
FRAME BREAK is a Swedish game studio developing games that break the mold. @PlayLightyear out now! Xbox: https://teapawt.net/t.co/K3LXiLsjQG Steam: https://teapawt.net/t.co/ucCif2eurC
Skövde, Sverige
Joined June 2019
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We're hiring! 👊🚀
1️⃣ Gameplay Programmer: Develop multiplatform games with Unreal Engine. Enjoy great perks and a flexible environment.
2️⃣ Technical UI Design Intern: Gain hands-on experience (Swedish students only).
Apply now! 🔗 bit.ly/3XvGakO
#GameJobs #GameDev
Anita here, Marketing & Events Manager at FRAME BREAK. I'm in sunny Malmö for the @NordicGame Conference!
Looking forward to meeting our partners in person and getting to know new people in the industry 🤝
Say hi if you see me around! 👋
#NordicGame #NG24 #gamedev – at Malmo, Sweden
The sun is shining in Skövde, and the FRAME BREAK team had a fantastic afterwork! We enjoyed dinner and drinks before challenging each other in a video game triathlon at our local game bar, @KappaBarSverige. It was a blast! 💪🎮
#framebreak #gamestudio #gamedev – at Skövde, Sverige
FRAME BREAK is still looking for people to join our growing team! Positions are full-time based i Skövde, Sweden. For more info visit: framebreak.se/jobs
#gameindustry #jobopening #gamedevjobs
Join us in making games that break the mold!
We are looking for a Game Designer to join our creative team on-site (temporarly remote).
Find out more at framebreak.se/game-designer
#gamedev #gamejobs #gamedevjobs #skövde
We got an opportunity to give our studio logo a long overdue cleanup. It looks much more neat and tidy now!
We're back from our radio silence with some big news!
Our game has a brand new title and twitter account: Lightyear Frontier @ltyear_frontier. Be sure to head over and follow for some exciting news coming SOON!
#gamedev #indiegame #UnrealEngine
Nothing new to post today but we’re working on some very exciting stuff, hoping to share details fairly soon.
But in the meantime we’re taking next week off for a brief but much needed summer vacation, see you in two weeks!
#gamedev
This week we’re working on a new tool for the mech.
The seed cannon is designed to launch seeds directly into the ground, allowing you to plant trees and other large plants!
#gamedev #blender3d #3dart












