Relatively basic sim but produced with no external libraries with integrated physics as well as accurate harmonic drive motion
Nothing brand new happening here but trying to push the limits of the models ability to create and organize new tools for itself.
The only prompt given was "make a physics accurate robot arm" it decided fully what tools and framework needed to be created from scratch and reorganized itself merging duplicate tools and code and building on what it had produced prior
Currently working on building the "skill tree" for this agent