ThomasFrenkel (working on Quadstrukt) (@FrenkelThomas) header
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2D/3D generalist, motion designer and developer at PAZE studios (60%) and freelance (40%) Shop/Contact: https://teapawt.net/t.co/fThwmMKJS1

Stuttgart, Germany
Joined September 2019
Photo by ThomasFrenkel (working on Quadstrukt) (@FrenkelThomas)Photo by ThomasFrenkel (working on Quadstrukt) (@FrenkelThomas)Photo by ThomasFrenkel (working on Quadstrukt) (@FrenkelThomas)Photo by ThomasFrenkel (working on Quadstrukt) (@FrenkelThomas)Photo by ThomasFrenkel (working on Quadstrukt) (@FrenkelThomas)Photo by ThomasFrenkel (working on Quadstrukt) (@FrenkelThomas)Photo by ThomasFrenkel (working on Quadstrukt) (@FrenkelThomas)Photo by ThomasFrenkel (working on Quadstrukt) (@FrenkelThomas)Photo by ThomasFrenkel (working on Quadstrukt) (@FrenkelThomas)Photo by ThomasFrenkel (working on Quadstrukt) (@FrenkelThomas)
ThomasFrenkel (working on Quadstrukt) retweeted
モデリングした火星 オリンポス山も有り 流石にデカすぎ🥹 #blender3d
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ThomasFrenkel (working on Quadstrukt) retweeted
What the hell must I do? Artists just want a place online where platforms don't feed their work to AI. So I built Cara. But people just won't leave us alone. The laws don't help us, the governments don't help us. What are artists supposed to do exactly? 1/
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ThomasFrenkel (working on Quadstrukt) retweeted
details
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ThomasFrenkel (working on Quadstrukt) retweeted
Bioform is a #blender addon for procedural realistic biological materials. I think its pretty cool.
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ThomasFrenkel (working on Quadstrukt) retweeted
Human printing "timelapse." Should move to another project soon #b3d #geometrynodes
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ThomasFrenkel (working on Quadstrukt) retweeted
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ThomasFrenkel (working on Quadstrukt) retweeted
Blender 5.2 LTS comes with extra treats for Grease Pencil users! Enjoy new textured brushes in this demo by Vivien, and check the whole overview on Blender Studio Blog: studio.blender.org/blog/new-… #b3d
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ThomasFrenkel (working on Quadstrukt) retweeted
3D Gaussian Splattingの新しい見せ方を作りました。その名も Inversphere. 2Dのリトルプラネットと違い、空間ごと球面反転しています。ガラス玉に入れる従来の見せ方は球で「切り取る」のに対して、これは球の中へ「折り込む」ので360度の景色が無限遠まで立体で入っています。 #3DGS
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ThomasFrenkel (working on Quadstrukt) retweeted
Printing Synthetic Muscles #b3d #geometrynodes
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ThomasFrenkel (working on Quadstrukt) retweeted
i'm using blender
i'm using blender
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ThomasFrenkel (working on Quadstrukt) retweeted
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ThomasFrenkel (working on Quadstrukt) retweeted
Made an HTML based Micro-Graphic generator. Super fun. Basically set some rules (with Claude's help), added simple graphics and icons, it outputs either a PNG or an SVG. These were all created by hitting a "Lucky" button a bunch of times. & (couple of Easter eggs too). Might end up in Cargo 🤔
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ThomasFrenkel (working on Quadstrukt) retweeted
normalMagic 2.0 is here 🥳 #b3d
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ThomasFrenkel (working on Quadstrukt) retweeted
Making POM work with UV, Object, and Generated coordinates. Next I'm going to animate her. #b3d #blender #blender3d #cgi
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ThomasFrenkel (working on Quadstrukt) retweeted
This Japanese restaurant logo is simultaneously a Japanese crane and a hand holding chopsticks.
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ThomasFrenkel (working on Quadstrukt) retweeted
3DCGで朝方の道を作った #blender
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ThomasFrenkel (working on Quadstrukt) retweeted
CloudPaintV2 ☁️Test Expected to be released on June 22. #b3d
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ThomasFrenkel (working on Quadstrukt) retweeted
実は「Shift + T」を押すとライトが集まってくれます。 Blenderは意外と知らないことが多く、奥深いソフトです。 知ってるか知らないかで、時間効率も、 制作効率も大きく変わるから面白いですね。 #blender #b3d
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ThomasFrenkel (working on Quadstrukt) retweeted
Line to Line intersection. I think this is internally my most beautiful group :) Scene: patreon.com/posts/line-to-li…
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ThomasFrenkel (working on Quadstrukt) retweeted
Rebranding my work under @Embrace_FX , go follow! This will still be my priority channel and the company channel will be more formal with only product and service related tweets. #geometrynodes #b3d
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