Dan Thompson (@CakeQDan) header
Dan Thompson (@CakeQDan) profile picture

Games programmer. Food muncher. Engineer at @FlixInteractive working on an unnanounced title. Formerly worked on @SeaOfThieves

Horsham, England
Joined December 2010
Photo by Dan Thompson (@CakeQDan)Photo by Dan Thompson (@CakeQDan)Photo by Dan Thompson (@CakeQDan)Photo by Dan Thompson (@CakeQDan)Photo by Dan Thompson (@CakeQDan)Photo by Dan Thompson (@CakeQDan)Photo by Dan Thompson (@CakeQDan)Photo by Dan Thompson (@CakeQDan)Photo by Dan Thompson (@CakeQDan)Photo by Dan Thompson (@CakeQDan)
In celebration of the 10th Anniversary a message from creative director, Al Hope: #AlienIsolation10
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Get ready to attune, a new #FFXIV sweepstakes has arrived! 1️⃣ Follow @FF_XIV_EN 2️⃣ Repost this post 3️⃣ Reply with #FFXIVSweepstakes For full terms and conditions, please see the official rules at sqex.to/8ujhT.
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Dan Thompson retweeted
Here comes Pixel Pals! It's a Little Creature on the Computer! This is the first release of the project, its still very early but I'm going to continue updating it over the coming weeks! ashbot.itch.io/pixel-pals
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Dan Thompson retweeted
To celebrate the release of The Legend of Zelda: Tears of the Kingdom on 12th May, we’re giving away a special Zelda OLED model Switch plus a copy of the game. Retweet for a chance to win! / UK 18+ #ad / T&Cs: bit.ly/3NiKNJD @NintendoUK
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Avoiding perverse incentives and data misinterpretation is a decent reason to not put metrics into your game. Goodhart's Law can't catch you if you don't have the measure in the first place.
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Dan Thompson retweeted
Do you want to know more about #qualityassurance in games? Check out this fabulous presentation by the brilliant James Morgan from @FlixInteractive on our channel now! youtube.com/watch?v=SGDPk4lA… #IndieGameDev #gamedevs #gamedevjobs
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Dan Thompson retweeted
oi guv the old bird pissed it. I will miss her . Fuck
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Legendary Athena's Code Monkeys
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Dan Thompson retweeted
Im working on a game that involves clicking on stars btw
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Found on the IGN Gamescom stream!
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👀👀2:40👀👀
With Season Seven soon pulling into port, it's time to take a Deep Dive! Join members of the Sea of Thieves team to learn more about the designs and intentions behind the myriad elements, big and small, that entwine to create a richer sailing experience with Captaincy.
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Dan Thompson retweeted
Our HP printer hasn’t been working for a month and every manner of troubleshooting, resets, changing ink cartridges, didn’t seem to work. After calling HP, they said the debit card on file had expired so they manually disabled our printer. In unrelated news, I’m now radicalized
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Announcing the 4th #HonestJam: The Pacifist Jam! I'm interested in seeing how hard it is to come up with fun game ideas that avoid violence as a core mechanic. It's a 9-day non-cram jam, open to everyone of all levels of experience! Visit itch.io/jam/honest-jam-4 for more info.
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Dan Thompson retweeted
Just finished my writeup of my method of adding Components to UMG in @UnrealEngine #UE4. A beast of a change, but a fantastic way of adding scalability to complex interfaces in #UnrealEngine! bit.ly/3rlaLRx
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Things heard during scrum: "Why've you shaved your beard off?" "Perf"
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Wordle 220 6/6 ⬛⬛⬛⬛⬛ ⬛⬛⬛⬛⬛ ⬛⬛⬛⬛⬛ ⬛⬛⬛⬛⬛ ⬛⬛⬛⬛⬛
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