UGC x UEFN | Prev @SuperjoyFN @OniStudiosgg | Lawyer turned Game Dev

Joined December 2017
FORTNITE REALLY JUST FEATURED MY MAP 😭 LETS GOOOOO
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I’ll be participating 😄 I’ve won 1st, 2nd and 3rd in the last 3 UEFN competitions I’ve competed in. I’m open to working with others for this. Feel free to reach out!
Vibe your way to 50K. The 2026 Epic AI MegaJam begins Nov 12: epic.gm/epic-ai-megajam-2026
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Won 3rd place in the UEFN category of the Epic MegaJam!! 🥉 I created a physics based game inspired by Angry Birds. This is the first game I shipped with Verse code I wrote so I'm super proud of that 🏆
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Won 1st place in the TMNT Build Challenge🥇 Was a blast making this and working with such awesome IP assets!
🚨 The TMNT Builder Challenge Winners Are Here Need some TMNT mayhem in your holiday season? The Builder Challenge #2 winners just hit the TMNT Picks row in Fortnite. #ad
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DuckConfetti retweeted
If there was one single thing @FNCreate could do to improve the QOL of creators it would be to find a way to speed up testing. We NEED to be able to instantly click "play" in our games to text changes. To test if the a change we made to a HUD message device looked good in Murder Mystery it took me an hour and a half. Launching, losing network connection, relaunching, waiting for cook etc. Creators are wasting thousands of hours due to this system
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Replying to @minhsmind
Everyone overestimates what will happen in the next 3 months and wildly underestimate what will happen in the next 3 years.
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DuckConfetti retweeted
In 48 hours, we welcomed the biggest number of new and returning Fortnite players since last holiday season. The first Fortnite | The Simpsons short popped to #1 on Disney+ Today in the US. Move over Shelbyville…
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Wild to see the biggest UEFN map delisted due to issues outside of the creators control. Hopefully this is a wake up call to Epic that creators need a more stable ecosystem
Due to major issues caused by the latest Fortnite update (v38.00), we had to unpublish our map Steal the Brainrot. We are waiting for Epic Games to fix these issues as soon as possible, and we’ll publish the map again once everything is resolved. @alongo13_ @Tekashi_fr
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Can't recommend Ian and the goats at @cleverlike enough if you're looking to start dabbling in verse!
🤔What are people saying about @cleverlike's #Verse 101 class? "I’ve always found learning Verse to be super intimidating, and I’d gotten discouraged quite a few times trying to learn on my own. The Cleverlike course was approachable, never overly intimidating and covered a lot of material. While some parts were challenging, I did not feel lost or discouraged. It was great ending the course with a practical example, where we used our code to work with devices and got to see the results in-game as a player. I thought that was the perfect way to cap off the session. That same night after the course, I created my own Verse script to power a core game loop - something I never thought I’d be able to do so quickly. The experience definitely gave me the encouragement to keep building on what I learned and continue my education with Verse." - @DuckConfetti #uefn #gamedev #Coding #learning #lessons #class @FNCreate
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FORTNITE JUST SURPASSED 2 MILLION CCU for the first time since April 17th 🔥 - No Live Event - No New Season Launch Fortnitemares really clutched up
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We are taking legal action against two UEFN developers who used bots to inflate their player counts. We also took down their islands and they are banned from Fortnite. Manipulating player engagement breaks our rules and will not be tolerated.
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DuckConfetti retweeted
WE'RE IN MENLO PARK!! For the Worlds Creator Academy 🤓 Over 100 UGC creators from around the world came together to learn, connect, and explore the future of Horizon Worlds. The energy? Off. The. Charts. The creativity? Next-level. The community? New friends. So much gratitude to @XR_Bootcamp (Ferhan Özkan & Rahel Demant) for the opportunity, and to the incredible @Meta team — @ShadiNayy, @jasteinerman, @brown_lantern, Rebecca, Deborah, and so many others 🙌 for making it all happen. Met so many awesome creators, builders, and developers in the immersive digital space. Learned so much from how they’re building worlds, games, and social experiences. ✨ Thanks so much for the epic vibes!! @DonnySC @GameDevMicah @jakeygrays @immaturegamer @JonathanWinbush @jdunrrp @JoyReignVr @Hawk_UEFN @Duuk_FN @iSunflick @ohmygrace @want_eye @DuckConfetti @Krootzy @BuilderDriz @GSchway @thetrashbyrd @museumpaige & so many more... To learn more about the Worlds Creator Academy and apply for future editions: developers.meta.com/horizon/… #WCAMPK2025 #WorldsCreatorAcademy #MetaConnect #HorizonWorlds
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Big thanks to @AndyFidel_ @brown_lantern @MetaHorizonDevs for inviting me to the Meta Horizons Creator Academy and #metaconnect2025! Such an awesome week connecting with other UGC devs and all the awesome folks at Meta!
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Never stop creating 😎 #metaconnect2025
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DuckConfetti retweeted
We’re happy to share that Steal the Brainrot on Fortnite is officially licensed from the original Roblox game Steal a Brainrot. We’re excited to bring the experience to the Fortnite community and are grateful for all the support as this journey continues 🫶 @do_bigR @SpyderSammy
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DuckConfetti retweeted
Today’s picture. Roblox is peaking, Fortnite is cooler. Both are fine. Roblox first. The event is clear. Yesterday’s Admin Abuse War between Grow a Garden and Steal a Brainrot drove a fresh surge across the platform. Grow a Garden already set the new single-experience record at 21.6M concurrent this month, and on Aug 23 public trackers recorded 47,296,412 concurrent players platform-wide. Give them their flowers. Fortnite next. Recent averages are lower than last year. Public trackers showed May to June as the softest stretch in about two years, even with big collabs. That points to cooling between tentpoles, not a vanishing audience. My read going forward. Never count out Fortnite for the hype they can pull. I think Fortnite can grow from here, but no single feature flips CCU on its own. Thin client should cut download size and speed onboarding. UEFN is still relatively young, with custom items and creator weapons coming. Platform stability work continues too. Real growth usually comes from the combo of content, timing, discovery, plus lower friction. Im optimistic, just not naive. Takeaway. Celebrate Roblox for yesterday’s and today’s highs. Be honest that Fortnite’s averages are lower right now. Don’t confuse a dip with a decline. These are healthy ecosystems at different points in the cycle.
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DuckConfetti retweeted
Replying to @DuckConfetti
I had so much fun working with you on that amazing game!
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We select islands for Epic Picks, not creators. Waiting for the Epic Picks row to go live and then introducing significant changes to your game will result in your island being removed from the row and that’s what happened here.
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we back fam
Fortnite is BACK on the App Store in the U.S. on iPhones and iPads... and on the Epic Games Store and AltStore in the E.U! It’ll show up in Search soon! Get Fortnite on the App Store in the U.S. ➡️ fn.gg/US-AppStore
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DuckConfetti retweeted
When working in UGC, getting to celebrate launches in-person with your team is rare - we’re spread out on all corners of the globe 🥲✈️ Lucky for me @DuckConfetti was in town this time. I threw a little holiday party and we made it #skibidi 🚽
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