
Youtube Video Game Reviewer. Stream multiple indie games a week. contact: [email protected] Twitch: https://xitter.cf/t.co/qMzThmu71T https://xitter.cf/t.co/2FDkUNMS0p
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Joined August 2014
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I don't know how many people realize that Eurogamer works with a 5 star system. So 3 stars is 60.
It's not eurogamers fault that it then converts that a score on metacritic and tries to match that review score to something that's different from it.
eurogamer.net/eurogamer-revi…
Shaun Joy retweeted
As I manually type more code (Yes I am a dinosaur) and review my code using AI tools, I am finding how bad AI suggestions are from an architectural perspective. It behaves like a teenager, who when asked to clean the room simply pushes all the garbage under the bed.
When I confront AI with those bad decisions it says "Oh yeah you are right....".
I really don't understand how people are 100% trusting AI and committing all the code without reviewing.
I admit, it's a gate for me in terms of coverage when I see it. There's too many games out there that I can pay attention to.
But I will also say there have been scenarios where I missed the disclosure and the games turned out to be good.
So yeah, I hate this new world
What's sad about this is that components of that corporate codebase is good. Great even. But it never got the time to get properly managed, has tons of tech debt, and tries to bend to customers who really don't care if their idea is absolutely rancid.
See, I wish I could say that's always a positive.
But I can't tell you how much amount of my time is explaining to internal customers that no, your AI analysis of something was completely wrong because you didn't consider XY and Z, and how much time it's wasted.
The problem I'm having in the field right now is that there seemed to be an idea that you can make things faster. Which you can. But what you still need to do is take time to think things out and actually think about the design before you screw your own system.
My prediction for software engineering over the next 3 to 5 years.
AI won't replace software engineers. It'll drive even greater demand for them.
A team of 5 experienced engineers using AI will outperform a team of 20 pre-AI.
Which will dramatically reduce the cost of building software.
I think we'll see Jevons paradox in action. As something becomes cheaper and more efficient to produce, demand for it can increase dramatically.
Thousands of software projects that previously weren't economically viable will become worth doing.
The winners will be companies, big and small, that behave like Google, Amazon and 3M, with a culture of experimentation, a willingness to try lots of ideas and the discipline to kill their darlings.
TL/DR: Smaller engineering teams, more innovation, more software products, and potentially more software engineers than ever.
What do you think?
As someone who is forced to use it at work: there is expertise that is required to know valid inputs, design elements, structure, tests, and the engineering part of it. Also knowing exactly when the AI is wrong: when a given solution isn't correct as the AI made an assumption.
"You're against AI art, but what about coding?"
I'm not a coder, but let me put it this way: If I was working with a coder and he used AI, I would be asking what I'm paying him for when I could do that myself.
If pay for passion and expertise, I expect passion and expertise.
Likewise if someone pays me for art, they will be getting my total professional attention, built on the foundation of decades of practice.
There's also what I think will be a loss of creativity and innovation.
Some of the best solutions have come from a lack of resources of knowledge/hands on deck/restrictions. Because it forced an engineer to think out how to get around them.
It's tricky. I would argue that art and sound design, which inherently have artistic elements embedded, are most definitely.
Coding is the harder one. I'm still convinced that AI has broken open source licenses with the code it's borrowed, but it's definitely more mechanical.
This quoted post is unavailable.
I hate what AI has done to the software process, but it's also a work derective that I do not have a choice in right now. Even beyond that, there's fundamental differences of the different tasks of AI (is it replacing Creative elements) that don't make this hypocrisy.
















