𝐋𝐨𝐢𝐬 𝐃𝐞 𝐅𝐚𝐳𝐨𝐮𝐫𝐨 (@DFazouro) header
𝐋𝐨𝐢𝐬 𝐃𝐞 𝐅𝐚𝐳𝐨𝐮𝐫𝐨 (@DFazouro) profile picture

DreamVision Studio Solo Developer 👁 https://teapawt.net/t.co/6cgCG0KK9q 👉Linktree - https://teapawt.net/t.co/LMZATKnGbc

Fazouro
Joined December 2018
Photo by 𝐋𝐨𝐢𝐬 𝐃𝐞 𝐅𝐚𝐳𝐨𝐮𝐫𝐨 (@DFazouro)Photo by 𝐋𝐨𝐢𝐬 𝐃𝐞 𝐅𝐚𝐳𝐨𝐮𝐫𝐨 (@DFazouro)Photo by 𝐋𝐨𝐢𝐬 𝐃𝐞 𝐅𝐚𝐳𝐨𝐮𝐫𝐨 (@DFazouro)Photo by 𝐋𝐨𝐢𝐬 𝐃𝐞 𝐅𝐚𝐳𝐨𝐮𝐫𝐨 (@DFazouro)Photo by 𝐋𝐨𝐢𝐬 𝐃𝐞 𝐅𝐚𝐳𝐨𝐮𝐫𝐨 (@DFazouro)Photo by 𝐋𝐨𝐢𝐬 𝐃𝐞 𝐅𝐚𝐳𝐨𝐮𝐫𝐨 (@DFazouro)Photo by 𝐋𝐨𝐢𝐬 𝐃𝐞 𝐅𝐚𝐳𝐨𝐮𝐫𝐨 (@DFazouro)Photo by 𝐋𝐨𝐢𝐬 𝐃𝐞 𝐅𝐚𝐳𝐨𝐮𝐫𝐨 (@DFazouro)Photo by 𝐋𝐨𝐢𝐬 𝐃𝐞 𝐅𝐚𝐳𝐨𝐮𝐫𝐨 (@DFazouro)Photo by 𝐋𝐨𝐢𝐬 𝐃𝐞 𝐅𝐚𝐳𝐨𝐮𝐫𝐨 (@DFazouro)
Replying to @terrenoviral
Yo desarrollé una demo de sandbox 3d donde tu webcam se integra en un mundo virtual conectado a twitch y reacciona a donaciones y demás, puedes compartir pantalla desde las tvs y redecorar todo el entorno, así como usar tus propias imágenes en los cuadros. Como un sims de stream
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Bro #photomode on #QueensDomain is fucking insane, looks like the background of an old point and click adventure, BUT IN MOTION and first person, is fucking great
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Me está encantando explorar este mundo mágico con estética lowfi, ese uso del dithering y el pixel perfect, esa atmósfera que te inunda y te transporta al mundo de #QueensDomain Aparte tiene #PhotoMode para hacerle la competencia a @HIDEO_KOJIMA_EN en el hashtag
Queen’s Domain is OUT NOW!!! ⚔️ Our retro-fantasy action RPG with brutal combat and traversal-focused exploration is available now! On Steam, Switch 2, Xbox Series and PS5!!
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Y más que merece!! La demo me encantó y el juego 1.0 me está enamorando mucho!!!
⚔️ 300,000 WISHLISTS⚔️ We can’t believe it! We reached this huge milestone on launch day 🥹 Thank you everyone for all the support and sharing our retro-fantasy RPG. It really means a lot 🙏 Only 5 HOURS until Queen’s Domain release!!
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Era este hijo de puta #queensdomain
ERa un lagarto no sé que que corría como su puta madre
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ERa un lagarto no sé que que corría como su puta madre
No sé que coño me acaba de gritar en el Queens Domain y estoy acojonado, no sabía que era un juego de terror joder xd #queensdomain
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No sé que coño me acaba de gritar en el Queens Domain y estoy acojonado, no sabía que era un juego de terror joder xd #queensdomain
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𝐋𝐨𝐢𝐬 𝐃𝐞 𝐅𝐚𝐳𝐨𝐮𝐫𝐨 retweeted
Dress for the job you want, not the job you have. #WarhammerCommunity #Warhammer
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Oh si nena, terminé ayer/hoy el Castlevania y ahora viene Queens Domain!!
Queen’s Domain launches TOMORROW!? Embark on a quest to find your father who disappeared on the mysterious Isle of Neasied, where sinister forces gather, secrets hide everywhere, and the ancient Queen will soon reawaken ⚔️ On Steam, Switch 2, Xbox Series and PS5!
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𝐋𝐨𝐢𝐬 𝐃𝐞 𝐅𝐚𝐳𝐨𝐮𝐫𝐨 retweeted
Rex and I beneath the downpour
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𝐋𝐨𝐢𝐬 𝐃𝐞 𝐅𝐚𝐳𝐨𝐮𝐫𝐨 retweeted
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𝐋𝐨𝐢𝐬 𝐃𝐞 𝐅𝐚𝐳𝐨𝐮𝐫𝐨 retweeted
El gato italiano no existe* El gato italiano:
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𝐋𝐨𝐢𝐬 𝐃𝐞 𝐅𝐚𝐳𝐨𝐮𝐫𝐨 retweeted
28 de Octubre
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𝐋𝐨𝐢𝐬 𝐃𝐞 𝐅𝐚𝐳𝐨𝐮𝐫𝐨 retweeted
We made it official, so I guess I should say it. I'm now combat designer for the upcoming Western FPS named Wanted 3D. If you don't know the game yet, what can I say... follow @wanted3Dgame for more updates. ^^ #doom #uzdoom #western #indiegame
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𝐋𝐨𝐢𝐬 𝐃𝐞 𝐅𝐚𝐳𝐨𝐮𝐫𝐨 retweeted
Steam really should have much much lower fee tiers that would benefit most small indies developers. It would be a rounding error in terms of profit for Valve. Scale from something like 15% on the low end (or even 10%) then 30% at a million bucks. Valve already offers the uber high earning developers a lower rate because they want to keep those people happy. Valve offers nothing for small indies who need a break the most and where every dollar counts and is significant. Again, any fee discount here is an utter rounding error to Valve profits. They would not feel it. EVEN APPLE offers 15% until you hit $1 million in revenue then the 30% kicks in. Apple! Before you say "Valve offers you access to their users", like a Muppet, consider that this doesn't concern you (a user) at all. You pay no more and no less for a game. Why do you even have an opinion here?
The Steam fee of 30% for just being a market place without marketing is unjust. Now think about it that only 5% of the games on Steam just make it above the 100.000 USD line. It's a great passionate hobby but the reality is that 93% never ever release a game on Steam again.
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𝐋𝐨𝐢𝐬 𝐃𝐞 𝐅𝐚𝐳𝐨𝐮𝐫𝐨 retweeted
Meses entrenando mi algoritmo de TikTok para que me salga solo contenido de altísima calidad. El día que desaparezca esto, que desparezca España. Ya no quedará nada.
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𝐋𝐨𝐢𝐬 𝐃𝐞 𝐅𝐚𝐳𝐨𝐮𝐫𝐨 retweeted
Replying to @poperespecter1
We're losing the best version of this meme
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Basado Romero lo ha vuelto a hacer, el jodido GOAT!
Replying to @SandyofCthulhu
Hi Sandy. Are you well? This is wrong. On January 1, 1993, we sent a press release saying that multiplayer would be in DOOM, a full 8 months before you joined the company. We knew deathmatch would be huge. In that press release, in January 1993, we said multiplayer would be "the number one cause of decreased productivity in businesses around the world." We were sure of it, and we needed no convincing. I understand you are proud of your work on DOOM, and you should be, but please also respect the accuracy of your statements, particularly around game history. My concern is that these false statements are designed to trigger replies (like this one), reposts, and outrage discussion, all with the view of increasing your followers and subscriptions, particularly since this false deathmatch story (among others) is so easily disproved. I’ve even welcomed you to reach out to me ahead of time. You seem to appreciate game history as much as I do. Could you not also make yours accurate?
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