Nobody has an issue with people making games for women. Just don't dilute games made for men to try and cater to everyone lmao.
Dressmaker developer Sabrina Becker says women are still an underserved audience in gaming.
“We were definitely targeting women from the get-go,” “Women are such an underserved market in video games, even though women love video games.”
The team saw how popular dress-up games are on platforms like Roblox and wanted to create a deeper experience for that audience.
It seems to have worked: Dressmaker has over 17,500 Steam reviews with a 98% positive rating, and still averages more than 15,000 concurrent players a month after launch.
The game has also attracted older players, with some reviewers saying it even brought back their love of sewing.
YouTube is in serious trouble in 2026.
Low-effort AI slop is flooding Shorts and starting to steal impressions from real long-form creators.
At the same time, they’re removing features people actually like and adding ones no one asked for.
Enshittification is accelerating. Bring back the 1–5 star rating system, remove shorts and start listening before the platform is fully cooked.
We don't want adapted cultural references in anime
El productor japonés Yu Mashiro respondió a los lectores extranjeros que exigen traducciones oficiales y justifican la piratería cuando no las reciben: el manga se crea pensando en Japón, y son las ventas de ese país las que deciden si una serie continúa o termina cancelada.
Mashiro explicó que la industria pasó de sorprenderse por el interés extranjero a no entender por qué algunos lectores tratan las traducciones como una obligación. Publicar un manga fuera de Japón implica adaptar referencias culturales, rehacer viñetas y asumir costos que muchas veces ni siquiera se recuperan.
Pero los problemas no terminan en el dinero. Mashiro recordó cómo las versiones en inglés de "Crayon Shin-chan" americanizaron su humor, cómo se inventaron términos de ciencia ficción inexistentes en "Gundam" y cómo algunos traductores alteraron diálogos para introducir sus propias opiniones personales.
Readers added context they thought people might want to know
Yu Mashiro (@Mashiro_yuh) es un creador aficionado e independiente que produce sus propios mangas, no un productor profesional de la industria. Él mismo se describió como amateur al ser llamado "productor" y cuestionó esa presentación en el post.
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This is actually a good idea. Steam has become almost unusable.
I use different websites to find games now.
AI will solve denuvo soon don't even worry lmao
Denuvo has won court approval to subpoena Discord, Valve and Reddit in an attempt to identify the anonymous game cracker known as “voices38.”
Denuvo originally asked for a huge amount of information, including payment records, transaction history, login logs and posts/comments. But the judge raised privacy concerns and said the requests went way beyond what was needed to identify the person.
Denuvo then cut the requests down. The new subpoenas mainly ask for information that could reveal voices38’s identity, such as their name, email address, IP addresses, phone number and physical address.
The court has now approved the revised subpoenas, so Denuvo can officially serve them to Discord, Valve and Reddit. The platforms have until November 3 to hand over the requested information.
Denuvo says it currently has little more than the “voices38”, they have nothing lol
torrentfreak.com/court-appro…
Thinly veiled fetish award goes to
Koei Tecmo has confirmed a new body-shape feature for Atelier Caria: The Kingdom of Night and the Guiding Star of Memories.
Caria’s body can change throughout the game, including becoming noticeably more “curvy” as her adventure progresses.
Players will be able to:
-Turn the body-shape changes ON or OFF
-Lock Caria’s body shape to a preferred setting
-Let the changes happen during normal gameplay
Koei Tecmo says the feature will be available as part of the game itself
ain't NO WAY THIS IS HAPPENING
Bloodborne has a new co-op mod, BBSC, for up to 5 players.
>It lets you explore Yharnam, fight bosses, and progress with friends while staying connected through deaths, boss defeats, or area changes.
>Everyone keeps their own character, levels, and items.
>Players can share progress, unlock shortcuts together, and earn boss rewards. >Enemies get stronger with more players.
It works with the shadPS4 emulator and a test version for the native PC port, plus split-screen on one PC.
As an early version, some features are missing, including Chalice Dungeons.
github.com/Classmg22/BBSC
















