Former Piranha Bytes devs, working on our very first own indie game, ROOTBOUND. join our community https://xitter.cf/t.co/bOxW4EskEB wishlist: https://xitter.cf/t.co/rZhdtBuCqC

Joined July 2024
🥳 Our game ROOTBOUND is finally officially announced! 🥳 We're a team of four who have previously worked on games like Gothic, Risen, and Elex. Come take a look (and wishlist it while you're at it! 👀) store.steampowered.com/app/3…
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Just a clip I need an online link for. Please ignore.
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Aus den noch qualmenden Ruinen von Piranha Bytes ist @BrainlagGames entstanden: Die Medienstiftung NRW unterstützt das Debüt-Spiel 'Rootbound' mit einem Scheck über 300.000 €. gameswirtschaft.de/politik/g…
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We created a living inventory that catches objects and fears fire 🔥 what do you think? #gameplay #gamedev #indiedev #rootboundgame #unity3d #indiegames
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Creative problems, require creative solutions 😌 #rootboundgame #gamedev #unity3d #indiegames #indiedev
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I managed to get my hands on the new DLSS 5 from @nvidia 👀 #DLSS #nvidia #rootboundgame #indiedev #gamedev
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Nothing is stopping me from adding 10.000 cheese into a single chest 🧀👀 What should I put in there next? #indiedev #steam #ps5 #gamedev #GamingDaily
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Our living inventory can catch objects. Because the game is built on systems. This still works even when it is stuck on a turtle... I love unintentional features that just work. #gamedev #SteamGame #indiedev #rootboundgame
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Some features that are only possible with a living inventory. Do you like it? #gamedev #indiedev #rootboundgame #Switch2
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I made a little VFX breakdown. These are just a bit over 1000 particles. Do you think anything is missing? #indiedev #VFXbreakdown #gamedev #rootboundgame
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Our dynamic fires only consists of two effects. This is how I made one of them. #IndieGameDev #vfxbreakdown #gamedev #rootboundgame
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Another showcase of a VFX I made with #unity a while ago but never showed off properly. Does it feel dangerous or calming? #gamedev #IndieGameDev #vfx #Unity
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Another little showcase of our dynamic fire system. Is it too much, that the player can catch, and spread the fire too? #indiedev #gamedev #rootboundgame #PCGaming
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Just showing a few interactions between enemies and the players inventory. What do you think? #rootboundgame #indiedev #gamedev #indiegames
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A little showcase of one of our first enemies. Inspired by Mario kart of all games 😅 #IndieGameDev #indiegames #gamedev #MarioKart
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A little showcase of how our Boneblins throw stuff at you (and even dabble in a little arson 👀) #gamedev #rootboundgame #indiedev #PCGaming
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Just a little showcase of how you can now put enemies in your inventory! (And offer them, so the Allsàl grants you more daylight) #gamedev #indiedev #rootboundgame
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Just a little fighting scene against our version of the classical "Splitting RPG Slime" #steamdeck #gamedev #indiedev #rootboundgame
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First draft vs. Finished trailer... Please don't judge my art skills too much 😅 they did their job 🫣 #gamedev #indiedev #rootboundgame #Trailer
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Does getting "trampled" by a mob feel like a valid mechanic, or is it just frustrating? #gamedev #indiegame #pixelart #Rootbound
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Northern Lights over our balconies... The Allsál is watching over our development of Rootbound. #northernlights #GamingCommunity #IndieGameDev
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