
I tweet my #lowpoly art: https://teapawt.net/t.co/ClW6sqfJEU.
Vancouver, British Columbia
Joined August 2016
- Tweets1.3K
- Following903
- Followers993
- Likes9.4K
Tri_Forge retweeted
ICYMI : On Friday I released my brand new #3D #mars data viewer, containing nearly 2000 terrain models from NASA/ESA! #dataviz #webgl #space #science #threejs
I'm SUPER happy to say that the brand new version of AreoBrowser.com is now live! 1892 3D slices of #Mars ready to view on mobile, tablet or desktop 🛰️ #space #scicomm #science #javascript
Tri_Forge retweeted
Starlink Mission Starting in 8 minutes via /r/#space ift.tt/2K9WyRq
Tri_Forge retweeted
♫ ; Richard Lett. Listen @cdbaby bit.ly/30jbJNi
Tri_Forge retweeted
Not just another day in the office for a duo of astronauts as they spacewalk outside the @Space_Station to install a docking port to the orbiting outpost that'll provide room for future arrivals of @Commercial_Crew spacecraft. Watch: teapawt.net/i/broadcasts/1DXxyNWXm…
Tri_Forge retweeted
Hey Blendy Tweeps!
Some open world game footage & a mini breakdown of how I made the spooky wavy hair in the footage!
Made in Blender and running on the Blender Game Engine!
#b3d #BGE #blender3d #gamedev #horror #tsl #shaders #nodes #vampire #animation #indiedevhour
Tri_Forge retweeted
Back live → spacex.com/webcast
Tri_Forge retweeted
Few new models done for the moon environment project running in @UnrealEngine #screenshotsaturday #scifi #space #planet #nasa #moon #spacex #gravity #moonlanding #universe #stars #indie #ue4 #gamedev #realtime #texturing #modeling #3d #environment #digitalart #gameart #indiedev
Tri_Forge retweeted
I am working on a 3D pixelart editor inspired by the stacked sprites technique popularized by the NIUM game. You will be free to toy with it online while the sprites and slices exporter will be available for patrons.
Follow me on twitter where I will announce a release.
#gamedev
Tri_Forge retweeted
Day1 I tried to use SculptGL today😆maybe it’s too big cat😹1 & half hours, time flies⏰ thank you for letting me know the app @Benoit_3D 👍
Tri_Forge retweeted
Node based online texture editor, Toggle, is live! Check it out for free at whileish.com/apps/textureEdi…. You can read the manual at whileish.com/manuals/texture…. Toggle is developed for the Google Chrome web browser using WebGL 2.0. #gamedev #indiegamedev #gameart
Tri_Forge retweeted
GIMP 2.10.0 has been released!
gimp.org/news/2018/04/27/gim…
Tri_Forge retweeted
RollCats now turns like motorcycles. @unity3d quaternions can calculate any rotation. #gamedev #indiedev #IndieGameDev #unity3d #madewithunity #MobileGaming #MobileGames #NintendoSwitch #3dsMax #3dcoat #SubstancePainter #cat #neko #Racing #SavePlayer1 #videogames #gaming #Steam
Tri_Forge retweeted




























