Level Designer & Content Creator 100k Strong | Youtube below. CS2 Mission & Contact

Utah
Joined December 2014
1 Million on my silly VR video idea a few months ago. Thank you. 🙏
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Dredile 👻 retweeted
WIP de_elevation with @JimWoodUK @PHRISK3D
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Dredile 👻 retweeted
Today is Firewatch's tenth anniversary. It remains the thing I'm most proud to have worked on. There's more of me inside of Firewatch than in any other game—and I have no doubt there are others on the team who would say the same about themselves. Thanks to everyone who played it.
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S1mple saying our map was "Good map" I can comfortably die happy now lol. de_Contact was the showcase map and you can play it on the workshop! @CounterStrike @StarLadder_CS #Showmatch #Contact
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We done did it
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Dredile 👻 retweeted
xplay has become a partner of Starladder Major in Budapest 🏆 This is a significant step for us and a new opportunity to contribute to the development of the CS2 scene. We are preparing a series of surprises and activities for all players! More details coming soon 👀
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Dredile 👻 retweeted
I present to you, Project Misriah, a workshop collection of Halo ported maps and assets that aims to bring a Halo 3 multiplayer like experience to Counter strike 2! Now available on the CS2 Workshop: steamcommunity.com/sharedfil…
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Oh forgot to post, Contact is on the @Mapcore FACEIT hub until September as part of Season 1. Go get eeet @CounterStrike
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Dredile 👻 retweeted
We start their first season today on CS2, hope you can join us!
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My top 3 in voting was 1. cs_alpine 2. de_golden 3. de_warden This is Golden; a very interesting layout that takes a little getting used to, hence me dying a lot at the start of this playtest but it gets better. This is the map I want to play the most due to the layout. This contest had a number of daring and unique layouts (contact is also worth a look); for me this one was the most intriguing and perhaps offers something new to @CounterStrike . Perhaps Overpass stans will get the mental juices flowing on this map. Maps like these offer something new and challenging to CS, beyond the tried and tested layout formula that we are all familiar with. When @CounterStrike add new community maps in updates, I think a video should accompany the changes with fly-throughs and some words on the type of map it is to encourage people to test the waters of these new maps and potentially shape the future of the active duty map pool.
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Some more Contact screens. Inhale the asbestos and get tetanus bumping into the environment today! We officially released last night so go download it and check out all that hard work we put in over the past year! @CounterStrike #CS2 steamcommunity.com/sharedfil…
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Dredile 👻 retweeted
Flick is finished for the @Mapcore CS2 Adventures competition! Videos of its creation will be following! Thank you for all those who contributed and playtested! steamcommunity.com/sharedfil…
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de_dharma cs2 -- work in progress
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Dredile 👻 retweeted
Huge news! Flick has made top 10 in the Big Adventures Mapping Contest!
Flick is freshly updated and ready to go for the next mapcore stage! This project is one I am so proud of. not only proud of myself, but the team I worked with to make this all happen. Its amazing what a collaboration can achieve.
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Before and After vid for Contact. It's always fun seeing the difference from the greybox and show's how much effort was put into making this CS2 map. @CounterStrike @Mapcore @rollingenocide
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Contact has completed an initial art pass and is submitted for Stage 2. It's been a crazy few months working with a great team. Couple cool areas and i'll share more soon! @CounterStrike @Mapcore @rollingenocide
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Dredile 👻 retweeted
Flick is freshly updated and ready to go for the next mapcore stage! This project is one I am so proud of. not only proud of myself, but the team I worked with to make this all happen. Its amazing what a collaboration can achieve.
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Dredile 👻 retweeted
Updated Contact on @CounterStrike workshop to be played on @MapcoreHub. Thanks to @Dredile for working like a madman & set-dressing the layout I designed with assets made by Karthoum & Jay and thanks to @BeaumanEdwards for sound design. (still a WIP) steamcommunity.com/sharedfil…
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The level i'm working on, Contact, is going to be in a few games tonight in a small tournament hosted by @EagleOneDevs along with some commentary from some cool dudes and inprogress art on other maps. Check out dat link action. @Mapcore #CS2 youtube.com/live/1_Qxnn9glis…
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