19 AZ ASU alum I love computers software engineer

Tempe, Arizona, USA
Joined June 2026
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3/ Can your iPhone do this?
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Worst part of my week. Working on sogen destroys my usage limits lol
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Now how do I convince my boss to give me a raise so I can get a second Max 20x account
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Update on @momo5502's sogen.dev running on iOS. MW2 now fully boots and runs at around 60FPS on an iPhone 16 Pro Max! The iOS wrapper uses 3 input profiles, a direct input, a trackpad mode, and a customizable "game mode" so you can emulate keyboard and mouse input
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For context, this is the official steam binary running under a Windows userspace emulator, not a port of IW4 All of my work on sogen is slowly being pushed towards the upstream, but only a few PRs at a time so I can review everything and not overwhelm maintainers
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Gameplay demo of CemuBar (WIP WiiU gamepad streaming dongle)
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The 'no input' playground demo
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airdrop fully reverse-engineered! works flawlessly on my framework laptop
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Discord now supports full ANSI colors! I updated my colored text website to let you use them, as well as create rainbows and gradients and stuff.
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We’re rolling out monthly Claude Platform API credits for Max and Team plans: Max 5x: $100 Max 20x: $200 Team: up to $500, pooled Works on any model, including Haiku 5.5, in your code or third-party harnesses. How it works and full terms: support.claude.com/en/articl…
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my first post about my WIP WiiU Gamepad streaming board (CemuBar, name WIP), I am finally getting somewhere good! Basically the idea is you can plug this board into a pc and either stream normal games or use CEMU to emulate WiiU games and use an official gamepad properly
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Interesting, semi-public release of Mythos 5.1? (Cyber Verification Program only, but that means almost nothing)
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You can now mod Claude Code: - Change how it behaves - Customize the UI - Swap in your own features Write one with a few lines of TypeScript, or have Claude build it for you. Mods ship inside plugins, so you install them with /plugin in the CLI or desktop app. A few examples:
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Update on sogen.dev on iOS, it now runs FEX which means JIT compilation directly to ARM for near-native instruction execution also got MoltenVK hooked up properly for graphics tl;dr now things can run at a less shit speed
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sogen.dev now boots on iOS! Currently only runs Unicorn but eventually will run FEX and render apps when I get there. Achieved JIT using a selfdebug TunnelExtention VPN entitlement so no StikDebug, but this means you need a real developer certificate to sideload it
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I think I technically could make this sideloadable using a personal certificate if I add support for LocalDevVPN to handle the TunnelExtention
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finally got MW2 singleplayer running super smooth on MacOS Apple Silicon under @momo5502's sogen.dev! Next up, multiplayer
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don't judge how crappy the gameplay is, I was on a trackpad
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Update on running MW2 on Apple Silicon MacOS via sogen.dev! Reaching pretty good FPS (55-65 avg) but still lots of freezes to address. Needed an insane amount of optimization in here, it may take me 10 years to actually sort it out and get it committed to upstream
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holy bitrate on the FPS counter.. I'll probably get something better at some point :)
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