Fergus Halliday (@Cvamped) header
Fergus Halliday (@Cvamped) profile picture

Writer for @Rev_Aus / Formerly @PCWorldAU and @nesteggAU / Co-host of A Murmur or Two: A Podcast About Hellgate London.

Sydney, Australia
Joined June 2009
Photo by Fergus Halliday (@Cvamped)Photo by Fergus Halliday (@Cvamped)Photo by Fergus Halliday (@Cvamped)Photo by Fergus Halliday (@Cvamped)Photo by Fergus Halliday (@Cvamped)Photo by Fergus Halliday (@Cvamped)Photo by Fergus Halliday (@Cvamped)Photo by Fergus Halliday (@Cvamped)Photo by Fergus Halliday (@Cvamped)Photo by Fergus Halliday (@Cvamped)
I'm going to be honest with y'all, I have not used BlueSky much since I set it up earlier this year. If enough people migrate that way that change tho. Link to my profile here: bsky.app/profile/cvamped.bsk…
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New Multiplier just went out. It's about the future of Resident Evil and Capcom's appetite to resurrect the series past. Big thanks to Harrison for making the time to chat. multiplierau.substack.com/p/…
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New Multiplier just dropped! Definitely one for those excited by the recent announcement of War for Westeros multiplierau.substack.com/p/…
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The new issue of Multiplier just went out. It's a chat with the co-founder of Drop Bear Bytes about CONSCRIPT and the myth of the solo dev multiplierau.substack.com/p/…
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Very happy with this week's issue of Multiplier, which involves me chatting with the dev behind Esoteric Ebb about putting the playfulness back in roleplaying games multiplierau.substack.com/p/…
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Thrilled to share this week's Multiplier, which features a chat with cofounder David Gaider on Summerfall Studios' fledgling foray into the rogue-lite deckbuilder subgenre multiplierau.substack.com/p/…
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Trying a few new things with this week's issue of Multiplier but I hope y'all enjoy it. It's a chat with Blizzard's Morgan Day and Ely Cannon about The War Within and everything that came before it. multiplierau.substack.com/p/…
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Multiplier is returning to regular programming this week with a bunch of very good words about greenwashing from @Alicedkc and myself multiplierau.substack.com/p/…
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New Multiplier just went out. Shoutout to Rick from Hojo Studio for making the time to chat through cozy games we played over the holiday break multiplierau.substack.com/p/…
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Chuffed to be up for best games journalist, best games reviewer and best consumer technology journalist at the Lizzies next week! The shortlist of nominees this year is stacked tho so consider my fingers crossed 🤞
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I spoke with @chumb0e for Multiplier this week. Check it out if you fancy reading our thoughts on pacing and how it fits into the broader puzzle of smart game design multiplierau.substack.com/p/…
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New Multiplier dropped this morning. I caught up with the game director behind Incolatus: Never Stop, Girlypop to talk about style, substance and how one of the most colorful shooters I've seen in years remixed itself multiplierau.substack.com/p/…
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New from Multiplier: The first of several more "rapid-fire" check-in chats with folk from across Australia's game dev scene just went live! Thrilled with how this one turned out and excited for the weeks ahead. buff.ly/nDdMMXC
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My birthday is tomorrow, so I decided to treat myself with this week's issue of Multiplier. It's a chat with the one person who might be more obsessed with Hellgate: London than I am. multiplierau.substack.com/p/…
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This week's issue of Multiplier just went out. Thrilled to go deep on all things Diablo with @ZachariahK_ Those who aren't subscribed can find it here: open.substack.com/pub/multip…
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This week's issue of Multiplier is all about making sense of Concord and how it fits into the long history of big budget live service bets that didn't quite pay off. Check it out! buff.ly/40wIfO9
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First Multiplier of the year just went live. It's surprisingly timely as well, featuring words from @AshWayling about Marvel Rivals multiplierau.substack.com/p/…
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Final issue of Multiplier for 2024 just went out. In it, I sat down with @Hewso81 of @Player2au to reflect on how Australia's game journalism scene has changed over the past decade. open.substack.com/pub/multip…
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I'm on break but if I was going to write a review for Marvel Rivals I would probably title it 'Overwatch Too' because it really does make a lot of smaller QoL gameplay changes that seem like missed opportunities for OW2 in retrospect
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