day. Keep going. Stay consistent and keep improving; there is always room for growth. Just don’t let that improvement convince you that what you have accomplished previously was any less valuable, or any less impressive.
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Hey all! We’ve hard at work changing some core systems of the map internally.
With this we’ll have some pretty cool new updates coming!
Big patch scheduled for this weekend!
Very wise words from Pixel here
Replying to @TactFNC
Let me give you some new perspectives. I totally get you not wanting to use AI at all in game development. I was the same way. The joy in us artists is the journey creating, learning as you create and improving your craft. It's truly insane what AI can do now, and how fast it's improving. It's very scary.
Recently, I've been experimenting with the UEFN MCP to see if it'd be beneficial for me as an environmental artist in ways that aren't "Computa, make me terrain" and honestly, I'm blown away by the results. With the mindset of viewing it strictly as a tool, you can have it do really mundane tasks for you that you otherwise would've spent so much time on that doesn't contribute to improvement of your craft.
One example is this. Epic has the ability to automatically paint underneath trees/rocks on the battle royale map, fully automated, without AI. We've always needed to manually paint under trees/rocks in our UEFN projects. They have an automated tool that we have no access to, so a meaningful way to use it as a tool would be to ask the MCP "Hey, paint under all my rocks and trees on my landscape" and it'll basically do what we don't have access to.
Another example I've done recently is using it as a tool to figure out why my UEFN crashes when I'm pasting 40k+ actors from plain text. It can help me identify which actor is causing the issue and can alter the text file to exclude that actor which would fix the crashing.
The big thing I want you to take away from this is think of it more of an aid in development that can save you time on the more slow, repetitive, and mundane tasks you would've ended up doing yourself while having gained nothing or learned anything from said task. Because that's what you and I value the most, is spending the time learning how to do our craft and improving on it
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Hey Everyone! We’ve released a new update for X Royale 3!
With this update voting has concluded on community clash #2 and the Arc lighting gun has been Unvaulted!
Some new developments have happened on the island! Make sure to stop by R.I.F.T. Reservoir and Timber Tunnels!
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FULL FNAF x FORTNITE BUNDLE GIVEAWAY 🎁 🐻
- Follow me and @Loolo_WRLD
- Like and Retweet this post
- Winner drawn in 48 Hours, good luck!! #Fortniteㅤ
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You can also choose a different gift if you don't want FNAF or will already own them tomorrow!
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We'll be live at 4PM ET playing the first X Royale 3 power hours, and answering questions!
We'll also be revealing which shotgun won the community vote, adding it to the game and starting a new one!
youtube.com/live/a-cPdWnm8IQ…
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Here's the moment you've been waiting for...👀
The official look at the LTM Royale Mini Map 💫
Closed beta starts on 9-25-26 more info soon...
#UEFN #Fortnite #FortniteOverride
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Hey Everyone,
We'll be doing our first dev stream, where we'll be playing the map, answering questions and sharing info on future updates.
Feel free to join!
youtube.com/@Xmpire
If you enjoy good visuals and lighting in UEFN Landscapes, please upvote this issue!!!
forums.unrealengine.com/t/co…
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X Royale 3 Season 1 | Brink'd is here!
Watch the full launch trailer here, and dive from the Hammerhead onto a brand new Island!
#Fortnite #UEFN #FortniteOverride
Anybody who might be looking for commissions or an addition to their teams (paid), HMU in DMs!!! 🫡
I developed pretty much 95% of this live event experience. I also do Level Design and Environmental Design work. You can check out my portfolio in my bio! :)
Whatever's happening here can't be good, but it sure is pretty.
Play the Oblivion Live event with the map code : 0069-2709-9173
The Event premieres at 2PM ET, Today, September 5th
#Fortnite #FortniteOverride #UEFN















