BIMaking Engineering retweeted
#1 / #XR, #AI & CONVERGING TECHNOLOGIES 🎤 1st talk with @Alex_BOUCH3T from @lavalvirtual The conference begins with the following topic 👇 How AI is enabling the future of XR? Let's get started! 🎬 #LavalVirtual #Technology
BIMaking Engineering retweeted
#3 / HOW #METAVERSE MAY TRANSFORM THE FUTURE OF WORK?
🎤 We continue with @rouliaan from @Immersion3D and @vchampaney from @ArtsetMetiers_ & @CNRSatCREATE
Julien and Victor will talk about "Singapore's hybrid #digital twin for shared decision-making".
Ready? 🚀
#digitaltwin
BIMaking Engineering retweeted
Awards Ceremony: Winner of the "Virtual Worlds & Metaverse" category 🏆
Congrats to "Virtual Environment Eyes" by @BimakingEngIT
#VR #AR #XR #Metaverse
BIMaking Engineering retweeted
A quick summary of glaring problems we've found so far:
1) Apple has introduced an anticompetitive new 27% tax on web purchases. Apple has never done this before, and it kills price competition. Developers can't offer digital items more cheaply on the web after paying a third-party payment processor 3-6% and paying this new 27% Apple Tax.
2) Apple dictates all aspects of these links and doesn't allow them in the app's ordinary payment flow. Rather, links must be separated out into a different section of the app, away from places where users actually buy stuff.
3) Apple requires developers to open a generic web browser session, forcing the user to log in to the developer's web site again, to make a purchase. And because of #2, users will have to search all over again for the digital item they wanted to buy.
4) Apple will front-run competing payment processors with their own "scare screen" to disadvantage them.
Epic will contest Apple's bad-faith compliance plan in District Court.
BIMaking Engineering retweeted
Name a city that everyone should visit at least once in their lifetime.
I’ll start:
BIMaking Engineering retweeted
Congratulations to Francesco Cappilli from @BimakingEngIT who has been awarded the #BIMhero "Token of Appreciation" by @BIMCoordinators in recognition for their contribution to #AEC. #BIMcoordinatorSummit2023.
BIMaking Engineering retweeted
We are delighted to announce Francesco Cappilli, from @BimakingEngIT, as a Speaker at the BIM Coordinators Summit 2023. See more: bimcoordinatorsummit.net/spe….
#BIM #BIMcoordinatorSummit2023 #BIMheroes #AEC #Architecture #Engineering #Construction #DigitalTransformation #Innovation
BIMaking Engineering retweeted
Unreal Fest 2022 featured more than 120 sessions across six industry-specific tracks, including one dedicated to architecture.
Check out these fascinating insights and new product demonstrations that cover everything from digital twins to the metaverse.
unrealengine.com/en-US/blog/…
BIMaking Engineering retweeted
#Digitaltwin #BIM #gaming e #geodata integrazione di tecnologie e dati. #eXtendedreality a Castelluccio di Norcia, Virtual Environment Eye per progettazione e realtime model #rendering
lnkd.in/dypgqf6
#digitalinnovation #3dmodel #ingegneria #progettazione #geospatial
BIMaking Engineering retweeted
Foto appena pubblicata @ Perugia, Italy instagram.com/p/CJE1LV7jKOP/…
BIMaking Engineering retweeted
Perugia is Unreal! Is the official Epic Games Unreal Engine community group!
communities.unrealengine.com…
BIMaking Engineering retweeted
📌ECCO I NOMI DEI FINALISTI:
da oggi è disponibile sul sito 👉🏻digithon.it l'elenco dei progetti ammessi alla maratona DigithON 2020 del 23 e 24 ottobre 2020. 💪🏻💪🏻
#roadtoDigithON 🚀
#dONtStopMeNow
BIMaking Engineering retweeted
We are humbled to share that Epic Games will be awarded a 2020 Engineering Emmy®.
This is the second Emmy for Unreal Engine, and we want to thank the @TelevisionAcad for this incredible honor. #Emmys
emmys.com/news/awards-news/e…
BIMaking Engineering retweeted
Un mondo virtuale per migliorare quello reale. Un’onda di tecnologia che sta animando startup in tutto il mondo fino a Perugia con BIMaking Engineering realumbria.it/05/10/2020/un-…
#Umbria #realumbria #startup @BimakingEngIT
BIMaking Engineering retweeted
No more flying buildings over the terrain in Blender-OSM addon (premium). Available with option "Enable experimental features" checked. Update both the addon and assets. Later the feature will be available in the base version as well.
BIMaking Engineering retweeted
先日配信されたウェビナー「Top tips for automotive rendering in Unreal Engine(Unreal Engine を使用した自動車レンダリングのヒント)」のアーカイブ動画が公開されました。
unrealengine.com/ja/blog/web…
BIMaking Engineering retweeted
今日から”UE4 Ray Tracing Night Week”が始まります。今週は毎日21時から各セッションの動画が配信されます。そして、24日(月)の21時からは講演者全員でポストモーテムやQ&Aにお応えするライブストリーミングが開催されます。 #UE4 #UE4レイトレ
unrealengine.com/ja/blog/ue4…























