
Made indie game Sling Ming, out NOW on Nintendo Switch and Steam! Co-founder of @goodnightbw.
Stockholm, Sweden
Joined August 2012
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FANTASTIC NEWS! Sling Ming is coming to #NintendoSwitch and #Steam this spring! I'm so proud of the game, but scared it won't get any attention.
YOU CAN HELP! Please spread the word, review the game (ask for key), interview me, etc. I'm forever grateful!
youtube.com/watch?v=gfOq0eob…
Mattias Brynervall retweeted
Hey good people, we're doing an AMA on Reddit in less than an hour (10am ET / 7am PT / 2pm GMT). Bring your questions and join us! reddit.com/r/NintendoSwitch/
Mattias Brynervall retweeted
"a game that can stand proudly with the best indie offerings on the eShop" teapawt.net/nintendolife/status/98…
Mattias Brynervall retweeted
Hang on tight....
✨ Sling Ming is OUT NOW ✨
Buy it on Nintendo #eShop or #Steam if you like tough puzzles and grand adventures!
More info at slingming.com
Thanks for the support!
Mattias Brynervall retweeted
Nintendo review codes are coming in a few days. Keys for Steam are available now! Just message us or use woovit.info/sling-ming if you want to cover Sling Ming!
#indiegame #indiedev
Mattias Brynervall retweeted
👏👏Gather up, the princess has an announcement! 👇
SLING MING launches✨APRIL 5✨ on Nintendo Switch and Steam. Join Ming and her friends in a big-hearted puzzle adventure. Please RT! 😚 slingming.com
#indiegame #nintendoswitch #gamedev #nindies #games #platformer
Mattias Brynervall retweeted
Now THIS is how your write a game press release: teapawt.net/virtualjess/status/974…
It seems that tvOS apps are allowed to require a game controller now..? When was this changed? I'm pretty sure there was a big fuzz about having to support the Siri remote, which is bollocks for any game more sofisticated than Crossy Road.
Mattias Brynervall retweeted
"Let's light things up then!", Ming said as she threw the itoms into the generator coil. #screenshotsaturday #indiedev #gamedev
Mattias Brynervall retweeted
Our new little physics puzzler "Drop the Clock" is out for iOS and featured by @AppStoreGames this week! Time manipulation, weird obstacles and great music! itunes.apple.com/bz/app/drop…
Exciting news for #GameMaker users, support for #NintendoSwitch is coming! gamasutra.com/view/news/3153…
Followup on our #FacebookAds campaign. When using Automatic Bid Amount we ended up paying about a dollar per click. Yesterday I changed it to Manual Bid Amount of $0.4 just to see the results. Turns out that we got basically no impressions at all. Cheap-skating is not an option.
Btw, I woke up at 4:30 this morning! I'm pretty sure you didn't, you lazy bum. #ParentPrivilege
I'm currently reducing the radius of the toucher shapes in #SlingMing, but only when using mouse. @onebraveartist asked me to increase the radius because he has clumsy fingers. He then asked me to decrease it because he has excellent mouse precision. #NeverSettle #UX
I see people talking about #ReadyPlayerOne. Is the movie out already? The book was alright, I guess, in a fan service kind of way. I guessing the movie even more so?
If anybody wants to ask me #game #programming questions, I'm sure I could #share some #knowledge or at least my #opinion. #indiedev #gamedev
Hey guys, today I'm sharing a super exclusive #screenshot of #SlingMing! Shhh, don't tell anybody, it's a secret... #indiedev #gamedev
Good morning, #indiegame buying population! Today I will challenge myself to shit-post even harder, to reach the levels of a true PR professional!











