
Are you ready for your next Markerless Facial Motion Capture experience ? ⚡️ #Mocap #VR #facialanimation #motioncapture #videogames #broadcast
France
Joined July 2010
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Awesome!
There's a handsome guy on the front and throughout the book.... Who could it be 🤪?
My first book feature and it's with the rules and ways of acting for motion capture.
Thanks to @JohnDower & Pascal
Book release date, next month via Amazon.
🔗 | Animate your own #MetaHumans with Dyxz Bridge
Time has come to download the beta version of the Bridge to animate MetaHumans facial rigs into @UnrealEngine! 🤩
Request now 🔽
dynamixyz.com/uebridge-metah…
This is HUGE! We couldn't have dreamed of a better model for our Head Mounted Cameras... Looking forward to discover the virtual performance @SensoriumGalaxy #PRISMWorldVR #davidguetta
Discover the process of creating my photorealistic avatar for my forthcoming exclusive performances on @SensoriumGalaxy #PRISMWorldVR !
See you there 😜 It will be crazy
📣MetaHumans are now alive!
Bring your own high-fidelity digital human to life in Unreal Engine with our facial mocap software solutions. #UE4 #MetaHumans
More info: youtu.be/fXWjaNHYUl4
🎥 | Starting your first #shoot with a Multi-view STUDIO Wireless #HMC!
Learn with Arthur how to set-up a STEREO Studio Wireless Head Mounted Camera, #record a first Range of #Motion and record a #video #Calibration.
Check this out 🔽
youtube.com/watch?v=sFTX0XWg…
🚀 The 2.11 version has just been released and is mainly dedicated to Multi-view #tracking feature optimization.
We improved for both offline #production and #realtime, new tools have been added...
Discover all the main updates 🔽
dynamixyz.com/news/go-multi-…
🤜🏼🤛🏼 | #MetaHumans #Facialanimation demo with Dxyz
We’re currently working with @EpicGames so that users can #animate the digital human assets using our technology within @UnrealEngine.
Request your MetaHumans test package now! 🔽
dynamixyz.com/metahuman-test…
🤩 | Starting your first #shoot with a Multi-view STUDIO Tethered HMC!
Watch our #tutorial dedicated to MV #tracking and learn how to set-up a Studio Tethered HMC, record a first Range of #Motion and record a video Calibration.
Check this out ▶️
youtube.com/watch?v=CQS0v3jR…
🤩 | #MetaHumans and Dynamixyz
A new era has come for real-time digital character creation with the MetaHumans Creator platform by @3Lateral for @UnrealEngine. We are looking forward to showing you those MetaHumans brought to life with Dxyz facial motion capture technology.
Introducing MetaHumans—the next-generation of digital humans. #UE4
Animation and mocap-ready, #MetaHumans will be created by you, using the new easy-to-use MetaHuman Creator.
Get a sneak peak at this groundbreaking new tool:
unrealengine.com/blog/a-snea…
Dynamixyz retweeted
Offre d'emploi Software Engineer C++ / Qt - Cesson-Sevigné (35) - Dynamixyz (Janvier 2021) emploi.afjv.com/emploi-jeux-… via @afjv_emploi @Dynamixyz
🤩 Dynamixyz #Demoreel 2020
We are pleased to present our 2020 Demoreel #showcasing some of the amazing #productions of our clients, using Performer #markerless #facialmocap #technology!
We're honoured to be used by the best.
Watch it and enjoy.
youtube.com/watch?v=mUVNVFD1…
NEWS 🥳| Learn more about the latest Dxyz Factory 2.10 release!
• New "auto-annotation" feature in Performer
• New easier Wifi set-up
• Audio recording directly on the actor
Read more ▶️ dynamixyz.com/news/dxyz-fact…
🥳 Dxyz Factory 2.10 release | Same quality of results, less efforts.
We're very excited to share it with you as this major release: Performer, Grabber and Monitor. Performer workflow dividing the time spent annotating video frames by 2.
Try it now! ▶️ dynamixyz.com/free-trial
Dynamixyz retweeted
LIVE [#MatinalesLePoool] 🎬 On parle #jeuvidéo avec @Blacknut_Jeux @SentryGamesTM @Dynamixyz
et @atlangames ! Echanges autour des #talents, du #financement, de l'#innovation et du marché à l'#international 🎮
#Videogame
🥐🎮 | Matinale @Le_Poool avec Gaspard Breton
Vous souhaitez en connaître plus sur le domaine du jeu vidéo ? Comprendre le rôle détenu par Dynamixyz dans cette industrie ?
Retrouvez-nous ce jeudi 17 septembre dès 8h30 pour un moment d'échanges et de partage.
Inscription🔽🔽
[#MatinalesLePoool] Course aux #talents, #financement, #stratégie et #innovation : zoom sur le très sérieux marché des #jeuxvidéo 🎮 avec @Blacknut_Jeux, @SentryGamesTM, @Dynamixyz et @atlangames
🗓 17/09
⏰ 8h30
💻 En visio
Inscription ici 👇openagenda.com/lepoool/event…
❓😇| In April, we provide you with a Free Live Instant packages for 90 days and many of you were tempted!
Please help us assess your experience and improve our products by clicking the link below and answer a few questions.
Start online survey 🔽🔽
dynamixyzsurvey.typeform.com…
🎥 Go wireless!
Watch our latest #webinar to monitor your #facialmocap wirelessly and easy, showcasing:
- synchronized recording of multiple HMCs
- synchronization with an external audio TC
youtu.be/cf3Jaroiub4
🌴 | Dynamixyz team out of the office
From August 3 to August 7 our activity will slow down.
• Technical support will be limited to emergencies only.
• CG support and Business will not be available.
Business will return to its usual place on August 10.
Dynamixyz Team
🔥 Dynamixyz used by @unit_image for #FarCry6 TRAILER.
We're pleased to learn that our Performer solution is used on Far Cry 6 by #Unitimage for the tracking and learning of HMC videos from the shooting.
Watch the #trailer 🔽🔽
youtube.com/watch?v=-IJuKT1m…
🥰 Dynamixyz used by @SuckerPunchProd
You can't have missed #GhostOfTsushima release last week. We are so excited to share with you Dynamixyz's HMC & Software suite was used for the capture and solving in some cutscenes.
Enjoy your #gameplay! 🎮








