Developer of Rogue Blight. Wishlist: https://xitter.cf/t.co/Ecg6nO2TNE… Discord: https://xitter.cf/t.co/iovyzQzq5k Twitch: https://xitter.cf/t.co/boTiZd7P7P

Liverpool, UK
Joined April 2022
After 6 brutal years, I have finally released my first game on steam! I never thought I'd say this but Rogue Blight is OUT NOW on Steam!
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Wow, @emiru played Rogue Blight on stream yesterday! Thank you so much for giving my game a try! I genuinely can't express how much I appreciate it. Absolutely mindblowing! ❤️
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Happy to finally announce my next game, Nascor Descent. I think it will be the darkest and most interesting game I ever made. I hope you all enjoy my mix of Vermis, King's Field, Demon's Souls, Fear and Hunger, and Fable 1 🫡 (steampage link in comment)
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Rogue Blight & Bonehold Bundle Sale! Bonehold is currently 20% off, while Rogue Blight is still 10% off as part of its launch sale. You can also grab both together in the Steam Bundle for an even better deal. Thanks!
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Rogue Blight is at 303 reviews with 92% positive! Launch week might be one of the most stressfull weeks of my life, but it is incredible to see so many people enjoy something I've put years into. Thank you!
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Hello Potion Seller, I'm going into the battle and I want your strongest potions.
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I can't thank you all enough. This is truely humbling. I'm just speechless.
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CodeRadGames retweeted
After 6 long years @CodeRadGames finally hit the release button! 🎉 The crazy thing, he did it all while having a 9 - 5! It's doing very well (500 Players & 96% Positive)! ♥️ Check it out here! store.steampowered.com/app/1…
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When I first came on to the project, I was tasked to rehaul the visuals of the game and give it a more mature look, despite the characters being semi deformed(chibi-esque?). Coderad knew what he wanted and gave good directions. I delivered a gritty oil painted look to it, which ultimately became the style for the game and the other artists that worked on it. I came in at 2022 and designed and made more than 200 assets for the game until this year's production finishing. This was my first ever gig as a game artist, it's also my first time I ever did full on painterly style for my art (oil paints irl can be pricey so I only went to try when I went digital) and I have to say that the experience was very intuitive and productive thanks to the good direction and clear vision for the project. 10/10 would make art for videogames again.
After 6 brutal years, I have finally released my first game on steam! I never thought I'd say this but Rogue Blight is OUT NOW on Steam!
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Rogue Blight is releasing in just over 2 hours on #steam! I’m doing a special launch stream on Twitch, where I’ll be releasing the game live and celebrating the launch with you all!
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