Been a while, will take sometimes before I do real post cuz kidney stone surgery, meanwhile have this Chen, you can grab her on No_Tables post.
- Original model : Endfield
- Shader : XIYAG (Edited by me for base Blender use)
- Rigging : BNBaku
#Endfield #ChenQianyu
Update
Repost because I didn't realise prev post didn't have audio.
Still trying to spare more time so I can finish the whole anim faster🥴
#ZZZ #ZenlessZoneZero #B3d #Blender #3danimations
WIP Rough update of prev shots while working on the prev blocking.
On side note, finished my work set up at home, so frequent updates to be expected.
#ZZZ #ZenlessZoneZero #Blender #B3D #3danimations #BillyKid
Been a while since last update,
D̷e̷f̷i̷n̷i̷t̷e̷l̷y̷ ̷n̷o̷t̷ ̷b̷e̷c̷a̷u̷s̷e̷ ̷b̷a̷r̷r̷a̷g̷e̷ ̷o̷f̷ ̷g̷a̷c̷h̷a̷ ̷g̷a̷m̷e̷ ̷r̷e̷l̷e̷a̷s̷e̷s̷ ̷e̷s̷p̷e̷c̷i̷a̷l̷l̷y̷ ̷C̷Z̷N̷.̷
New Blocking shot, actually I want to post it once it's done, but well just to keep the account updated.
Small update weeks, working on close ups and short shots also adding things to the set.
#ZZZ #ZenlessZoneZero #b3d #Blender #BillyKid
Render update for the last blocking.
Playing around a bit with shaders and lighting, I guess a pretty good template for the final render of entire shots later.
Anby Rig by @Kani_Natto_ check out his awesome rigs!
#ZZZ #ZenlessZoneZero #b3d #Blender #Animation
Continuing the project.
The Rotation harder than expected, because when I thought Maya's Euler logic still sucks, this time meet Blender's...
Using @Kani_Natto_ Anby Rig.
Hope the slow motion part works out later.
#ZZZ #ZenlessZoneZero #B3d #animation
Supposedly moving on to the next shot and focus on the animation, but final render bothers me and decided to learn more.
Did a bit polishing on the animation, updated the rig for hair dynamic.
Pretty happy with the result 🥂
#ZZZ #ZenlessZoneZero #Blender #b3d #3danimations
Simple render test with finished rough animation.
No hair rig/dyn yet and some distorted clothes mesh because it's my own rig, still learning.
Moving on to the next shot.
#ZZZ #Blender #3DAnimation



