Testing + User Insights for Virtual Reality https://xitter.cf/t.co/27rKpMAo4x https://xitter.cf/t.co/tPAQjz9uit

San Francisco, CA
Joined November 2014
with the blessing of Chris' wife, we have set up a memorial fund for his children. Please give what you can to help them in this monumentally difficult time. gofundme.com/chris-long-memo… She has been heartened by the outpouring of love and tributes from the #VR community.
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We are so close to the big five, #10k subscribers. This is a huge milestone for us. We wouldn't be making the content if it wasn't for all of you watching - so thank you so much for the support so far! And let's count up... 🙌🏽
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Big thank you to everyone at @FishBowlVR play testing VR Regatta over the weekend. Great insights from the videos. Will work hard on improving the tutorials so that future players can enjoy smooth sailing! 💨⛵ #indiedev #VirtualReality
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Fishbowl VR retweeted
Been testing with Fishbowl for several years. The feedback we provide as testers may make your VR title go from good to great. If you have a concept that you aren't sure will resonate or are just trying to see how your finished title plays on multiple systems check out Fishbowl. xitter.cf/ParadiseDecay/status/1…
VR developers have you heard about Fishbowl? It allows VR users like myself to test your products. You get feedback, bugs reports & suggestions etc via a Video Commentary. Check it out here: fishbowlvr.com/?referral=e4b… #fishbowl #VR
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Fishbowl VR retweeted
If any #VR devs have titles in the making or on the market for the #ViveWave #ViveFocus platform they would like to have tested or featured on my YouTube channel, please feel free to contact me. I'd love to feature more @htcvive content at youtube.com/ErikHartley
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Fishbowl VR retweeted
I wish more VR review channels on YouTube would be a little more critical on the games and experiences they play. The VR community needs it.
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For VR or AR Developers. Need people to test your product, try using: fishbowlvr.com/?referral=d7f… – at Barry, Wales
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My most important AR post yet. It's long & dense & has lots to unpack. “AR-First Mobile second” medium.com/@mattmiesnieks/ar…
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I've just completed 28th testing session for @FishBowlVR, I was using Samsung Gear VR, HTC Vive, Oculus Rift. ~15 hours of #VR playtests
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Awesome Head of Engineering opportunity at @techstars company currently going through NYC program. Email me if interested. Pls RT.
“HTC Vive is accepting new submissions for its virtual reality startup accelerator” by @denizergurel haptic.al/htc-vivex-2017-bat… #VR @htcvive
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If you are in #VR dev, give #Fishbowl a try for user testing. We have really enjoyed the results so far.
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VR with hands has opened a doorway into an immense new world. New tech isn’t going to make it great or understandable. Software design is.
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Slides from my "Historical Context for Virtual Reality: What we can learn from the Ancients" #SVVR2017 Keynote slideshare.net/kentbye/histo…
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This thread is a great example of why user testing is a whole different ball game in VR. Get used to tutorials & labels. xitter.cf/ericflo/status/8425718… – at San Francisco, CA
One problem that has been difficult for me to solve in VR UX is how to simply scroll through a timeline. 1/
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Up close GearVR testing for @FishBowlVR day and night! . . Finally time to clean up! #gree… ift.tt/2mv6dYw
Fishbowl VR retweeted
Spread the good word. Listen to others besides your buddies, play test, iterate... xitter.cf/chetfaliszek/status/82…
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Gabe Newell advises new #gamedevs 'get into an iteration cycle where you can measure the impact of your work' - gamasutra.com/view/news/2894…
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virtual reality - time to build the apps & content. blog.ycombinator.com/vr/ by @mwseibel
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