Dogs and cats living together, mass hysteria! #commodore #c64 #amiga #atarist #zxspectrum #videogames #retrogaming #70s #80s #90s 👾🕹🍂

Joined April 2011
CommodoreBlog retweeted
Altern 8 ▪︎ Frequency, 1991.🔥 discogs.com/release/162727-A… #90s #rave #oldskool 🔊🎶
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CommodoreBlog retweeted
No phones, just great memories.
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CommodoreBlog retweeted
Panel for dropping your c64 roms into via dev machine, then play on your ULTIMATE! #c64devmachine #c64 #c64ultimate GET DEV MACHINE HERE: polytricity.itch.io/the-c64-…
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CommodoreBlog retweeted
The Prodigy ▪︎ Live at Phoenix Festival, 1996.🐜🔥🔊🎶 #90s #oldskool #prodigy
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CommodoreBlog retweeted
Name the game music I've now ported to C64 Dev Machine. Next, all the graphics and code! #c64 #c64devmachine #retropreservation
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CommodoreBlog retweeted
When angels deserve to die..
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Super Hang-On ▪︎ 1987 #Arcade #Sega #SegaAM2
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Commando. Elite, 1985. #C64 #80s #RetroGaming
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Lotus Esprit Turbo Challenge. 1990, Gremlin Graphics. #Amiga
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In one final effort to bump up the framerate of Atari ST Turbo Cup, I pointed Claude at the custom sprite rendering code I used in Faster, and told it to apply it to Turbo Cup. And it did just that. So here we have a 1988 game incorporating tech from a 2024 demoscene game. 😆
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CommodoreBlog retweeted
Good Morning my ravin' cru! 🔊🎶 The Prodigy ▪︎ Everybody In The Place (155 And Rising) 1992.🐜🔥 discogs.com/master/8585-The-… #90s #rave #oldskool
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CommodoreBlog retweeted
A new learning tool for the #commodore64 fans who know a bit of basic and would like to see what that could look like in #assembly polytricity.itch.io/basic-to…
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CommodoreBlog retweeted
Now enough respect to all the massive..🔥 Bizzy B, Brainstorm, 1992. discogs.com/release/162773-B… #90s #rave #oldskool 🔊🎶
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CommodoreBlog retweeted
DragonHawk - #C64 - Creative Software - 1983 #Commodore #RetroGaming
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CommodoreBlog retweeted
I found our old friend the Commodore 64 in the new movie The End of Oak Street. #C64 #Commodore
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I just fed the Atari ST Turbo Cup disk image into Claude. I love this game, but the slow framerate annoys me. Claude adapted the game to use STE DMA sound and blitter, and optimised a load of 68k code, resulting in an overall 45%(ish) speed increase. Mind officially blown. 🤯
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CommodoreBlog retweeted
The Chaos Engine. The Bitmap Brothers, Renegade, 1993. #Amiga #Commodore
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CommodoreBlog retweeted
Do it now.
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CommodoreBlog retweeted
D-Force ▪︎ Ruff!!!, 1993. discogs.com/release/29645-D-… #90s #rave #oldskool 🔊🎶
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Zaxxon. Synapse Software, 1984. #C64
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