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Huge update from Sloyd! AGENT IS LIVE
🤖 Agent mode is in beta: make anything in Sloyd just by talking to it
🔌 Our new MCP server brings Sloyd to Claude Code, Cursor and VS Code
🎬 Videos now go down to 1 second
🧩 Two ways to Split to Parts
✨ Smoother UI
Try Agent 👉 app.sloyd.ai/agent
And shout-out to @mattyp I stole your video format :D
We gave coding agents a whole art department.
Describe your game, and this Game Art Department skill:
→ locks in a consistant style
→ plans the pack and shows you the cost before it spends anything
→ builds every model, reviews the set, and remakes the ones that don't fit
→ exports for Unity, Godot, Unreal or Roblox at real-world scale
These 40 style-consistent dungeon props came from one request 🤯
Works with Claude Code, Codex, Cursor +++
Free and open source. Link below 👇
New in Sloyd: Decimate and Wack your models right in the web app ❤️ And much better UVs!
00:08 Mesh modifiers 🎚️
00:52 Bulk export + texture atlas 📦
01:33 Roblox image references 🧍
01:53 Buildings with Astra 🏠
02:33 Agent upgrades 🤖
03:36 Cleaner UVs & meshes 🧵
04:17 Better previews 🖼️
4× more of our PRs pass first review now, since we started running one skill at the end of every coding session.
We just open sourced it. It's called make-native.
AI love writing new code. And bad at making it look like it belongs: a flag here, an if (isNew) there, a copy of a component "just for this case".
make-native runs at the end of a session and:
→ finds the bolted-on code
→ finds the helpers, patterns and types that already do the job
→ rewrites the feature to use them and deletes the rest
Works with Claude Code, Codex, Copilot, Opencode ++
Free. Link below 👇
Don't sleep on this! Speedrun was amazing for us 😍
hey all - update for SR008:
It's now the FINAL weekend to apply for our next residency in San Francisco. Applications close this Sunday, Nov 1 at 11:59 PM PT.
Here's the link:
speedrun.a16z.com/apply
How it works:
- you apply
- we review, reach out to get introduced, etc
- if there's a fit, we handshake and sign
- we wire our investment right away!
- plus you get access to >$10M in credits right away
- you'll onboard + start working with us immediately, have access to working out of our SF offices, etc
The official residency starts Feb 2027 where we'll have speakers, office hours, and much more. I plan to be on site and look forward to meeting many of you
You might ask- who's the best fit for this? We want to talk to you as early as possible, and that means:
- no company yet
- no deck
- no huge insight tweet thread
- sometimes not even fully committed yet
You don't need the perfect idea. We can start working together when you're iterating and getting the idea off the ground. That's the whole point of speedrun - it's our way of backing you from Day 0.
More official stuff below:
- Deadline is this Sunday, Nov 1 at 11:59 PM PT (this weekend!)
- SR008 runs Feb 1 through April 18, 2027 in San Francisco -- twelve weeks of firesides, office hours, and sessions, closing out with Demo Day on April 13 in front of thousands of investors
- Capital: up to $1M with a two-week close target, plus $10M+ in credits from 200+ partners
- Customers: SR Insiders gets you in front of 10,000+ buyers and operators, including 150+ C-suite execs, plus a full day of live demos at AI Faire
- Talent: our Talent Network of 171,000+ engineers, designers, and product people. 230+ hires so far, $0 in fees. Plus visa, banking, and housing help if you're coming from abroad
- A team of ~40 battle-tested investors and operators who help cover your gaps without adding headcount -- GTM, marketing, brand, talent, fundraising, and more
- a16z speedrun is super selective -- fewer than 0.4% of applicants get in. You'll join a tight-knit community of founders from 20+ countries who stay involved as speakers, advisors, and often each other's first customers
- Still in school or still finding your idea/team? Check out the alpha fellowship too -- up to $250K for students, recent grads, and dropouts
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We just made Grand Theft Oslo, and added the new @Tesla Roadster to it 😅🚀
Full city, made from real map data, and the Sloyd MCP (coming soon) with Opus 5.5:
- map from OpenStreetMap
- official maps (Kartverket)
- road markings, curbs, sidewalks, crossings from the Road Authorities (Vegvesenet),
- it even has the correct city bike stations from Oslo Bysykkel 🤣
I love how it even added the side boosters for steering.
Amazing work from our intern Martin Truong, who got inspired from the GTA Helsinki version by @labasaari 👏
WDYT @elonmusk?
Sloyd makes great 3D models.
And now they move. And talk. 🐸
Video + Audio is live in Sloyd. 3D, images, video and audio in one subscription.
Zero model shopping.
3/ What you can make:
• Trailers and cutscenes
• Product ads
• Short films
• UGC ads
• Sound effects and character voices
And launch videos. Like this one. Made with Sloyd.
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4/ 1,000,000+ game developers and creatives have used Sloyd for 3D.
Now it's everything you need to make and promote your game. Or product. Or content.
Try it 👉 sloyd.ai
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Astra for 3D is LIVE on Sloyd!
Use it to create props, vehicles, buildings or entire scenes
Astra is amazing at hard surface objects, low poly, and scenes
Sloyd AI is perfect for characters, creatures, animals, and anything high detail
LMK what you think!
GPT Image 2.5 is live on @SloydAi! Its now the default image model for all generations.
And look how beautiful our skyboxes are now 🤩
I just made a 3D model harness for Astra. It is actually insane.
Every demo of Astra shows amazing models but secretly took hours to make and cost hundreds of $$.
With our harness it made this 3D model in @SloydAi in literally 3 minutes.
Reply for early access.






