Freelance Lead 3D environment artist @airbornstudios // Airborn Studio // Opinions are my own ;)

Martigues, France
Joined April 2012
Fouque Frédéric retweeted
Internet j’ai besoin de toi ! 8 ans que je travaille sur ce projet et il est enfin là. Ma BD, L’ÉTHER, est sortie ! Si vous aimez mon taff, parlez en, partagez, ça coûte rien et ça peut tout changer 🤍 Et si vraiment vous êtes indécis regardez ça : youtu.be/ye5OPPW3Q5Q?is=VP78…
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I really wanted to make this to celebrate my 6 Years of Solo-dev! 🌟 I am thinking about maybe making some devlogs. Tell me if you have questions you would like to know: Please ask it in replies! 🌸 #gamedev #indiegame #indiedev
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Fouque Frédéric retweeted
Join Cobra Code (@cobracodedev) in their newest course and master the art of creating 2D/3D hybrid games in Unreal Engine 5! 💡 This FREE course is now live on ArtStation Learning. Get started now: bit.ly/4hN7LVh
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Fouque Frédéric retweeted
3 DAYS until you'll feel the burn of Mai's kunoichi techniques! 🔥
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Fouque Frédéric retweeted
People ask us how we designed our inventory system. This is actually just how we get things out of our backpacks irl
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Fouque Frédéric retweeted
🧈Smooth out rough edges with the Bevel Shader A highlight feature of Toolbag 5 is the bevel shader, which makes it easy to round over the hard edges of your 3D models to give them a more natural appearance. Learn more: marmoset.co/posts/marmoset-t… 3D model by @iampedroamorim
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Fouque Frédéric retweeted
Well, a new thing to try out! And then dutifully wishlist. 😊 (We joined the @playSUPERVIVE crew not too long ago for some skin concept, 3D character & 3D env action.)
💥IT'S TIME FOR SUPERVIVE💥 Download and play @ store.steampowered.com/app/1…
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Fouque Frédéric retweeted
7 years ago, I started making my dream game while balancing a AAA dev job. Today, it's finally out on Steam and Switch. Making Europa has changed my life, and I hope you love it as much as I've loved making it. 💖
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Unfortunately, I got laid off from Airship Syndicate this week. So I'm back at it again looking for new opportunities! If you are in need of a mid level stylized environment artist please let me know 💕 artstation.com/eleanore_falc…
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Fouque Frédéric retweeted
Our HIRING wave continuous!! For our upcoming game PROJECT OCEAN we are now looking for a GAMEPLAY PROGRAMMER, a SENIOR 3D ENVIONMENT ARTIST and a SYSTEM PROGRAMMER! Go Go Go! :D Remote, freelance, maximum flexibility! jo-mei.com/jobs Please retweet, thank you!
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🇬🇧🔴 Amplitude Studios: A collective victory The Amplitude STJV section is happy to announce the results obtained during the mandatory annual negotiations (NAO) with the studio's top management : raises, change to executive status for all workers… 🧵 stjv.fr/en/2024/08/amplitude…
🔴Amplitude Studios : victoire collective aux NAO ! La section syndicale STJV a le plaisir d’annoncer les résultats obtenus lors des Négociations Annuelles Obligatoires (NAO) 2024 avec la direction : augmentations, statut Cadre pour toustes... 🧵 stjv.fr/2024/08/amplitude-st…
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Fouque Frédéric retweeted
... then was translated into 3D by @rohmizuno, @Fourche13 & @mawluna_aozora, enriched with some assets done by @Bartndv. Integration, UI/UX & vfx work by the #ProjectDragon team at Phoenix Labs. (WIP here, of course.) Sweet result, we think! #3dart #gameart 2/2
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Fouque Frédéric retweeted
[PETITION] #BringBackProjectDragon Weeks ago, Phoenix Labs announced the cancellation of Everhaven (Project Dragon). As a gamer I am bummed not to be able to play with my friends what could have been an awesome adventure. I decided to start a petition to give it 2nd chance
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Fouque Frédéric retweeted
Sign the petition here! Let's try to bring this game back chng.it/DWBnQKsrfF
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Fouque Frédéric retweeted
And yep, if you're curious about how some of those prop concepts translated into 3D, you can find the answer here: artstation.com/artwork/n0oqJ… #gameart #3dart #3dmodeling 🥹 3/3
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Fouque Frédéric retweeted
Heya! We figured we need to post a small preview of next week's #ProjectDragon portfolio push for safety reasons. Priming your hearts as they otherwise might not be ready to process some of the cuteness that's gonna make its way into the public then.😚 #gameart #3dart #3dmodeling
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Fouque Frédéric retweeted
Mario Builder 64 has been released. Much time and effort was poured into this project and I couldn't be happier to share it with all of you. Have fun! 😁
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Crystal Dynamics is looking to hire a Technical Designer for one of our projects! Are you experienced with high-fidelity games, an expert with visual scripting tools, and love action-adventure games? We want to talk to you! ✍️ Apply for the role here: grnh.se/7e321a045us
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Fouque Frédéric retweeted
If you haven't had a go at #Crash4 yet, now's the time! Once you're done, feel free to do a deep dive over at artstation.com/airbornstudio… to check out the 2D & 3D work we got to contribute. 😙 #CrashBandicoot #Crash4Steam #gameart #3dart #2dart #conceptart #CrashBandicoot4 1/2
Crash Bandicoot 4: It's About Time is NOW AVAILABLE on @Steam. bit.ly/3MJTpXE #Crash4Steam
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Fouque Frédéric retweeted
Missed out on our latest playtest? To all our fans, here's a little video we put together.🤗 Say hello to our favorite chef, Reth!💖 Disclaimer: This captured footage is a staged scene of work in development. Final gameplay results subject to change. #palia
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