¡BAN bantam! retweeted
Further progress on the menu mod. Still need to create remaining tile backgrounds, is the current look the right direction?
Used Claude for the menu structure, no AI used for graphics.
#WWE2k26
More progress on #HONR.
- Apron diving
- Joint/bone homing based moves (diving example)
- Non-joint/bone homing based moves
- Non-locked ring direction enter/exit
- Running dives (with non-locked direction)
- Top rope attacks
- Ring post irish whip events
- Irish whip IK solved
The goal of this pass was to have a lot more freedom when it comes to how you execute moves, modern games lock you to specific positions, I hate that.
#UE5 #indiedev
More progress on #HONR.
- Turnbuckle moves/strikes /w sitting
- Grapple driving (like Def Jam Vendetta)
- Springboard moves
- Opponent awareness/following
- Ground moves/strikes (unconstricted direction/landing)
- Turnbuckle falling (% chance to fall to the outside)
- Running grapple/strikes
- Running the ropes
Still need to fix irish whip motion warping, and some tightening up on events per animation but everything you see is dynamic docking & ik (feet on ropes etc); this was a big milestone.
#indiedev #ue5
¡BAN bantam! retweeted
Bruh at Collision I was the only person in my section cheering/booing and people started to look at me crazy for chanting for the wrestlers. I chanted “LET’S GO MYRONN” and two people turned around and looked at me like this 😭😭😭 What’s the point of going then dawg
🚨 #AEWCollision Drop!! 🚨
Clark Connors available now!!
#WWE2K26
¡BAN bantam! retweeted
Super proud of this one. Luna Vachon WrestleMania X is available now!
#WWE2K26
¡BAN bantam! retweeted
Alex Shelley ROH 2016 Available on my patreon now
- WWE 2K26 Skeleton
- Included 2 Gears
- More Accurate Logos
- Custom YCL (Hair, Necklace, Zipper Buckle and Jacket)
#WWE2K26 #ROH #AlexShelley #MCMG #Modding
¡BAN bantam! retweeted
TONIGHT! #ULTRALIGHTPro - Adrenaline #05
It's a one match card tonight, and it's the first ever Adrenaline Rush Gauntlet! The winner of tonight's Gauntlet match will face Jr. Heavyweight Champion Speedball Mike Bailey @ UPW Grave Consequences next Saturday!
6PM CST/7 PM EST
¡BAN bantam! retweeted
“Not a week has gone by without at least one person from WWE bringing up the Dwayne Johnson video on Ben Satterley’s death.
Not what he said about Satterley, which everyone understood, but his praising Tony Khan. Evidently with some that sting still hasn’t gone away.”
- Dave Meltzer
(@WONF4W)
¡BAN bantam! retweeted
Darby Allin move pack coming VERY soon to @dot_discovery. This is all possible thanks to @dotGrix & @TranquilKraken's amazing work!!
#AEW #WWE2K26
[Darby mod by @dotGrix, Danny G mod by @BANbantam, & arena by @titavius]
¡BAN bantam! retweeted
I'm also creating Selling Animation's for my fellow HLR ppl that are on PC. After you do a move, hit the taunt button to sell. That's how I've been doing it for my HLR matches. I'll include Arm and Leg selling animations too.
#WWE2K26
Perverts and weirdos are starting to really hurt and embarrass this scene.
This does not represent the actual modding community.
¡BAN bantam! retweeted
🔥 DEF JAM STUDIO BETA PART 1
After months of development, the first public beta is here!
🎮 227 added fighters across 6 packs
🔥 Character imports & moveset editing
🛠️ Texture swaps & custom ISO building
🔓 Fully unlocked roster
#DefJamVendetta #ModForever
This is something we've been working on as a small side quest.
We've almost rebuilt the SmackDown 2 game in Unreal Engine 5.
This SDReloaded Engine will be released for Free, open source on Github when done for non-commercial reasons, ghouls don't get any ideas.
Support of @dot_discovery continued support is enabling us to do things like this, so thank you. 👊
Obvious things to clean up (aprons etc), but it's cool to see how they rendered the characters off screen and had them appear in through the tron.
#UE5 #PS1





































