The Architect retweeted
Three new AI models just landed on AI Stupid Level!
GPT-6.1 Terra
Google Gemini 4 Argon
Kimi K3.1-Pro
All three are now available on ASL for benchmarking, comparison, and intelligent routing.
More models. More competition. Better decisions.
asl.info
🤖 Made with AI
The Architect retweeted
5 months. 14 original titles. Zero limits.
Built from scratch. Designed to stand out. Ready to take over.
14 games. 14 unique experiences. One Slotty Labs.
Integrate our portfolio now: slottylabs.com/play
Incredibly proud of how far AI Stupid Level has come. Seeing ASL becoming part of so many AI ecosystems, from coding agents to automation platforms and developer tools, is genuinely exciting.
Big week for AI Stupid Level.
New integrations are live for Fabric, Pi, Langflow, LangChain, Open WebUI, Dify, DeepSeek Harness and CC Switch.
OpenClaw and Hermes Agent are now in their official plugin catalogs.
Our Smart Router now picks the cheapest model when top models are statistically tied, and Claude prompt caching delivered ~83% lower costs on long agent sessions in our tests.
Coming next: DeepChat, models.dev and more.
Continuous AI benchmarking. Intelligent model routing. Your API keys. Zero token markup.
asl.info
Let’s just pull the plug at this point, this is too much.
We believe voice is the most natural way to interact with intelligence, so we created Dessa, the most authentic full-duplex speech model ever built. Talking with it feels like talking with a person…full of emotion, nuance, pauses, and a natural cadence.
block.xyz/dessa
The Architect retweeted
Wild Stride is now available in the Slotty Labs catalogue!
Skill-based, high-volatility gameplay where every step counts. Choose your risk, multiply your winnings up to ×100 in a single step, and know when to collect.
🤖 Made with AI
The Architect retweeted
We build games that are anything but ordinary. 😎
Introducing Pass the Jay, the newest addition to the Slotty Labs catalogue.
Pass the jay, stack your multipliers, and whatever you do... watch out for the popo! 🚔💨
Experience it here:
slottylabs.com/play/game.htm…
🤖 Made with AI
The Architect retweeted
AI Stupid Level now works with OpenClaw, Hermes Agent, n8n, Claude, Cursor & VS Code (MCP) + new TypeScript, Python & Vercel AI SDKs.
Smart Router picks the best model for each task using your keys. Zero token markup. 1,000 free routes/mo.
What should we integrate next?
The Architect retweeted
When I was writing Unreal Engine 1, my time was divided as follows:
- Around 30% went to seriously deep coding on hard problems: assembly language texture mappers, C++ BSP trees, data persistence, object oriented systems design, and networking.
- Around 70% was just typing and refactoring large bodies of code needed for a complete engine feature set. This was not hard, and while I was doing it my mind was mostly on the deeper coding topics, thinking and planning for what's next. It didn't feel much different from vibe coding today, except that it was just me typing code on an IBM Model M keyboard rather than prompting it and reviewing the results.
So, it has always seemed perfectly logical that we would rely on AI for that 70%, once the AI could do it with a similar quality standard as we could, which has never been perfection. It came as no surprise that, after a few years of AI model evolution, it was able to take the reigns on that 70% and free up programmers' time for more valuable tasks.
What's more of a surprise is the emergence of AI as a sort of insta-Carmack able to solve hard technical problems quite cleverly and often cleanly, and that it's able to reason about and work in complex 3D scenes both by operating the tools and by directly understanding the raw data files.
I abandoned assembly language in 1998 when out-of-order CPUs made much simpler C/C++ code faster, and never I missed it. If prompting through architectural documents, concept art, and design plans can transcend typing code and tweaking vertices, that will enable developers to spend their time on higher-level, higher value technical and creative tasks.
What matters is the end product, whether it's a game or an engine. Anything developers can do to try out more ideas and make better software and games faster is a win for everyone.
The Architect retweeted
DeepSeek experienced a major API outage today.
ASL detected the disruption, flagged it on our platform, and notified users. Benchmarking resumed automatically after recovery.
Our Smart Router can mitigate these disruptions through automatic model failover.
asl.info
The Architect retweeted
Benchmark better. Route smarter.
Cut your AI API costs by up to 70% without compromising model performance.
Real-time benchmarks. Intelligent routing.
Better AI for less.
asl.info
Blast will be shutting down.
We launched Blast with the goal of building a self-sustaining chain for users and developers. Unfortunately, the economics of operating the chain no longer make sense: the ongoing costs of maintaining Blast exceed the revenue generated by the L2, and we do not see a credible path to making the chain economically sustainable.
As a result, we've made the difficult decision to wind Blast down.
We're sorry to the users and developers who believed in Blast, built on it, and supported the ecosystem. Our priority now is making the shutdown as smooth and safe as possible.
We're asking all users to withdraw their assets from Blast to Ethereum mainnet, including any balances held in the Blast PWA.
To make this easier, we will be reducing the withdrawal delay to 24 hours.
As part of the shutdown process, we'll first begin withdrawing Blast's Lido assets. This process is expected to take approximately one week. During this period, withdrawals will temporarily be unavailable, even after the withdrawal delay is reduced to 24 hours.
Once that process is complete, withdrawals will resume with the new 24-hour delay.
Users will have until October 26, 2026 to withdraw through the normal Blast interface.
After October 26, assets will remain withdrawable, but users will need to interact directly with the Blast bridge contracts on Ethereum L1. We'll publish detailed instructions before then.
We strongly encourage everyone to withdraw their assets to Ethereum mainnet before October 26.
The Architect retweeted
SBC Lisbon was amazing.
Great conversations, great people, and a lot of excitement around what we’re building at Slotty Labs.
Huge thanks to everyone we met over the last few days. This feels like just the beginning.
See you at the next one.
The Architect retweeted
We don’t fit in. That’s the point.
Our games look different, feel different, and play different.
The Architect retweeted
[SECURITY NOTICE] Bitget Hot Wallet Incident — September 24, 2026
At 18:31 UTC on September 24, 2026, Bitget's security systems detected unauthorized transfers from some of our hot wallets. Our security team activated emergency response protocols immediately.
What we have confirmed:
-Estimated funds affected: approximately $351.6 million
-Cold wallets remain fully secure. Bitget operates a three-tier wallet architecture — the breach contained only a portion of the hot wallet and warm wallet layers.
-User funds are safe. The full amount of this loss falls within the coverage of Bitget's User Protection Fund, which currently holds over $464 million
Actions we have taken:
-Emergency response team activated within minutes of detection
-Abnormal transfer addresses identified, flagged, and reported
-Withdrawals temporarily suspended as a precautionary measure, pending security review
-Law enforcement and on-chain security firms have been formally notified and are engaged
What this means for you:
-Your account balances are accurate and your assets are protected
-Deposits and trading remain fully operational
Withdrawals are temporarily paused and will be restored as soon as the security review is complete
-What comes next: We will provide updates on an hourly basis across this channel and all official platforms. A full incident report — including root cause analysis and corrective actions — will be published within 24 hours. We will not speculate on the attack vector until the investigation is complete.
Bitget has navigated multiple market cycles. We will not run from this. Every dollar and every decision will be accounted for, transparently and in full.
Updates will be posted here and across all official Bitget channels as they become available.
— Gracy Chen, CEO, Bitget
The Architect retweeted
Studio Blockchain Slotty Labs and are heading to SBC Lisbon 🇵🇹
From 29 September to 1 October, we’ll be in Lisbon meeting operators, aggregators, platforms and everyone building the next generation of iGaming.
Studio Blockchain is bringing high-speed blockchain infrastructure built for real casino operations, from payments and settlement to seamless on-chain integrations.
Slotty Labs is bringing a fresh take on casino content with arcade-style games designed to feel different from the usual slot catalogue.
Two products, one goal: make iGaming faster, more engaging and easier to operate.
See you in Lisbon.
🤖 Made with AI
Claude Opus 5.5 is a talker. GPT-6 Sol is the introvert.
On the 3 reasoning tasks both completed, they scored exactly the same: 92, 100, 96.
But Opus used 22,205 words to get there.
Sol used 3,806.
Almost 6x less output for the same scores, and roughly $0.24 vs $4.44 at list prices.
But it’s not as simple as “shorter is better”.
Opus also solved a coding task Sol failed in all 3 sweeps, plus a full-stack tool-use task Sol didn’t finish.
So far, Sol looks much more efficient when both models know the answer. Opus talks a lot more, but sometimes that extra effort seems to help at the edge.
One day of data, not a conclusion.
But definitely something worth watching.
asl.info















