Pinned Tweet
Open souce code of Hit Notes play.google.com/store/apps/d… at github.com/cuong0993/HitNote… #opensourcesoftware #flutter #Firebase #mobilegames #indiedev
Chaomao retweeted
Replying to @mrmudlee
We used a custom version of robovm. Lots of tears and sweat. 😰
It took two months to mitigate from #Libgx to #Flutter. Beautiful UI and better performance for my app play.google.com/store/apps/d…
I have released my first Google Play Android rhythm-based game. It can be found at play.google.com/store/apps/d….
I use the Libgdx framework.
Comments and suggestions will be appreciated.
@Android @AndroidDev @libGDXgames #indiedev #indiegame #indiegames #MobileGames @kotlin @libgdx
Promotion video for my first Google Play Android rhythm-based game.
Faded | Alan Walker | Hit Notes youtu.be/gFRHQFIaXdQ via @YouTube
@Android @AndroidDev @libGDXgames #indiedev #indiegame #indiegames #MobileGames @kotlin @libgdx
Chaomao retweeted
Sacrifices now features seasons! This signs the end of production monotony.
#screenshotsaturday #indiedev #indiegame #gamedev #Androidgames #iphonegames #libgdx #MobileGame #aztec
spooky.games/news/20200704-s…
Store links:
apps.apple.com/us/app/sacrif…
play.google.com/store/apps/d…
Chaomao retweeted
In case you need help deploying your Libgdx game to iOS TestFlight link.medium.com/p5xWkwh056
👨💻
#gamedev #indiedev #iOS #robovm #libgdx #gamedevelopment #indiedevhour #IndieWorldOrder #Testflight @libGDXgames
Chaomao retweeted
Here is how the map fit into the game (video from the android version). You can directly check the wild monbots you can encounter directly on the map.
#gamedev #indiegame #IndieGameDev #rpg #indiedev #indiedevhour #libgdx #screenshotsaturday #solodev
Chaomao retweeted
New ladder season has started! New weapons/monsters available + its currently very easy to get a top10 spot in the global ladder!
Try it at gameofrogues.com/play/
#roguelike #gamedev #indiegamedev #rpg #libgdx #beta #indiedev #paladin #DungeonMaster #dungeoncrawler #free2play
Chaomao retweeted
gdx-vfx for simple and beautiful visual effects for #libgdx programmers github.com/crashinvaders/gdx…
Chaomao retweeted
This item just feels sooo good!
Only 2 more days until ladder reset, get your top10 at gameofrogues.com/play/
Coming soon:
- New Lair level design
- Scroll of apocalypse gets range (10)
- Player looks to left/right direction
#roguelike #gamedev #indiegame #indie #libgdx
Chaomao retweeted
Nice to read that it can be resized. A filter would be cool. I mainly use this window in #games to see if something valueable droped.🙂
#gamedev #indiedev #gamedesign #libgdx #IndieGameDev #rpg #pcgaming
#indie #indiegame #indiegames #art #gameart #digitalart #leveldesign
After finishing most of the Debuffs and starting on the Buffs I decided to take a "break" and fancy up the old Debug Window.
Turned it into a proper Combat Log~
Still needs some work, but now it's transparent!
#gamedev #indiedev #gamedesign #libgdx #IndieGameDev #rpg #pcgaming
Chaomao retweeted
This week, I have worked mainly on setting up an AWS server and implement client module (thanks to #kryonet @badlogicgames) on mobiles. It is a start but you can now fight a friend
#gamedev #indiegame #IndieGameDev #rpg #indiedev #indiedevhour #libgdx #screenshotsaturday
Chaomao retweeted
Condor now features a language selector, and that's not all thanks to the initiative of a valuable contributor!
Ludu en esperanto!
#indiedev #indiegame #gamedev #esperanto #screenshotsaturday #libgdx #MobileGame
Store links:
itunes.apple.com/us/app/cond…
play.google.com/store/apps/d…
Chaomao retweeted
WIP: City in the sky, part 2
#gamedev #indiegame #indiedev #indiedevhour #libgdx #screenshotsaturday #pixelart #rpg #IndieGameDev












