A multiplayer platform released in 2012 to make blocky games with friends. by @SparklinLabs

Strasbourg, France
Joined September 2011
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CraftStudio retweeted
A long time ago, I made a little Pokemon engine using @CraftStudioDev and it helped me a lot to learn how to develop an RPG. This knowledge will maybe be useful for greater projects using Unity, who knows 👀
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CraftStudio retweeted
I guess I've been chasing this dream for a while haha. Literally took me all over the world, brought a lot of joy & frustrated me to no end sometimes. Here's hoping @Sparks_Land fulfills the vision @CraftStudioDev started, and we can build a sustainable team and studio with it!
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CraftStudio retweeted
What a ride... The last decade of work has been, in one way or another, a continuation of this vision: Building a place to play and create together, blurring the line between the two.
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CraftStudio retweeted
10 years ago today, the first commit for @CraftStudioDev. Feels like a lifetime ago, and also, yesterday.
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CraftStudio retweeted
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CraftStudio retweeted
New test done with early access @Sparks_Land's modeling tool #lowpoly
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Hi friends! After CraftStudio, Superpowers, BombParty, Master of the Grid, JKLM·FUN, we're working a new project… @Sparks_Land will be an online minigames network, a place to hang out, play and create your own games and kingdoms. Excited to announce more soon... Stay tuned! 🌟
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