FutureMapper ᯅ retweeted
11 of the best VR experiences. One bundle. All Steam Frame Verified and ready to play standalone on your device.
Watch the trailer: youtube.com/watch?v=dzyg312A…
FutureMapper ᯅ retweeted
We’re hosting a massive giveaway with 55 VR game keys from 11+ studios, featuring Steam Frame verified titles ready to play standalone on your device.
Don't miss out join through Gleam by clicking below gleam.io/6hrzp/over-55-vr-ke…
FutureMapper ᯅ retweeted
14 GAME STUDIOS. 90+ KEYS UP FOR GRABS
THE GREAT ON FRAME GIVEAWAY!
gleam.io/RIPkC/92-vr-keys-gi…
There will be over 90 keys given away across 14 VR games, including Ancient Dungeon VR, Into Black, HARD BULLET, Cubism, Gunman Contracts, UNDERDOGS, Star Drone, Vail Combat, The Last Clockwinder, Table Space, Resist, Bootstrap Island, Enigmo, and Iron Rebellion!
The giveaway is live now and runs through September 28. Winners will be randomly selected and contacted by email (please do the email entry so we know where to contact you if you win!).
There are multiple ways to earn entries through Gleam, so hit the link above to enter!
I'm so happy to finally get this out to you all to celebrate Steam Frame’s launch, and I hope you’ve all enjoyed this era of the account! ❤️🥽
FutureMapper ᯅ retweeted
BeatCraft has accurate beat saber lighting and rendering now!!
Yes, this is Minecraft.
FutureMapper ᯅ retweeted
i don’t think anyone understand purely how HUGE extra sensory II is going to be tomorrow
u deadass don’t wanna miss it this shit is never happening again
FutureMapper ᯅ retweeted
hey everyone, personal note!
if you’re playing EXSII today, please record your reaction and send it to us. we’d LOVE to watch it <333. for me, that is the entire reward.
Finally launched the new BeatMods site today! Definitely stressful due to deadlines but I’m glad it’s finally out, still needs some love since there are features missing but at least it shipped this time.
beatmods.com/
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FutureMapper ᯅ retweeted
These past 6 years have been the best years of my life.
Starting as a community member and making it to game director of the very game I was making silly videos for feels like an insane dream.
All my love and thanks to @Split82 @JaroslavBeck @LokimanSK @dvorakmichaela and @hrincarp for letting me tag along for the ride.
All my love and thanks to @Kolezan @ZakkaMusic @ETANisme @altrewin @trillianmir @AaltopahWi @OneNarwall and @SyndicateBS for putting up with my nagging feedback for so long. The reigns are now off, The countdown to the first community slider starts now.
All my love and thanks to @BatyAlquawen @grositskiy @Kaos_Mike @BoutaibYassine @Wintomee and the entire remaining @BeatSaber Beat Games team that I don't have the tag for 😃 . For making the most kick ass VR game of all time a reality pack after pack.
Special shout out to @GreatYazer @ThisRustic @ConnnnorJC and @RuckusTheRucku1 for helping shape the official Beat Saber mapping signature over the years also, no matter how brief.
And my biggest thanks of all, is to you - the community. For believing in me 🙂
I have a face to face message surrounding this in the latest dev bloq, check out the latest episode that just dropped here, which also includes all the juicy info on the last few updates! youtube.com/watch?v=KKKmhPO2…
Upwards and Onwards onto the next project!
Much Love to all!
🫡
Huge!
Finally, we have published Horizon OS UI Set for ISDK-Unity and Figma with the Interaction SDK v69 release on 10/9! This is our first public release of official UI components and design resources based on the Quest Design System.
UI Set for Meta XR Interaction SDK:
developers.meta.com/horizon/…
Figma Design file:
figma.com/community/file/142…
By using UI Set, you can achieve consistent input modality support, visual feedback, and interaction behaviors. In addition to UI components and common UI pattern examples, theming capability can help you bring your own brand identity into your UI.
We hope these UI Set Unity components + Figma design assets + Guideline docs - can help you designers, developers, and creators design, experiment, and build great spatial app experiences for Horizon OS platform.
Including a personal blog post - How to build a simple spatial panel app with Meta Horizon OS UI Set, an image viewer with NASA Mars Rover API:
mixedrealitynow.com/building…
#MetaQuest #MixedReality #MetaHorizonOS #InteractionSDK #MetaXRSDK #SpatialComputing
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What!?!?!??
Replying to @Heaney555
@Heaney555 the godot editor running directly on the Quest is now a thing
godotengine.org/article/godo…
and you can install it directly through the meta store
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