Fle𝕏🐾 (@BoughtTopAgain) header
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Earth
Joined October 2023
Photo by Fle𝕏🐾 (@BoughtTopAgain)Photo by Fle𝕏🐾 (@BoughtTopAgain)Photo by Fle𝕏🐾 (@BoughtTopAgain)Photo by Fle𝕏🐾 (@BoughtTopAgain)Photo by Fle𝕏🐾 (@BoughtTopAgain)Photo by Fle𝕏🐾 (@BoughtTopAgain)Photo by Fle𝕏🐾 (@BoughtTopAgain)Photo by Fle𝕏🐾 (@BoughtTopAgain)Photo by Fle𝕏🐾 (@BoughtTopAgain)Photo by Fle𝕏🐾 (@BoughtTopAgain)
good read right here $LOOP is something everyone should be supporting this guys building something this space rlly needs
feel like most people still don’t understand the mechanics behind Loop. They think it’s just another standard launchpad. So let’s talk about what’s coming next: community-funded launches on Loop 🔁 Today, one dev funds a launch, snipers grab the supply, and the chart gets dumped. On Loop, the community funds the launch together: • Everyone who contributes funds the coin and its MM • All the funding goes into one pool, so the MM holds a big share of supply from the start • The MM is locked. Nobody can dump its bag, not the dev and not us (pre bonding). • It takes profit slowly into pumps and buys back the dips • Contributors earn from the fees and from their share of the bag. The bigger the coin gets, the more they earn. That gives everyone a reason to push the coin, and gives CTOs a real chance to go bigger together. If a coin doesn’t launch, contributors get refunded. If it launches but doesn’t bond, it gets cancelled and contributors are refunded, minus up to ~10%. We already see people copying the MM-launch idea. That’s fine. Let us cook. Loop is going to be a big movement in crypto, one where everyone benefits, and that’s exactly what this space needs right now.
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must be retrograde mercury
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Fle𝕏🐾 retweeted
solana:HPcG2DDjb1Dk7dUrvNXka8ZcU5zwnRiSVXZE9bxGhhLZ can change this
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Fle𝕏🐾 retweeted
Replying to @Loop2Chain
@Loop2Chain Dev is also one of the only people actually trying to fix what PF got wrong dual-chain launches designed to stop PvP, plus an MM that holds team supply so devs can’t just dump on holders, it sells small on pumps and buys back on dips holders get more protection, while devs/teams still get paid daily through the MM based on mcap and volume their tech is up and working for weeks now, also “ solana:HPcG2DDjb1Dk7dUrvNXka8ZcU5zwnRiSVXZE9bxGhhLZ Native “ is coming this week Dev is also a big chad and mad grinding worth checking big time, this price is a steal
so people ask for an alternative to pumpfun ; cry on the timeline and doompost. and then @MogzFun comes up with the perfect solution for pretty much EVERY aspect trenchers have been asking for. and it sits at 250k? and we're blaming who?
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$LOOP looks good here
Replying to @BoughtTopAgain
solana:HPcG2DDjb1Dk7dUrvNXka8ZcU5zwnRiSVXZE9bxGhhLZ looks good here
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Fle𝕏🐾 retweeted
solana:HPcG2DDjb1Dk7dUrvNXka8ZcU5zwnRiSVXZE9bxGhhLZ is finally fixing the toxic shit that killed so many good coins and fucked up this space big time whether you launch solo or as a CTO, on one chain or dual, $LOOP puts a locked MM on it that holds supply from the start so teams/devs can’t just dump on people contributors get paid back first, even if your launch fails, or CTO fails people get refunded whole setup is anti-rug/protects holders/communities which was needed just a matter of time before people start to understand how goated this is repricing is imminent, patience
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Fle𝕏🐾 retweeted
This week, things will change. 👀 solana:HPcG2DDjb1Dk7dUrvNXka8ZcU5zwnRiSVXZE9bxGhhLZ Native.
Let's clarify the current spread between Robinhood Chain and Solana. Right now, Robinhood Chain isn't following Solana's price because there is almost no buy pressure on Robinhood, while Solana continues to experience sell pressure. Our Market Maker (MM) operates with a 5% sell cap to prevent excessive selling pressure. This limits how aggressively it can rebalance both sides. If buy pressure increases on Robinhood Chain, the MM can react accordingly, helping close the spread and bring prices closer together. The spread isn't permanent, but it depends on market activity on both chains. This week, things will change. 👀 Loop Native.
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Replying to @Loop2Chain
@Loop2Chain Dev is also one of the only people actually trying to fix what PF got wrong dual-chain launches designed to stop PvP, plus an MM that holds team supply so devs can’t just dump on holders, it sells small on pumps and buys back on dips holders get more protection, while devs/teams still get paid daily through the MM based on mcap and volume their tech is up and working for weeks now, also “ solana:HPcG2DDjb1Dk7dUrvNXka8ZcU5zwnRiSVXZE9bxGhhLZ Native “ is coming this week Dev is also a big chad and mad grinding worth checking big time, this price is a steal
so people ask for an alternative to pumpfun ; cry on the timeline and doompost. and then @MogzFun comes up with the perfect solution for pretty much EVERY aspect trenchers have been asking for. and it sits at 250k? and we're blaming who?
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@bigwarzeth sale rules here and their web: looppve.com/
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Fle𝕏🐾 retweeted
GM daily reminder: buy solana:HPcG2DDjb1Dk7dUrvNXka8ZcU5zwnRiSVXZE9bxGhhLZ
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solana:HPcG2DDjb1Dk7dUrvNXka8ZcU5zwnRiSVXZE9bxGhhLZ can change this
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This week, things will change. 👀 solana:HPcG2DDjb1Dk7dUrvNXka8ZcU5zwnRiSVXZE9bxGhhLZ Native.
Let's clarify the current spread between Robinhood Chain and Solana. Right now, Robinhood Chain isn't following Solana's price because there is almost no buy pressure on Robinhood, while Solana continues to experience sell pressure. Our Market Maker (MM) operates with a 5% sell cap to prevent excessive selling pressure. This limits how aggressively it can rebalance both sides. If buy pressure increases on Robinhood Chain, the MM can react accordingly, helping close the spread and bring prices closer together. The spread isn't permanent, but it depends on market activity on both chains. This week, things will change. 👀 Loop Native.
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solana:HPcG2DDjb1Dk7dUrvNXka8ZcU5zwnRiSVXZE9bxGhhLZ is finally fixing the toxic shit that killed so many good coins and fucked up this space big time whether you launch solo or as a CTO, on one chain or dual, $LOOP puts a locked MM on it that holds supply from the start so teams/devs can’t just dump on people contributors get paid back first, even if your launch fails, or CTO fails people get refunded whole setup is anti-rug/protects holders/communities which was needed just a matter of time before people start to understand how goated this is repricing is imminent, patience
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GM daily reminder: buy solana:HPcG2DDjb1Dk7dUrvNXka8ZcU5zwnRiSVXZE9bxGhhLZ
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Fle𝕏🐾 retweeted
solana:HPcG2DDjb1Dk7dUrvNXka8ZcU5zwnRiSVXZE9bxGhhLZ solves this.
Whoever fixes the absolute PVP shitshow in memecoins will make millions. There's so much money waiting for whoever figures this out.
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solana:HPcG2DDjb1Dk7dUrvNXka8ZcU5zwnRiSVXZE9bxGhhLZ solves this.
Whoever fixes the absolute PVP shitshow in memecoins will make millions. There's so much money waiting for whoever figures this out.
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Fle𝕏🐾 retweeted
solana:HPcG2DDjb1Dk7dUrvNXka8ZcU5zwnRiSVXZE9bxGhhLZ Native - the end of PvP! 🔁
The biggest problem with the LOOP V1 launchpad: every coin lives on 2 separate chains, each with its own 1B supply, and there’s no native bridge between them. When liquidity gets thin on one side, we have to change the rules and widen the spread. LOOP Native fixes this. The MM keeps the price on both chains inside a band. In the tests we’re running now, that band stays in the same tight range almost all the time, which is much more stable than V1. The band only widens in hype mode. When one chain gets a big wave of buying, its price runs ahead of the other chain. Normally the MM would have to sell into that chain to pull the prices back together, and that selling would dump the price right when the hype is happening. Hype mode widens the band instead, so the price can run without the MM selling into the buyers. When the hype cools down, the band tightens again. It also makes more revenue, which means bigger $LOOP buybacks and stronger revenue for the launchpad. And there are no upfront costs to launch. Loop Native deploys every coin on its own launchpad, so it already has the supply and funds to trade from day one. Creators don’t need to buy in first, so more people can launch. Loop Native - the end of PvP
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Fle𝕏🐾 retweeted
solana:BvWXEh15zjKJQjBw9Q7mXBmdFx5oYdqwqmzF6g888888 will be in millions sooner than expected steady
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Fle𝕏🐾 retweeted
The @lunchdotfun X account is finally back after being attacked with a trademark ban. You might notice some visual changes have started, content will be getting upgraded moving forward with a new intern hire. Looking forward to releasing new features and announcing some new partners in the near future, hopefully we can help improve the current market sentiment (i think we will)
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Fle𝕏🐾 retweeted
non-zero chance solana:HPcG2DDjb1Dk7dUrvNXka8ZcU5zwnRiSVXZE9bxGhhLZ will flip robinhood:0x30de7ae4c9578d110a97367ede9f7765cdce06ea fafo
The biggest problem with the LOOP V1 launchpad: every coin lives on 2 separate chains, each with its own 1B supply, and there’s no native bridge between them. When liquidity gets thin on one side, we have to change the rules and widen the spread. LOOP Native fixes this. The MM keeps the price on both chains inside a band. In the tests we’re running now, that band stays in the same tight range almost all the time, which is much more stable than V1. The band only widens in hype mode. When one chain gets a big wave of buying, its price runs ahead of the other chain. Normally the MM would have to sell into that chain to pull the prices back together, and that selling would dump the price right when the hype is happening. Hype mode widens the band instead, so the price can run without the MM selling into the buyers. When the hype cools down, the band tightens again. It also makes more revenue, which means bigger $LOOP buybacks and stronger revenue for the launchpad. And there are no upfront costs to launch. Loop Native deploys every coin on its own launchpad, so it already has the supply and funds to trade from day one. Creators don’t need to buy in first, so more people can launch. Loop Native - the end of PvP
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