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BulletFarm lives. Same name. Same DNA. Same commitment to the player experience.
But now, a new game. One backed by the full commitment and support of our new and sole partners at @GreaterThanGRP
GreaterThan Group’s core value of empowering development studios enables us to focus entirely on building a world-class team: one empowered to create experiences that leave a legacy for players around the world.
We’re in the early stages of creating a completely new first-person multiplayer/co-operative experience under the GTG banner, with high-intensity action, systemic gameplay, and cinematic immersion at its core.
We’re excited to bring you along on our development journey, and we’ll share updates as soon as they’re ready.
RT @GreaterThanGRP: We are GreaterThan Group (GTG), a new model of game company founded by industry veteran Simon Zhu. Our vision is: Unlea…
BulletFarm retweeted
Casey Hudson's STAR WARS Fate of the Old Republic and Call of Duty vet David Vonderhaar's next game will be backed by @GreaterThanGRP a new holding company that has raised $100M in financing.
It's set up by former NetEase exec Simon Zhu.
The latest member of our core #BulletFarm team has arrived.
👤 Andrew Gormley
🐳 AI & Combat Programmer and Seeker of the Whale
🗣️"My job is to create experiences that make players shout—at enemies, at each other, and at themselves. In a fun way, though."
Happy new year everyone! Pleased to announce our latest recruit.
👤 Kevin Anderson
👨🌾 Expert character artist and farming enthusiast
🗣️"My job is to make characters you want to be, but my mission is to create enemies that deserve all your bullets."
We'd like to take this opportunity to thank everyone for your support this year—it's been both inspiring and humbling. We will keep working hard in 2025. 👊
Have a great holiday, and a happy new year!
Our last 2024 recruit has joined the party!
👤 Candace DeBacker
🖐 Expert Gameplay Animator and Loudest Mime
🗣️ "My job is to create responsive and readable animations, but my mission is to breathe life, character, and intrigue into every frame."
Last but not least this week...
👤 Carlo Arellano
🤵 Art Director and Capo of Visuals
🗣️ "My job is to coordinate an incredible art team and help define the look of the game. My mission is to make visuals so compelling that players want to share screenshots of their experience."
Introducing our second newest member this week.
👤 Zach Gonzalez
🤪 Director of Production and Agile Anarchist
🗣️ "My job is to ensure that all departments work together towards a shared goal so that we can build new worlds and create fun experiences. My mission is to ship it."
New member alert!
👤 Shawn Jimmerson
🎧 Expert Sound Designer and Audio Alchemist
🗣️ "My job is to create immersive audio that invites players into the worlds we build. My mission is to combine technical and creative skills to deliver exquisite sonic experiences."
We have welcomed a new team member!
👤Monica Duncan
💀Senior Technical Animator and Skeletal Shaman
🗣️ "My job is to create flexible character systems, but my mission is to bridge the gap between conception and reality."
BulletFarm retweeted
A year ago today, we started what would later become #BulletFarm.
Thanks to all of you who have supported us so far! We are truly grateful.

ALT A collage of different pictures. Top left is four men smiling at the camera. Top right are a few pieces of paper atop a table, their content blurred out. Bottom left is a man reading a small booklet whose cover is also blurred out. Bottom right are two men taking a selfie while having a drink. In the middle is the Bullet Farm Games logo.
A year ago today, we started what would later become #BulletFarm.
Thanks to all of you who have supported us so far! We are truly grateful.

ALT A collage of different pictures. Top left is four men smiling at the camera. Top right are a few pieces of paper atop a table, their content blurred out. Bottom left is a man reading a small booklet whose cover is also blurred out. Bottom right are two men taking a selfie while having a drink. In the middle is the Bullet Farm Games logo.
And another member has joined the team!
👤 Jason Allen
🧙♂️ Senior Network Programmer and Internet Wizard
🗣️ "My job is to connect players so they can shoot stuff together... or shoot each other. Remember, friendly fire isn't."
As promised, introducing our newest member.
👤 Alex Loughran
⚙️ Technical Game Designer and Automator
🗣️ "My job is to design and build content for players to enjoy, but my mission is to create systems and experiences that motivate players."
Hi everyone, David / Vahn here.
We wanted to give you an update on where we are in our recruitment process.
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When we announced BulletFarm, we said we wanted to grow to as many as 20 people in our first year, and now we’re almost there, but still have several key positions to fill.
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We are currently focused on finding an experienced...
▪ Character Artist
▪ Gameplay Animator
▪ Technical Animator
If you or someone you know want to apply, check the link below.
boards.greenhouse.io/bulletf…
Thank you for your support.
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