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coffee addict && cs/math undergrad

your walls
Joined April 2018
Photo by cos πŸ€ (@Cosmelon_)Photo by cos πŸ€ (@Cosmelon_)Photo by cos πŸ€ (@Cosmelon_)Photo by cos πŸ€ (@Cosmelon_)Photo by cos πŸ€ (@Cosmelon_)Photo by cos πŸ€ (@Cosmelon_)Photo by cos πŸ€ (@Cosmelon_)Photo by cos πŸ€ (@Cosmelon_)Photo by cos πŸ€ (@Cosmelon_)Photo by cos πŸ€ (@Cosmelon_)
Replying to @dreamwastaken
@dreamwastaken mogged on shitter
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cos πŸ€ retweeted
Please stop quoting my tweet telling me that they are going to be "putting you in there tomorrow". I have seen it enough times now, and it's simply not true.
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cos πŸ€ retweeted
FACT CHECK TRUMP: β€œPeople don’t leave my rallies.” TRUE: They’re carried out in body bags.
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cos πŸ€ retweeted
Happy anniversary to the most out of pocket Big Nate strip
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cos πŸ€ retweeted
because it isnt
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cos πŸ€ retweeted
Replying to @Iwtiwdsoon
this thread is killing me you guys need pussy
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Me: AMERICA, FUCK YEAH, USA USA USA, WE KICKED YOUR ASS IN 1776! NO TAXATION WITHOUT REPRESENTATION! UK: We'll arrest Elon Musk Me:
JUST IN: πŸ‡¬πŸ‡§ United Kingdom threatens to arrest Elon Musk and other US citizens for social media posts.
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cos πŸ€ retweeted
Jack Karlson, the man made famous for his arrest while enjoying a Succulent Chinese Meal, has died. He was 82.
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yeah the Lord guided that bullet right into one of his supporters
God protected President Trump
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Replying to @The__Unyielding
They know how guns work, they just don't care because fun>gun porn
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john f. kennedy assassination (zelda recreation) #TearsoftheKingdom
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cos πŸ€ retweeted
If you're interested in joining the Bigrat testing team, make sure to sign up! Applications close in a week so if you still want to make one, now's your chance! docs.google.com/forms/d/e/1F…
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It is my duty as a Twitter entertainer to keep reminding you of that time a video camera morphed into George Lucas.
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Notice how the strike ended within an hour of Funky Kong returning to Mario Kart. His power cannot be overstated
THE STRIKE IS OVER ENTERTAINMENT IS BACK!
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Today we announced a change to our business model which includes new additions to our subscription plans, and the introduction of a Runtime fee. We wanted to provide clarifying answers to the top questions most of you are asking. Yes, this is a price increase and it will only affect a small subset of current Unity Editor users. Today, a large majority of Unity Editor users are currently not paying anything and will not be affected by this change. The Unity Runtime fee will not impact the majority of our developers. The developers who will be impacted are generally those who have successful games and are generating revenue way above the thresholds we outlined in our blog. This means that developers who are still building their business and growing the audience of their games will not pay a fee. The program was designed specifically this way to ensure developers could find success before the install fee takes effect. We want to be clear that the counter for Unity Runtime fee installs starts on January 1, 2024 - it is not retroactive or perpetual. We will charge once for a new install; not an ongoing perpetual license royalty, like revenue share. We looked for ways to lessen the impact on developers, and provide ways to bring the Runtime fee to zero. If you’re using any of our ad products, Unity Gaming Services or cloud services, etc. please contact us to discuss discounts. We are actively listening to and following your questions closely. Please review our FAQ (on.unity.com/3PAiqHH) on today’s announcement. We also invite you to continue to discuss these changes with us on our forums: on.unity.com/3RmyLRx.
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Food $200 Data $150 Rent $800 Unity Runtime Fee $5,600,000 Utility $150 someone who is good at the economy please help me budget this. my indie studio is dying
Today we announced a change to our business model which includes new additions to our subscription plans, and the introduction of a Runtime fee. We wanted to provide clarifying answers to the top questions most of you are asking. Yes, this is a price increase and it will only affect a small subset of current Unity Editor users. Today, a large majority of Unity Editor users are currently not paying anything and will not be affected by this change. The Unity Runtime fee will not impact the majority of our developers. The developers who will be impacted are generally those who have successful games and are generating revenue way above the thresholds we outlined in our blog. This means that developers who are still building their business and growing the audience of their games will not pay a fee. The program was designed specifically this way to ensure developers could find success before the install fee takes effect. We want to be clear that the counter for Unity Runtime fee installs starts on January 1, 2024 - it is not retroactive or perpetual. We will charge once for a new install; not an ongoing perpetual license royalty, like revenue share. We looked for ways to lessen the impact on developers, and provide ways to bring the Runtime fee to zero. If you’re using any of our ad products, Unity Gaming Services or cloud services, etc. please contact us to discuss discounts. We are actively listening to and following your questions closely. Please review our FAQ (on.unity.com/3PAiqHH) on today’s announcement. We also invite you to continue to discuss these changes with us on our forums: on.unity.com/3RmyLRx.
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Replying to @FitMC
@FitMC i love you
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After 2 yrs of game dev, I finally have a trailer for KILLER BEAN - the Game! It's a 1st person/3rd person, open world, roguelike shooter. Wishlist Killer Bean on #Steam! #pcgaming #videogames #indiegames #screenshotsaturday #killerbean
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cos πŸ€ retweeted
Shower Food Review 59: Cannoli Cake: Usually you eat a cake when you're celebrating. So today I'm celebrating You. I've really appreciated all the nice comments, calls, & messages. 99% of them have been extremely nice. It's easy to stay positive when so many of you are kind. 9/10
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