BrutPitt / Michele Morrone (@BrutPitt) header
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Freelance Software Engineer glChAoS.P / wglChAoS.P - #glChAoSP / #wglChAoSP #MicheleMorrone

Bologna - Italy
Joined February 2012
BrutPitt / Michele Morrone retweeted
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GPU Caps Viewer 1.64.0 released geeks3d.com/20250313/gpu-cap…
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In chaotic systems, the smallest fluctuations get amplified. As scientist Edward Lorenz put it in the 1960s and 70s, even a seagull flapping its wings might eventually make a big difference to the weather. Here's how scientists came to understand what chaos is, and how to wrangle it: 🧵
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#WGPU / #WebGPU #ImGui Mandelbrot example(s) github.com/BrutPitt/wgpu_img… Very short example written in C++, it uses Google DAWN for native desktop app or EMSCRIPTEN to perform it via the web browser Live online WebGPU view is available on github page
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Variations of Thomas attractor with #glChAoSP, 3D GPUs Strange Attractors and Hypercomplex Fractals explorer michelemorrone.eu/glchaosp/ also on github: github.com/BrutPitt/glChAoS.…
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NVIDIA RTX Mega Geometry Available with New Vulkan Samples geeks3d.com/forums/index.php…
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🎉JUST RELEASED!🎉 The Vulkan SDK supporting @VulkanAPI 1.4.304.0 is now available. Read about it at bit.ly/4aj1luL Download now at vulkan.lunarg.com.
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ImPlot3D: A 3D Plotting Library for Dear ImGui github.com/brenocq/implot3d
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Tested #glslSmartDenoise (realtime denoise filter) after/over GT-VBAO optimized by @Mirko_Salm Shadertoy test example here: shadertoy.com/view/McGfRz (Used/forked @Mirko_Salm shadertoy job to test it) #glslSmartDenoise github: github.com/BrutPitt/glslSmar…
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BrutPitt / Michele Morrone retweeted
Optimized version of uniformly weighted GT-VBAO: shadertoy.com/view/4cdfzf. No more acos calls.
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📣 Introducing the latest features in #Nsight Graphics 2024.3. Discover the new Active Threads per Warp histogram in the Shader Profiler to optimize your GPU workloads and improve parallelization. Learn more: nvda.ws/4g66fgz
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Journey into Aizawa attractor with #glChAoSP / #wglChAoSP Live journeys and explorations for this and many more attractors, also via web-browser (with #WebGL 2.0 support): michelemorrone.eu/glchaosp/d… #OpenSource, repo on github: github.com/BrutPitt/glChAoS.…
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Mathematics. Chaos. Sensitivity. Isn't this a strange-looking object? It's called a "3D attractor." I like its ghost-like, luminous appearance. By Michele Morrone, @BrutPitt, michelemorrone.eu/glchaosp/, Used with permission.
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Just shipped our latest patch release for #FidelityFX SDK - v1.1.2: ✨ #AMD #FSR 3.1.2 has minor fixes, following feedback 🙂 ✨ Code changes for Oct24 Microsoft #GDK, which includes #FSR3 Frame Interpolation sample for #Xbox & desktop. Full details: gpuopen.com/learn/amd_fideli…
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BrutPitt / Michele Morrone retweeted
I had to normalize the particle update vector, then it converged. Meditative as programming can get, the other day I ignited the attractor with a slow burning fuse... Fairy Dust pumpkin spice edition: Hi, Dequan Li Attractor cake23.de/dequan-li-attracto…
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BrutPitt / Michele Morrone retweeted
Mathematics and Beauty. Chaos, Sensitivity, Infinity. Thomas Attractor. By Michele Morrone, @BrutPitt, michelemorrone.eu/glchaosp/, Used with permission.
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Mathematics and Beauty. Chaos, Sensitivity, Geometry, Infinity. Looks like an Alien Stingray. Actually, it's a "Chaotic Attractor." By Michele Morrone, @BrutPitt, michelemorrone.eu/glchaosp/, Used with permission.
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Mathematics. Chaos. Sensitivity. Isn't this a strange-looking object? It's called an "Aizawa Attractor." I like the yellow dripping, twisting connector at the center. By Michele Morrone, @BrutPitt, michelemorrone.eu/glchaosp/, Used with permission.
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