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trasshy homebrew from trasy devs

Joined January 2020
Photo by CBPS (@CBPS9)Photo by CBPS (@CBPS9)Photo by CBPS (@CBPS9)Photo by CBPS (@CBPS9)Photo by CBPS (@CBPS9)Photo by CBPS (@CBPS9)Photo by CBPS (@CBPS9)Photo by CBPS (@CBPS9)
[SO CBPS] State of the CBPS Please tune in for around 20 minutes of new CBPS related Vita homebrew content and news. June 6th: 6:00 PM CEST 9:00 AM PDT #VitaIsland youtu.be/ImVMUpN9bDo
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[iQue SW] Tutorial: Region Unlock iQue Switch by Carltrek Carltrek has written a very impressive guide on how to region unlock an iQue Switch. An iQue Switch is a locked down version of the N SW in order to conform to the CCP's regulations. Please read. forum.devchroma.nl/index.php…
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we are now hosting the ps4 6.72 exploit at cbps.xyz/672 note it will take about 5-10 attempts to work so just keep retrying it
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[PS V] Re: [Release] Thread Optimizer by justalex An attempt at making a TO profile for Spiderman. It seems that each level has its own thread names and some other work must be done. forum.devchroma.nl/index.php…
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[PS V][Update] Re: [Release][REtool] Codename PrincessLog by Princess of Sleeping by @dots_tb PC app has been fixed thanks to cuevavirus Custom port support added by req of Graphene Transition to DolceSDK thanks to code by SilicaAndPina forum.devchroma.nl/index.php…
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[PS V][RE] ScePaf RE by @PoSsvkey ScePaf is a complicated library that provides many functions for official Sony applications. Princess of Sleeping, Graphene, cuevavirus, @nyaaasen have found some function relating to widgets within it. forum.devchroma.nl/index.php…
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[PS V][UPDATE] Re: [Release] libvita2d_sys by Graphene suprx version now available, has some limitations compared to static version Logging now utilizes sceDbg Please refer to the release notes. forum.devchroma.nl/index.php…
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[PS V] Re: [Release] libShellAudio by Graphene "Static version of libShelAudio has been updated to [accommodate] changes in DolceSDK." forum.devchroma.nl/index.php…
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[PS V] Re: [Release] Persona 4 Golden 1920x1080 and 1280x720 patch for Vita and PSTV by @GoodazzRomeo Video comparison between Original Vita, 720, and 1080 resolutions utilizing the P4G resolution mod by cuevavirus. youtu.be/f6N4y0g2dps forum.devchroma.nl/index.php…
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[PS V][TUT] [UNOFFICIAL TUTORIAL] Compiling HENKaku. by @nkrapivindev A cat has created a tutorial on how to compile Henkaku due to some devs having trouble. This tutorial utilizes nekohaku, which works with the latest DolceSDK. forum.devchroma.nl/index.php…
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[PS V] Re: ECCHI PROJECT by cuevavirus cuevavirus confirms that DS3/DS4 can work with a PSV2000 using OTG. youtu.be/o-cCZHWeihY forum.devchroma.nl/index.php…
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[PS V] Re: [Release] Thread Optimizer by justalex TIPS AND TRICKS regarding creating your own TO profiles! justalex has posted his methodologies and explanations on how he created his TO profiles. It's a long read, but a must if you wish to replicate! forum.devchroma.nl/index.php…
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[PS V] Re: [Release] Thread Optimizer by justalex justalex has posted another TO profile, this time for Wipeout 2048. Two profiles are provided: Frantic - responsive experience Ultrasmooth - the name, demonstrated: youtube.com/watch?v=yuoqiTVr… Please look. forum.devchroma.nl/index.php…
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[PS V][UPDATE] Re: DolceSDK by cuevavirus and Graphene *Major changes made to headers that may break compat. DolceSDK strives to provide the most accurate defs, the prev ones did not meet standards. For other updates, please read in changelog full. forum.devchroma.nl/index.php…
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[PS V][DEV][RE] sceTriggerUtil - library header + how to use by Graphene Information pertaining to using sceTriggerUtil to create a scheduled event. forum.devchroma.nl/index.php…
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[PS V][KITS] Understanding and using the Content Downloader by SilicaAndPina SilicaWithPina have created a guide on how to use the Content Downloader with their ContentServer due to Sony misimplementing HTTP (opting for meme HTTP). Please take a look. forum.devchroma.nl/index.php…
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[PS V][UPDATE] Re: [Release] ElevenMPV-A by Graphene Performance increase and Bugfixes Back and External Cover Pictures AVLS in EQ UI updates CJK Characters (moonrunes) Please read the patch notes. Special thanks to @realusagichan forum.devchroma.nl/index.php…
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C'est super de voir que des profils individualisés selon les jeux sont intégrés, ça permet d'avoir un gain de fluidité optimal sans trop se prendre la tête. N'hésitez pas à partager vos réglages !
[PS V] Re: [Release] Thread Optimizer by justalex ( zanderman2009) Justalex has updated his Killzone Mercenearies TO profile. There are now two profiles, please take a look: Console for smooth, consistent performance. Combat for low-latency input. forum.devchroma.nl/index.php…
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[PS V] Re: [Release] Thread Optimizer by justalex justalex has started work on a TO profile for Uncharted. Please take a look. He's on a roll! forum.devchroma.nl/index.php…
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[PS V] Re: [Release] Thread Optimizer by justalex ( zanderman2009) Justalex has updated his Killzone Mercenearies TO profile. There are now two profiles, please take a look: Console for smooth, consistent performance. Combat for low-latency input. forum.devchroma.nl/index.php…
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[PS V] Re: [Release] Thread Optimizer by ZeeThirtyTwo ZeeThirtyTwo has posted a TO profile for Jak and Daxter: The Precursor Legacy US version (PCSA00080) Please take a look and give feedback. forum.devchroma.nl/index.php…
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