🐧 Account managed by @PabloVazquez_

Worldwide
Joined September 2014
Blender.Today 🔸 retweeted
Exploring new #sdf #geonodes #b3d #blender 5.0 - Blend/chamfer - emboss/deboss - strips
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With the release of @Blender 5.0, comes our new character Storm, powered by a new facial rigging system, together with CloudRig! Get it now on studio.blender.org/blog/stor… and start animating! #b3d #blenderstudio #facialrigging #cloudrig #animation #3dcharacter
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Blender.Today 🔸 retweeted
Hey everyone, I’ve added 40+ new Blender tutorial channel recommendations to the homepage of our YT. It’s like a 'Blender Tutorial Channels Starter Pack' now, making it easy to mass-subscribe. #b3d 👇 youtube.com/c/GlebAlexandrov - it's at the bottom, scroll down & click 'view all'
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Blender.Today 🔸 retweeted
Procedural Ghosts car animation.. 🚗 Soon! #b3d #geometrynodes #iCars
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Blender.Today 🔸 retweeted
Read about the past, present, and future development efforts that have made Blender available on Windows on Arm. Special thanks to @Qualcomm - a Blender Development Fund Patron member. code.blender.org/2025/08/ble… #b3d #devfund
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Blender.Today 🔸 retweeted
Hit 76million+ polygons sculpting in blender 5.0alpha and it was still like 96% smooth… on a low-end PC 💀🔥😱😱😱😬 #CGI #VFX #Render #Realistic #Shorts #Reduce #blender #3D #b3d #sculpting #Face
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Blender.Today 🔸 retweeted
Join the Blender team at SIGGRAPH 2025 in Vancouver this August! Along with a beautiful demo space in the exhibit area, Blender will be featured in various events and presentations. Find out more at blender.org/press/blender-at… #b3d #siggraph25
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Blender.Today 🔸 retweeted
Free mini-course. Color grading with Render Raw in Blender.
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Thank you for playing DOGWALK! It’s been 2 weeks since the release of our @blender + @godotengine project. 200k+ downloads and a 95% overwhelmingly positive rating on Steam, the project gets lots of love! Support us to create and share more at studio.blender.org/blog/than… #b3d
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Blender.Today 🔸 retweeted
Casually sculpting 20 million polygons in Blender 4.5 using Vulkan.
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#b3d Compositor nodes. How long has the displace node been there? Never noticed :D but you can use a normal map to do camera lens rain!
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Blender.Today 🔸 retweeted
One thing that was just added to the release notes for 4.5 that I missed in the video was Grid Fill can now replace selected faces. So good!! Thanks to Jason Wenger who has been working on modeling tools recently.
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Blender.Today 🔸 retweeted
Grid Fill can now correct or replace selected faces. Works will small and larger selections. Added in Blender 4.5 #b3d
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Blender.Today 🔸 retweeted
Blender 4.5 LTS has reached Release Candidate! 🚀 Now's the time for you to test it and report any issues to help make this release as stable as possible. 👉 Download it here: builder.blender.org/ #b3d
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Hey Grease Pencil artists! @CartoonSaloon is looking for a Blender Generalist for their new feature film! If 3D, Grease Pencil, and NPR are your thing. Apply! But hurry up, applications close June 22nd. 🧡 👉 cartoonsaloon.ie/positions/ #b3d #GreasePencil #b2d
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Blender.Today 🔸 retweeted
In case you missed it, check out @VfxGrace's rigged German Shepherd model, created entirely with Blender. Learn more and get the model: 80.lv/articles/get-this-high…
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Blender.Today 🔸 retweeted
Check this out. No Booleans, SDFs, or anything fancy. Just setting the normals via geometry nodes. And the setup is right in the 4.5 release notes! The new "Free Normals" option helps this calculate nice and fast.
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Blender.Today 🔸 retweeted
Blender 5.0 files now support data-blocks over 2GB, essential for large meshes. 🚀 #b3d A step closer to becoming the industry standard?
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Blender.Today 🔸 retweeted
The Blender Survey 2024 results are here! 🎉 Thanks to the over 7,000 participants who shared their experiences and insights on how to make Blender better! survey.blender.org/feedback/… #b3d
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