Confidently Track VR & AR Experiences, Explore Individual Behaviour, and Analyze Aggregate Insights across all sessions.

Vancouver, British Columbia
Joined July 2015
There is a paradigm shift from 2D screens to 3D worlds As a VR/AR dev, you need to understand the evolution of metrics Users are moving from content CONSUMPTION to content PARTICIPATION Traditional analytics are NOT sufficient for capturing the full scope of immersive content
2
1
5
1,022
Introducing 3D Zones, now available in Cognitive3D. Draw and name areas in your 3D scene, then measure visits, time spent, position, gaze, and more across XR and robotics sessions. Turn the areas that matter into measurable data. Read more: buff.ly/tG4fu6f
27
Session Replay can now become part of the environments where your teams and customers already work. With Embeddable Session Replay, bring interactive 3D XR playback into your own portals, products, tools, and customer experiences. Now generally available. buff.ly/5SXdrGl
27
XR can tell you what happened in a session. Identify tells you who was in the headset. Connect XR sessions to verified participants with authentication built for immersive experiences. See how Cognitive3D Identify works: buff.ly/v1rhH2e
23
XR reporting, now delivered where your team already works. With Cognitive3D Report Subscriptions, automatically send dashboard reports to Slack or email on a daily, weekly, or monthly schedule. Less manual reporting. More consistent visibility. 🔗buff.ly/iGILpxq
19
Physical AI data needs context: what happened, how it happened, and the outcome. Cognitive3D helps teams capture human demonstrations and robot execution as spatial records they can inspect, compare, and connect to existing training and evaluation workflows. Read more here: buff.ly/tEDAGfu
13
XR research captures incredibly rich human behaviour, but collecting the data is only the beginning. See how Cognitive3D helps academic researchers turn XR sessions into evidence they can explore, compare, and analyze. Get more from every XR study: buff.ly/DJtBy2l
1
1
37
Better XR games start with better visibility into the player experience. Movement paths, gaze data, interactions, and completed objectives can all reveal what players love and where the next build can improve. See how Cognitive3D helps studios turn playtests into better XR experiences: buff.ly/DmjFgnC
2
41
What if building a dashboard was as simple as describing what you want to see? Meet the new Dashboard Builder Agent for Cognitive3D. Just ask. The agent builds or edits your dashboard using supported widgets with no manual assembly required. Learn more: buff.ly/AHyuq0d
56
Want to compare visual attention across brands instead of individual products? Introducing Object Groups: a new Cognitive3D feature that lets you organize dynamic objects into custom categories and compare gaze & eye tracking metrics across brands, shelf placement, packaging, equipment types, and more. See how this new feature to our platform helps teams turn attention data into actionable insights: buff.ly/bAGh0OS
1
1
245
Going to AWE 2026? Come meet the Cognitive3D team at Booth 929 from June 15–18 in Long Beach! We’ll be there to talk XR analytics, spatial insights, session replay, and how teams can better understand what happens inside immersive experiences. Book a meeting: buff.ly/4SFuoSj
19
What really happens inside your XR retail experience? Join Cognitive3D and Zappar on June 4 at 8AM PST for a live webinar on connecting Mattercraft projects with spatial analytics. See how teams can measure shopper movement, product engagement, navigation, and interaction across immersive retail experiences. Register for the webinar here: buff.ly/LdAr0tC
15
Most XR data still lives inside single-project views. Decisions do not. We launched Organization Dashboard and Organization Participants in Cognitive3D so teams can review org-wide activity, XR health, outcomes, and participant lookup from one place. Read more: buff.ly/UOzXinf
14
The new Analysis Query Builder Agent is now available in Cognitive3D. Users can now build Advanced Analysis queries in plain language directly inside the Analysis page. The agent validates requests against the project schema, asks clarifying questions when needed, and automatically constructs the query in the slicer. We wrote a deeper breakdown of how it works and why the scoped design matters: buff.ly/h3tJNi7
20
The future of spatial analytics is conversational. Today we’re launching the Cognitive3D MCP Server! Enabling secure, AI-powered access to your XR data through straightforward questions. Just ask, and get clear and immediate answers. Get more details here: buff.ly/N7jgRvK
1
3
55
Cognitive3D is heading to I/ITSEC 2025 in Orlando, FL — Dec 1–4! Visit us at Booth 381 to see how Spatial Analytics is transforming immersive training and simulation. We’ll be showcasing: 🔹 Deeper insights from VR/AR simulations 🔹 Objective, performance-driven training data 🔹 Real-time analytics for continuous improvement Coming to I/ITSEC? Let’s connect. buff.ly/AZ5VOrI
37
I'm loving these regular meetups with the Vancouver-based team of @cognitive3d
1
74
Dilmer walks through how you can easily integrate Dynamic Objects into Cognitive3D to enhance user interaction data in your VR apps. Such as eye-tracking data, events and more. Watch the full video here: buff.ly/43yTG87
1
2
233
Cognitive3D retweeted
New XR Blog Post 🚨🥽 Today, I'd love to share some insights about my experience with @Cognitive3D VR/AR analytic tools after testing their Unity SDK and portal for the last few weeks. blog.learnxr.io/xr-developme… 📌 On this blog post, I go over the basics by explaining what Cognitive3D is, how to integrate it into Unity, what to expect as far as data / visualizations, and lastly my honest opinion about using their tools and whether or not I recommend it. #unity #xr
1
1
13
1,796
Cognitive3D retweeted
Hello everyone! 👋👓 Today, I like to share my experience by using an advanced analytics tools for VR/AR which allows you to track and get player data. The visualizations offered by Cognitive3D are something else and I would love to show you a few interesting demos as well as how to integrate their SDK into a Unity project. 👉 Full video is available at: youtu.be/Rh4zfz3pUOc 📌 In addition to what was mentioned, I will also cover: - How you can use Scene Explorer to view your player(s) recorded sessions: including showing HMDs, Controllers, Gaze Generated Heatmaps, and additional stats. - How to track specific object behaviors associated through the use of Dynamic Objects + Custom Events. - How to customize your Cognitive3D session info for authentication purposes. 💡Let me know if you’ve any questions below everyone! Thanks. #unity #xr
1
7
35
3,317
Ever wondered what's happening within your VR/AR experiences? With Cognitive3D, you don't have to guess. Our SDK integrates directly into your Unity or Unreal projects, giving you actionable insights into user behavior.
2
2
242