Interview with Cody Walsh designer of Tavern Brawl bit.ly/1tJ3mJV
Interview with Jim Pinto designer of Gondola wp.me/p3NxSf-14u
Make your personal mark on every aspect of your game, leaving aside all the choices that others have made. #JasonGott #DesignerChronicles
I thought to myself, why don’t I just make the game? So I did. #SilasMolino#DesignerChronicles
“It’s not that some people have willpower and some don’t. It’s that some people are ready to change and others are not.”- James Gordon
If all your playtesters tell you something is broken, trust me, it’s broken! Fix it! #dankriss#TiBG
Playtest your game nonstop, especially with people who don’t know you. #ryansmoker#TiBG
Interview with Dann Kriss designer of Cthulhu: The Great Old One bit.ly/1wOC7YU
Counterpoint: 7 Reasons a board game is (or can be) better than a deck of cards bit.ly/1rTJ8w0
Extra! Extra! Read all(ish) about them! bit.ly/1xHpHsM



