
Small indie game studio from Lyon (France) Working on 3D action games Composed of Mathis Bressaud, @CharlieMrl_ and Leonard Savio
Lyon (France)
Joined September 2024
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Go support them if you want a cute 3d metroidvania <3
Craving Wisps is finally out!
We were meant to release it on 4 September 2025, but we postponed it slightly so we don't come out too close to Silksong... You're welcome @TeamCherryGames
Anyway, you can play it now!
store.steampowered.com/app/4…
Fire Exit Studio retweeted
Fire Exit Studio retweeted
Craving Wisps @FireExitStudio
Slide in the walls, possess your enemies, and discover a mysterious world threatened by wicked spirits! This short adventure, full of action and humour, will please platformer fans and players looking for an original experience!
Fire Exit Studio retweeted
🧵 INDIES SEPTEMBER 04 '26 🌊
#vibeyourgames #indiegame #gamedev #indiedev
📮[email protected] [ESP / ENG]
📝Coverage: tinyurl.com/VibeCoverage
Fire Exit Studio retweeted
Illustration done last year for @FireExitStudio
Fire Exit Studio retweeted
Slide in the walls, possess your enemies, and discover a mysterious world threatened by wicked spirits in Craving Wisps, a platformer adventure indie game!
Try the demo ↓
#indiedev #indiegame
Fire Exit Studio retweeted
Lancez-vous dans les airs, affrontez des esprits malfaisants et possédez vos ennemis en combat dans le monde spooky de Craving Wisps 👻
✨ Fire Exit - @FireExitStudio
📅 Été 2026
🎮 PC
📍 Lyon
🕹️ Démo disponible
Some friends of mine (@FireExitStudio) are making a video game, go support them by adding the game to your wishlist !
store.steampowered.com/app/4…
#indiegame
Fire Exit Studio retweeted
Week 2
An implementation of the Twitch API inside Unreal Engine,
handling chat, subs, bits, channel points, polls…
This is just a rough version to demonstrate the idea,
but I think there are a lot of fun things to do with it.
#UnrealEngine #UE5 #gamedev
Fire Exit Studio retweeted
Experimenting with realtime communication
between Unreal Engine and web technologies.
Live communication between the browser and the game.
Latency feels great, and it’s really fun.
More experiments coming.
#UnrealEngine #UE5 #gamedev #realtime
Fire Exit Studio retweeted
Hard facts about #StarOverdrive
- Single-player
- High-speed movement
- Open-world
- Sci-fi universe
- 80s' vibe
- Hard-rock soundtrack
- Hoverboard and Keytar
- Giant monster battles
Hard facts about #RetroSpace
- Single-player
- Not a roguelike
- Complex+interconnected levels
- Immersive features
- Stealth & Action
- Humor & Horror
- Deep lore and story
- No "yellow paint"
- No hand-holding
- No live service features
- No microtransactions
- Made by humans
Fire Exit Studio retweeted
Jour 10 !
Aujourd'hui c'est mon anniversaire. Si vous voulez me faire un cadeau, vous pouvez partager mon travail et ce projet de calendrier ! 🫣🎁🎂
Ici je vous partage des travaux vieux de 10 ans...le chemin parcouru a été long ! 😂
Fire Exit Studio retweeted
Hi,
I figured I could start a weekly Grid News post to showcase what the playtesters have been up to !
#gamedev #indiegame #platformer #unity #pixelart #videogames #multiplayer #speedrun
Fire Exit Studio retweeted
Another big step in my reconversion into a solo video game creator : The steam page of my Wordatro! game is available and so you can whishlist. It's a little game mixing word game and roguelite
store.steampowered.com/app/3…
Fire Exit Studio retweeted
working on some blockout
Started a little bit of level design last week !
#indiegame #indiedev #madewithunity #unity3d #gamedev

























