KS (@BoardGameHelp) profile picture
Joined February 2019
Photo by KS (@BoardGameHelp)Photo by KS (@BoardGameHelp)Photo by KS (@BoardGameHelp)Photo by KS (@BoardGameHelp)Photo by KS (@BoardGameHelp)Photo by KS (@BoardGameHelp)Photo by KS (@BoardGameHelp)Photo by KS (@BoardGameHelp)Photo by KS (@BoardGameHelp)Photo by KS (@BoardGameHelp)
Are you an #indiedev that needs help on your #BoardGame? Look no further. Tweet us your questions, or send us a DM to set up a 1 on 1 Skype call where you can bounce ideas off of us, ask for advice, or anything else you might need-all for free.
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Replying to @TPUSA
@TPUSA I am not much of a Christian. I don’t go to church. Charlie wanted me to go to church. That’s all he ever wanted. Well, I’m gonna go tomorrow. And I’ve committed 100 Sundays in memory of Charlie. I challenge you all to do the same #100Sundays
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Worst case scenario-you wasted 100 hours of your time. Best case scenario-you come to know your Lord and Savior. For all Charlie did, I think I can sacrifice a few Sundays to follow after what made him so passionate.
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Tatsumi is live right now on @gamefound  🥳 You can back it here ⬇️ gamefound.com/en/projects/ad…
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I doubt anyone will really care, but I’ve started (kinda) playing @PAYDAYGame, and I have some thoughts, since I currently can’t play the game.
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11, (cont.) I’ve been a fan of Payday since The Heist, and with the release of PD2, I spent literal YEARS telling everyone to play it, only to hear “I played it, and it was buggy and unplayable” and I don’t want to have to do that again. Make it up to the PS5 players, somehow 🙏
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12. And finally, regarding the server issues thus far, I’ll say something that pretty much every comment section for the last 3 days have said: ditch online only, and bring back Offline Mode. If I could only pick one thing to change, it would be that. Online only is awful.
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Last chance, #boardgame community! #designer #indiedev
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If you’re interested in a mentor ship, here’s your chance!
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Can we get a @TheBGWorkshop contest thread going? If you entered the contest with your game, post a link to your video and/or description and we as designers, in addition to the judges, as well as our followers can provide feedback. No such thing as too much feedback.
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If you want to get even more exposure, check out this weekly thread and post your videos there! teapawt.net/jackson_pope/status/11…
Great article dealing with rejection from publishers, playtesters, and/or judges.
How to deal with rejection from publishers, playtesters, or contest judges boardgamedesigncourse.com/de… via @CrazyBrdGameGuy
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