We just published a wave based FPS game called Jason Drawn. Free to play on Itch.io! nathansdunn.itch.io/jason-dr…
#godot #godotengine #gamedev #itchio #indiedev #indiegame
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I have added a smoke trail to arty shells and and even more smoke when a shell explodes. I wanted to make the game feel more immersive, so that the player feels like they have having an impact on the world.
s.team/a/3245960 #gamedev #godot #arcade #retrogame #steam
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Haven't had much chance to work on my prototype this week. I've got a really basic navmesh and a wandering capsule! I'm pretty happy with my camera controls for both mouse and keyboard too. #gamedev #screenshotsaturday #indiedev #godot
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#gamedev #indiedev #solodev #godot #orthographic Started prototyping a new game idea that I've called Frontline Logistics. Kind of like Theme Hospital but set in WW2. I'm liking the vibes that this is giving.
Playtest for Parasite Attack 1984 is live! If you like arcade/retro but with a twist, please try it out! Request access now on Steam. store.steampowered.com/app/3… #arcade #retrogaming #godotengine #typinggame #playtest #steam #indie #gamedev
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In less than a week, Siligong Valley will be hosting it's first ever gamedev meetup in Wollongong.
If other Siligong events are anything to go by, it should be a hit!
Please come along! Food/drinks included.
#GodotEngine #MeetUp #Wollongong #Siligong
meetup.com/siligongvalley/ev…
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Even though it was after midnight on a Friday, I pushed an update for Parasite Attack 1984 that adds screen-shake when enemies and arty shells explode!
- deevus
doubleword-labs.itch.io/para…
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We're having an internal debate about our name, and thought that we should reach out on socials to see what you thought.
FYI: a doubleword in computer architecture is a 32 bit number, and a reference to our love of 90's PC games.
How should we format our name?
0%Doubleword Labs
0%DoubleWord Labs
0 votes • Final results

