Hope versus Reality
~ a futurist's reflection on the present situation
~ by the amateur biblical scholar
seenthelord.blogspot.com/201…
Deadline for papers on game inaccessibility for tCGJ special edition is 31 December. Get them in soon! springer.com/computer/journa…
Rafael de Albuquerque & Francisco Fialho. Fun and Games: Player Profiles.
link.springer.com/article/10…
Buchan & Taylor. ...Factors Affecting Group Cohesion and Team Play in Multiplayer Online Battle Arenas (MOBAs).
link.springer.com/article/10…
Colin Mathews & Nia Wearn. How Are Modern Games Marketed?
link.springer.com/article/10…
Ashkan Namousi & David Svenningsson Kohl. Crowdsourcing in Video Games: The Motivational Factors of the Crowd.
link.springer.com/article/10…
CALL FOR PAPERS FOR 2018. Our 2017 volume is now complete, and we now seek innovative, well-written articles for next year's editions
Brett Sherrick & Mike Schmierbach. The Effects of Evaluative Reviews on Market Success in the Video Game Industry.
link.springer.com/article/10…
Andrew Gilbert. Crowdfunding Nostalgia: Kickstarter and the Revival of Classic PC Game Genres.
link.springer.com/article/10…
Rogers et al. Fun Versus Meaningful Video Game Experiences: A Qualitative Analysis of User Responses.
link.springer.com/article/10…
Connor et al. Evaluating the Impact of Procedurally Generated Content on Game Immersion.
link.springer.com/article/10…
Dave Renton. The Importance of Computer Games Development in the Computing Curriculum in Schools
link.springer.com/article/10…
Gatzoulis et al. Planning for Computer Games Research and Industry: A Structured Dialogue Design Approach
link.springer.com/article/10…
Lui et al. Design and Evaluation of PMS: A Computerized Simulation Game for Software Project Management
link.springer.com/article/10…
Paul Bourke & Jeremy Green. Keeping it Real: Creating and Acquiring Assets for Serious Games
link.springer.com/article/10…
Kaczmarczyk et al. An Educational Computer Game for Children Designed to Teach Them Safe Behavior…
link.springer.com/article/10…
Michael Heron. Inaccessible through oversight: the need for inclusive game design
link.springer.com/article/10…
Michael Heron. “Likely to be eaten by a Grue” — the relevance of text games in the modern era.
link.springer.com/article/10…
Michael Heron & Pauline Belford. Ethics, empathy and identification in game morality systems.
link.springer.com/article/10…

