Content-Creator for VRChat/Unity Discord: docme I like math + code = shaders Got my Bachelors in Comp-Sci and AI.

Germany
Joined July 2019
Skin Touch is out as a Poiyomi module, free on BOOTH. Your homies' hands can now dent your soft skin and clothes in VRChat, fingers and all. 💯 docme.booth.pm/items/9045187 Thanks @zanariyo for the testing.
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DocMe 🎈🎨 retweeted
Poiyomi Contact Receiver Tutorial and Demo. I worked super hard on this one. I wanted it to be simple for people without removing power from power users. Don't forget to show me what you make with it!!! Examples in first comment
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The touchening is happening soon as poiyomi module. Added a few settings, different modes (optimized & higher quality) and some QoL features. Will test a bit more in-game with some friends and then it will be available for everyone (hopefully tomorrow 🙏). #VRChat
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People can touch my skin now using Material Contacts and an own poiyomi module am working on. #VRChat
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Since few ppl asked: I will be cleaning up and testing / packaging this module properly and probably release it this weekend for free since it's an open-beta feature for now. Will keep you updated. 😅
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DocMe 🎈🎨 retweeted
Because we have global masks in poiyomi that let you mask any section from 1 spot. When contacts come out, you can literally mask anything in the shader to function with contacts super easily. I'll make tools This opens up a world of creative possibilities. I hope you have fun!
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DocMe 🎈🎨 retweeted
if this PHP vulnerability allows remote code execution, doesn't that mean we can use the vulnerability to auto-patch all vulnerable servers?
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Made my gpu particles work with material contacts. This update is super fun for any shader creator! #VRChat
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I've been just adding LightVolumes 3.0 support to my shaders and now it released <3 Thanks @RED_SIM #VRChat
VRC Light Volumes v.3.0.0 released! New features: EVSM shadows, separate speculars, light clustering, animated cookies, area light cookies, shader stripping, improved performance and more! github.com/REDSIM/VRCLightVo… #VRCLV #VRChat #Gamedev #Unity #Shader #VR
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Some Heroes can't fly. #vrchat
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Just dropping: A tool to do anything avatar related and non-destructive from toggles to contacts, to making items grabbable, exclusive outfit sets, coloring the radial menu, capturing icons and overwriting existing menu items... #VRChatCreators #VRChat docmevr.github.io/AvatarDoc/
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DocMe 🎈🎨 retweeted
I MADE IT! I beat Adobe and shipped a better relight feature than them. (theirs is not even released yet). A multibillion-dollar company with thousands of engineers just got beat by one person. Crazy thing is that ImageFlow.dev runs in your browser locally for Free 🤯 Let's kill Adobe one feature at a time. Stay tuned, I'm working on a desktop version of ImageFlow and a new LightRoom alternative that i'm so excited about!
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DocMe 🎈🎨 retweeted
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AI created family guy as a 90s sitcom and holy shit
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At least don't be child-like booth avatars, thanks.
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DocMe 🎈🎨 retweeted
okay holy shit I owe you an apology OpenAI, I wasn't familiar with your game. see you in 5 years when I'm jobless
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DocMe 🎈🎨 retweeted
"Chat AI perfectly mimics a white guy mansplaining with complete confidence on a topic he knows nothing about."
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Added lilToon materials to the outfit 🤓 Right: lilToon Left: UTS #lilToon #UTS #VRChat
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Emojis that work in the VRChat Chatbox. Just copy paste them in the Chatbox (open-beta). 😀 😃 😄 😁 😆 😅 🤣 😊 😉 😍 ☺ 😋 😎 ☹ 😂 Might look buggy in the textbox, but it works, just press the builtin paste button in the chatbox. Last post, promise. #VRChat
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