Are you ready for your next Markerless Facial Motion Capture experience ? ⚡️ #Mocap #VR #facialanimation #motioncapture #videogames #broadcast

France
Joined July 2010
Awesome!
There's a handsome guy on the front and throughout the book.... Who could it be 🤪? My first book feature and it's with the rules and ways of acting for motion capture. Thanks to @JohnDower & Pascal Book release date, next month via Amazon.
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🔗 | Animate your own #MetaHumans with Dyxz Bridge Time has come to download the beta version of the Bridge to animate MetaHumans facial rigs into @UnrealEngine! 🤩 Request now 🔽 dynamixyz.com/uebridge-metah…
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This is HUGE! We couldn't have dreamed of a better model for our Head Mounted Cameras... Looking forward to discover the virtual performance @SensoriumGalaxy #PRISMWorldVR #davidguetta
Discover the process of creating my photorealistic avatar for my forthcoming exclusive performances on @SensoriumGalaxy #PRISMWorldVR ! See you there 😜 It will be crazy
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📣MetaHumans are now alive! Bring your own high-fidelity digital human to life in Unreal Engine with our facial mocap software solutions. #UE4 #MetaHumans More info: youtu.be/fXWjaNHYUl4
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🎥 | Starting your first #shoot with a Multi-view STUDIO Wireless #HMC! Learn with Arthur how to set-up a STEREO Studio Wireless Head Mounted Camera, #record a first Range of #Motion and record a #video #Calibration. Check this out 🔽 youtube.com/watch?v=sFTX0XWg…
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🚀 The 2.11 version has just been released and is mainly dedicated to Multi-view #tracking feature optimization. We improved for both offline #production and #realtime, new tools have been added... Discover all the main updates 🔽 dynamixyz.com/news/go-multi-…
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🤜🏼🤛🏼 | #MetaHumans #Facialanimation demo with Dxyz We’re currently working with @EpicGames so that users can #animate the digital human assets using our technology within @UnrealEngine. Request your MetaHumans test package now! 🔽 dynamixyz.com/metahuman-test…
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🤩 | Starting your first #shoot with a Multi-view STUDIO Tethered HMC! Watch our #tutorial dedicated to MV #tracking and learn how to set-up a Studio Tethered HMC, record a first Range of #Motion and record a video Calibration. Check this out ▶️ youtube.com/watch?v=CQS0v3jR…
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🤩 | #MetaHumans and Dynamixyz A new era has come for real-time digital character creation with the MetaHumans Creator platform by @3Lateral for @UnrealEngine. We are looking forward to showing you those MetaHumans brought to life with Dxyz facial motion capture technology.
Introducing MetaHumans—the next-generation of digital humans. #UE4 Animation and mocap-ready, #MetaHumans will be created by you, using the new easy-to-use MetaHuman Creator. Get a sneak peak at this groundbreaking new tool: unrealengine.com/blog/a-snea…

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🤩 Dynamixyz #Demoreel 2020 We are pleased to present our 2020 Demoreel #showcasing some of the amazing #productions of our clients, using Performer #markerless #facialmocap #technology! We're honoured to be used by the best. Watch it and enjoy. youtube.com/watch?v=mUVNVFD1…
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NEWS 🥳| Learn more about the latest Dxyz Factory 2.10 release! • New "auto-annotation" feature in Performer • New easier Wifi set-up • Audio recording directly on the actor Read more ▶️ dynamixyz.com/news/dxyz-fact…
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🥳 Dxyz Factory 2.10 release | Same quality of results, less efforts. We're very excited to share it with you as this major release: Performer, Grabber and Monitor. Performer workflow dividing the time spent annotating video frames by 2. Try it now! ▶️ dynamixyz.com/free-trial
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LIVE [#MatinalesLePoool] 🎬 On parle #jeuvidéo avec @Blacknut_Jeux @SentryGamesTM @Dynamixyz et @atlangames ! Echanges autour des #talents, du #financement, de l'#innovation et du marché à l'#international 🎮 #Videogame
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🥐🎮 | Matinale @Le_Poool avec Gaspard Breton Vous souhaitez en connaître plus sur le domaine du jeu vidéo ? Comprendre le rôle détenu par Dynamixyz dans cette industrie ? Retrouvez-nous ce jeudi 17 septembre dès 8h30 pour un moment d'échanges et de partage. Inscription🔽🔽
[#MatinalesLePoool] Course aux #talents, #financement, #stratégie et #innovation : zoom sur le très sérieux marché des #jeuxvidéo 🎮 avec @Blacknut_Jeux, @SentryGamesTM, @Dynamixyz et @atlangames 🗓 17/09 ⏰ 8h30 💻 En visio Inscription ici 👇openagenda.com/lepoool/event…
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❓😇| In April, we provide you with a Free Live Instant packages for 90 days and many of you were tempted! Please help us assess your experience and improve our products by clicking the link below and answer a few questions. Start online survey 🔽🔽 dynamixyzsurvey.typeform.com…
🎥 Go wireless! Watch our latest #webinar to monitor your #facialmocap wirelessly and easy, showcasing: - synchronized recording of multiple HMCs - synchronization with an external audio TC youtu.be/cf3Jaroiub4
🌴 | Dynamixyz team out of the office From August 3 to August 7 our activity will slow down. • Technical support will be limited to emergencies only. • CG support and Business will not be available. Business will return to its usual place on August 10. Dynamixyz Team
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🔥 Dynamixyz used by @unit_image for #FarCry6 TRAILER. We're pleased to learn that our Performer solution is used on Far Cry 6 by #Unitimage for the tracking and learning of HMC videos from the shooting. Watch the #trailer 🔽🔽 youtube.com/watch?v=-IJuKT1m…
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🥰 Dynamixyz used by @SuckerPunchProd You can't have missed #GhostOfTsushima release last week. We are so excited to share with you Dynamixyz's HMC & Software suite was used for the capture and solving in some cutscenes. Enjoy your #gameplay! 🎮
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